Alliedassault

Alliedassault (alliedassault.us/index.php)
-   Offtopic (alliedassault.us/forumdisplay.php?f=13)
-   -   Splinter Cell,who's getting it ? (alliedassault.us/showthread.php?t=14454)

Bane 12-09-2002 10:15 PM

You would. eek:




Sorry, but you left yourself wide open for that one...

12-09-2002 10:43 PM

lol yeah i know

Jedi Marksman 12-09-2002 11:12 PM

Quote:

Originally Posted by Germ
pc verison out in january 23. i like the commercial where he jumps on top of this guy.

eek:

The Counter-Sniper 12-09-2002 11:18 PM

I'm definitely getting it for PC.

Jedi Marksman 12-09-2002 11:21 PM

Splinter Cell is a must. The stealth aspect is what drew me to the game immediately. That's why I'm also getting Metal Gear Solid : Substance.

Pyro 12-10-2002 12:08 AM

MGS 2 is better imo...anyways, it wasn;t what it could of been.

EasyTrick2.0 12-10-2002 04:52 PM

Quote:

Originally Posted by Pyro
MGS 2 is better imo...anyways, it wasn;t what it could of been.

Dude, it is obvious you have a ps2 only then. There is no way MGS2 is better. I loved MGS2, except for the last hour or so, I stick to the realistic games. This is one of the most realistic I have seen. No gay radars to tell you where everyone is and how far they can see (and they can see far!). The lighting is the best I have ever seen. And it is the most challenging game I have ever played. If you say MGS2 is better then you never even seen this game up close. Because this game destroys the action/stealth genre away. Plus Solid Snake can't do half the stuff Sam can do. Although some of the moves I never had a chance to do. There are so many I never think to use most of them.

12-10-2002 06:01 PM

sam fisher has the split jump and the hostage taking move. but i dont like the clipping bug. like mohaa's where u could see the guy's gun poking throught the door.


All times are GMT -6. The time now is 08:49 PM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.