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And it's because they aren't actually perfectly snapped together..
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[quote="Mr_nStuff":711a1][quote="Bazooka_Joe":711a1]It's what Ydiss said; maps with small hills, ditches, or berms will cause them to go though the textures of the map. It's a weird glitch, but it happens in a few games.[/quote:711a1]
Naw.. It's what I said. It's where the small hills, ditches, or berms connect together that the nades and rockets fall into. And it's because they are actually perfectly snapped together..[/quote:711a1] Oh ok, gotcha. |
M16: Yeah, I hate that damn Nade threw ground Glitch!!
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I see this alot with Stalingrad. Throw a nade or shoot a rocket at the ground and it hits the bottom skybrush and blows up. oOo:
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it also happens when you fire a rocket
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