Alliedassault

Alliedassault (alliedassault.us/index.php)
-   MoH General Discussion (alliedassault.us/forumdisplay.php?f=7)
-   -   Multiplayer BotS server stock maps UP and running!!!!! (alliedassault.us/showthread.php?t=18060)

Death2u 01-28-2003 11:46 AM

yeah i would imagine there will be people that accuse them of cheating

=FM=1st Lt prey 01-28-2003 02:06 PM

Really sucks that they ripped off jv_maps tik.files without asking him tho hake:

LMAO_King_of_hi_Ping 01-28-2003 02:30 PM

sorry jv_map
 
I would like to make it clear the engine that drives these bots was developed by jv_maps a read me file will be added today along with this written apoligy to jv_map.

I was unclear of the Author of the diffrent elements that went into these bots. JV_map clearly was the developer of the first multiplayer bots and our map modifications allow them to be played on MOHAA stock maps.

These Bots are designed from the original models from moh
driven by JV_maps new_generic_human.tik modification, and our server sided maps allow them to be played by everyone.

As far as thier movment, unless the bots are woven into a map they can not run around. Since this type of edit is not possible on stock maps running bots that patrol on stock maps is not possible. What =LMAO= and JV_map have dune is allow you to have practice during the slow hours
with 35 targets.
They are placed at key locations on the maps that will be changed periodicly. They junp, duck, crawl and strafe, but most important they shoot back!

Again i would like to apoligize to JV_Map and hope we can all expect more great things from him in the future.

01-28-2003 02:35 PM

the bots don't really do much they just stand there and get shot

jv_map 01-28-2003 03:52 PM

It's ok King of High Pings, no problem so to say.

Oh you have a pm at modtheater.com cool:

Slain 01-28-2003 04:41 PM

it takes all kinds.

biggrin:

Sgt York 01-29-2003 01:47 PM

Speaking of which......

Like Original formula Coke, the original Bots map is best, the other 2? I've played, are both small boys pantz, and dilute the experience.

The original one, is quite a desperate affair, especially when you go for the "complete in fastest time" type game (1:27 so far)

I love getting in, and shgooting like a maniac, before the axis spawn, and yes, it does get you sweating, when you wonder if you'll get shot in the back before you can place the explosive. Then you have to fight a desperate defending action until the rest of your guys can get there.

Only criticsms.... Guys in the pillbox can't be killed when they're crouching and 3 spawn points on the upper level?

Apart from that, original version excellent. fire2:

BipolarChucker 01-30-2003 05:28 AM

I loved the ai_beta and you are sort of right about the crouching gunnners on the MG42 although whipping out a rocket soon sorts them out :)


All times are GMT -6. The time now is 04:42 AM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.