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[quote="dr nein":7c14b]Rifle grenades on the '03? Yeah, that should work out well in MP. I'm surprised they didn't just throw a scope upgrade in.[/quote:7c14b]
Upgrades can be disabled by the server though, and the rifle grenade is the last upgrade so it would take an asslaod of kills to rank up to it. |
[quote=geRV]
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Upgrades can be disabled by the server though, and the rifle grenade is the last upgrade so it would take an asslaod of kills to rank up to it.[/quote:5530c] Yeah you'll most likely die before you get your first upgrade. It takes more kills than you'd think. |
Thinkin about that though, the mp trailer did show the guy dropping in and he already did have the 3 upgrades for the tommygun, might be if the server has them turned on every weapon automatically has the 3 upgrades attached. eek:
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That wouldn't bother me too much except the Colt .45 is a beast after 3 upgrades.
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Anyone want to play in bullet time mode?
http://www.youtube.com/watch?v=Rf3uBoK7FLw To do it follow this: go to your documents folder\eagames\airborne demo\ config Either replace the MOHAinput file with the one hes linked to here: [url:79a41]http://www.forumplanet.com/planetmedalofhonor/topic.asp?fid=17311&tid=2081921[/url:79a41] Or just add the following lines to the MOHAinput file Bindings=(Name="F1",Command="Slomo 0.2",Control=False,Shift=False,Alt=False,IsRebinda ble=False,BindPos2=False,MOHAConsoleBinding=False) Bindings=(Name="F2",Command="Slomo 1",Control=False,Shift=False,Alt=False,IsRebindabl e=False,BindPos2=False,MOHAConsoleBinding=False) Bindings=(Name="F3",Command="Slomo 4",Control=False,Shift=False,Alt=False,IsRebindabl e=False,BindPos2=False,MOHAConsoleBinding=False) Bindings=(Name="F4",Command="ghost",Control=False, Shift=False,Alt=False,IsRebindable=False,BindPos2= False,MOHAConsoleBinding=False) Bindings=(Name="F5",Command="god",Control=False,Sh ift=False,Alt=False,IsRebindable=False,BindPos2=Fa lse,MOHAConsoleBinding=False) keys f1 f2 and f3 control slow mo normal speed and super speed, f4 and f5 control ghost mod and god mode Not my mod the boardguest in the planetmoh forums figured it out, pretty fun too. happy: |
Haha thats pretty cool, very FEAR-esque! happy:
So who here is going to buy it? Was it Sept 4th for release? |
[quote="mr.miyagi":68dde]Haha thats pretty cool, very FEAR-esque! happy:
So who here is going to buy it? Was it Sept 4th for release?[/quote:68dde] sept 7th (uk) , ill be snagging it |
Sept. 4 in US. US > UK. Suck it. Those extra three days will make me a MOHA beast in MP.
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I'll be finishing the sp game before i touch multi most likely.
Maybe if theres a new aa.com server up i can show you what a colt in one orifice and a thompson barrel in the other feels like. eek: |
360 demo was nice enough - wonder how soon the multiplayer will get repeatative with the jumps in and the 1241341423 seconds waiting for the fool to get on his feet after landing.
downloading the pc demo now. is it the same level? |
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i need backup on the servers against the mouthy kids |
jaja i will mr babydick
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Doesn't work that way in mp you cant botch landings as they found out it would get annoying to land then get riddled because of having to get up and detatch the chute etc. |
I'm not sure they should have taken that out. All you have to do is perform a greased landing anyway and you're ready to go. If you're too stupid to parachute correctly, then you should be punished. Afterall, you do have a good advantage at being able to see the entire map and where everybody is, so it's a risk/reward entry. I did notice that the flared landing didn't really speed up the time it takes to pull your weapon out though, so I guess that's why they did it.
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Greased is pretty easy to do just need a bit of a runway and hold down the "w" key. Flaring is like making yourself an easy target if you do it too high off the ground. Probably done more so for the console players.
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