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-   -   Battlefield 2 DEMO! (alliedassault.us/showthread.php?t=46588)

snipes 06-11-2005 02:36 PM

Quote:

Originally Posted by Akuma
Runs great on mine maxed out.

What kind of graphics card do you have?

mr.miyagi 06-11-2005 02:36 PM

Quote:

Originally Posted by NexusRevived
can someone pleae make one of those link things for the irc channel so i can just click it because i have no idea how to get into the gf1 irc channel

thanks

Check the sticky in the Offtopic, can't miss it

NexusRevived 06-11-2005 02:38 PM

lol rock:

Himmler 06-11-2005 03:06 PM

it runs flawlessly on my max out with max settings and max res. i even have aa/af turned up to 6x and 16x.

Mr.Buttocks 06-11-2005 03:13 PM

Quote:

Originally Posted by Himmler
it runs flawlessly on my max out with max settings and max res. i even have aa/af turned up to 6x and 16x.


Fuck you Mr.Fancypants!!! mad: hellfire: cuss: the_finger:

Bean 2 06-11-2005 03:14 PM

whats the GF1 server name or IP?

Miscguy 06-11-2005 03:16 PM

I've always found there are 1 or two settings you can turn down in order to help your game speed, without really sacrificing the looks of the game. I tweaked around in the settings and found these were enough to make the game stunning and lag free.

Lighting settings effects the look of the player models, its the differance between them looking like they do in the videos or not. It has to do with normal mapping the models, medium does only player models, high does player and vehicles. Also, when i commented before that my game didnt look as nice as miyagis i had texture filtering on medium, put it to high and was impressed by the change. Dynamic shadows is off because it was causing a graphics glitch.

[img]http://www.groundforce1.com/staffs/tonymontana/uploads/BF2Videosettings.jpg[/img]

All shots from a nearly full 64 person server, i beleive i was 63 joining. No lag.

Helo fly by, he let rockets fly into the building next to me.
[img]http://www.groundforce1.com/staffs/tonymontana/uploads/BF2karmascreen.jpg[/img]

I tossed all my C4 onto one spot and set it off, no lag.
[img]http://www.groundforce1.com/staffs/tonymontana/uploads/Bf2karmascreen1.jpg[/img]

Nice draw distance.
[img]http://www.groundforce1.com/staffs/tonymontana/uploads/Bf2karmascreen2.jpg[/img]

[img]http://www.groundforce1.com/staffs/tonymontana/uploads/Bf2karmascreen4.jpg[/img]

Move out.
[img]http://www.groundforce1.com/staffs/tonymontana/uploads/Bf2karmascreen3.jpg[/img]

Arty strike right behind me.
[img]http://www.groundforce1.com/staffs/tonymontana/uploads/Bf2karmascreen5.jpg[/img]


AMD 3200+ 64
1 gig DDR 400 (pc3200)
Nvidia Fx 5950 Ultra 256

Mr.Buttocks 06-11-2005 03:17 PM

Can anyone map functions to the Home and End keys? I usually use them for Enter/Exit and Reload but I can't in the demo. cry:

Stammer 06-11-2005 03:19 PM

How is this fucking possible?!

Spike = Taken
.Spike. = Taken
|Spike| = Taken
.S|p|I|k|E. = Taken
.S.p.i.k.e. = Taken
|S|p|i|k|e| = Taken
\S/p|i|k\e/ = Not allowed...but it probally be fucking taken too.
$p!k3 = Not allowed...but it probally be fucking taken too.

My handle sucks.

loney:

Albow0001 06-11-2005 03:24 PM

Yeah, I'm finding that on the few servers where people stick together in their teams, the fighting is fucking leet rock:

Otherwise, its just sort of DC repeated...I'm actually liking the 16 man map more than the 32, in the 16 man map everyone sticks close, all the action is hot and huge, happens right in your face, and everyone keeps teaming together to push forward. In the 32 player map, you see your squad leader fly by above, giving you the finger, while one of your teammates is over in fucking guantanimo, and the other is practicing knifing the battleship for skills...

Yeah, i'm really liking the teamplay aspect the smaller space brings. But, who doesnt want to just go apeshit and fly a helicopter around in circles above the crane, firing wildly at teammates

Coleman 06-11-2005 03:27 PM

Quote:

Originally Posted by Albow0001
and the other is practicing knifing the battleship for skills...

happy:

geRV 06-11-2005 03:39 PM

For anyone wanting to run 1280x1024 or whatever edit your short cut so it has this at the end

+szx 1280 +szy 1024

Or you can replace those to whatever you want like 1600x1200 or whatever.

Program Files\EA GAMES\Battlefield 2 Demo\BF2.exe" +menu 1 +fullscreen 1 +szx 1280 +szy 1024

Stammer 06-11-2005 03:40 PM

Anyone know how to skip past all the credits when you load up the game?

geRV 06-11-2005 03:43 PM

[quote="$p!k3":86d37]Anyone know how to skip past all the credits when you load up the game?[/quote:86d37]

[url="http://forums.totalbf2.com/showthread.php?t=5703"]http://forums.totalbf2.com/showthread.php?t=5703[/url]

Scalping Chief 06-11-2005 03:54 PM

Where can i download this, None of the links work

Mr.Buttocks 06-11-2005 04:05 PM

[quote="Bean 2":531e5]whats the GF1 server name or IP?[/quote:531e5]


spank:

Judas 06-11-2005 04:06 PM

dunno if it was the server or what earlier, but i was laggin like fuk... for the most part last night i was able to play on max settings smoothly... i fuked around with the settings some thinking that it was my comp doing it ... dunno.

strvs 06-11-2005 04:08 PM

I lagged like fuck when i first joined a server but after about a minute it calmed down. It's pretty sweet tho, i'll most likely buy it.

Merlin122 06-11-2005 04:27 PM

screen turns black and exits out everytime i try to play it. No Bf for merly

ninty 06-11-2005 04:36 PM

preordered today. got my way cool logitech bf2 headset.

[DAS REICH] Blitz 06-11-2005 04:50 PM

this thread should be stickyed, it's already owned the Desktop thread.

WidowMaker555 06-11-2005 04:50 PM

i need to upgrade my computer just to play this..

i have 64 mb ram

and pentium 2

Albow0001 06-11-2005 04:50 PM

Now what i need is a mod that scratches the timelimit, or replaces the 16player map in SP with the 32 player map in SP

I rather like the single player part...its like a slower version of the online, which is what i need biggrin:

dr nein 06-11-2005 04:54 PM

I had the time limit disabled on mine. It ended because all the flags were taken.

Albow0001 06-11-2005 05:05 PM

Your single player?

Because if so, that would rock. 10 minutes is far too short to really enjoy a bout of SP

dr nein 06-11-2005 05:07 PM

I was talking about my MP server. I'll see in a bit after I'm done fiddling around trying to get 32 person sp.

dr nein 06-11-2005 05:26 PM

[quote="TGB!":14b14]Well great - theyve bypassed they ONE THING that really got me up in arms about not being able to get my card until Tuesday -

[quote:14b14][17:06:59] <MEPHiST0> got it
[17:07:29] <MEPHiST0> so if anyone has a server here
[17:07:33] <MEPHiST0> and wants to remove the timelimit
[17:07:35] <MEPHiST0> simply:
[17:07:51] <MEPHiST0> open up the file gpm_cq.py with notepad, it's under Battlefield 2 Standalone Demo Server\mods\bf2\python\game\gamemodes
[17:07:55] <MEPHiST0> then locate:
[17:08:00] <MEPHiST0> host.registerHandler('TimeLimitReached', onTimeLimitReached, 1)
[17:08:02] <MEPHiST0> and replace by:
[17:08:07] <MEPHiST0> #host.registerHandler('TimeLimitReached', onTimeLimitReached, 1)
[17:08:11] <MEPHiST0> that's all[/quote:14b14]

So - I guess folks will be able to have their unlimited 64-person epic battles. . . cry: - [/quote:14b14]

Works for SP too.

Himmler 06-11-2005 05:37 PM

[img]http://teamwf.com/images/screen000.jpg[/img]

[img]http://teamwf.com/images/screen001.jpg[/img]

[img]http://teamwf.com/images/screen002.jpg[/img]

[img]http://teamwf.com/images/screen003.jpg[/img]

[img]http://teamwf.com/images/screen004.jpg[/img]

Blase 06-11-2005 05:44 PM

For those of you not liking the time limit,

[quote:a8ffd]
First off, Matt 'Barake' Hensley does not have a forumplanet account and wanted me to post this for him. This is a procedure as to how to get rid of the timer for server side configuration. I'm pretty sure we aren't breaking any laws here considering how all the stuff there was basically opened for configuration.

Open up the file gpm_cq.py with notepad, it's under Battlefield 2 Standalone Demo Server\mods\bf2\python\game\gamemodes

Locate the line

host.registerHandler('TimeLimitReached', onTimeLimitReached, 1)

Place a # in front of it so it appears like

#host.registerHandler('TimeLimitReached', onTimeLimitReached, 1)

This will make the 12 min timer still appear but once it hits 0:00 the clock will disappear and you will be able to play until the tickets expire.

Please note: This is not my work, I am just the messenger boy. [/quote:a8ffd]

Himmler 06-11-2005 05:49 PM

also just got some with gervs resolution changer. 1680 x 1050:

http://teamwf.com/images/screen015.jpg
http://teamwf.com/images/screen018.jpg
http://teamwf.com/images/screen020.jpg

geRV 06-11-2005 05:59 PM

There seems to be some serious [img]http://homepage.ntlworld.com/gerald.marley/Smilies/bullshit.gif[/img] in this game regarding heli rocket fire damage to infantry. Last night with the cobra i noticed it quite a bit, firing 8 or so rockets at one guy with him hopping around explosions going off right up his ass and he was able to walk away from it. Just got through with a game "kicked by punkbuster for empty win32 module list.. eek: " firing missiles at a static guy explosions going off like a foot beside him and he just remains standing oOo: .

Do rockets have any splash damage at all? Asking for pinpoint hits on infantry seems a bit retarded.

geRV 06-11-2005 06:00 PM

Quote:

Originally Posted by Himmler

Slap 6xfsaa on that happy:

Try this as well
Renderer.drawfps 1 in console

Himmler 06-11-2005 06:01 PM

Quote:

Originally Posted by geRV
Quote:

Originally Posted by Himmler

Slap 6xfsaa on that happy:

its on dude

geRV 06-11-2005 06:03 PM

Quote:

Originally Posted by Himmler
Quote:

Originally Posted by geRV
Quote:

Originally Posted by Himmler

Slap 6xfsaa on that happy:

its on dude

eek:

You got it set turned on in the control panel as well? I can still see jaggies in those screens. Think i had to force it on in the control panel plus in game video options for it to work.

Renderer.drawfps 1 <try

Himmler 06-11-2005 06:07 PM

[img]http://teamwf.com/images/aa.jpg[/img]

Its on and 6aa in game too. wtf?

Himmler 06-11-2005 06:19 PM

i did that command gerv...im gettin like 30-50fps

geRV 06-11-2005 06:20 PM

Ive read some threads with people saying it doesn't seem to work, if you look at my screens you can see the edges are a load smoother.

http://homepage.ntlworld.com/gerald.mar ... een030.jpg

http://homepage.ntlworld.com/gerald.mar ... een024.jpg

geRV 06-11-2005 06:22 PM

Quote:

Originally Posted by Himmler
i did that command gerv...im gettin like 30-50fps

Pretty good for the res and the settings, im having to run my game on mid settings, if its up high it just seems to crash out, dunno why last night it was playing fine on high for a while. annoy: spank:

Mr.Buttocks 06-11-2005 06:23 PM

Turn AA off in the game options, and leave it on in the CCC.

Himmler 06-11-2005 06:23 PM

ah wtf. yours does look smoother...why? shit is gay i want mine to look good


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