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since my primary weapon in the game is a sniper rifle...try to make it so when you get in the tree....people cant see you....i dunno how you'd do that...a tree house maybe? lol...but other than that....bravo my boy...THAT is a work of art biggrin:
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Shiny!
ed: *drool* Me want!!!!! cool: biggrin: |
Thanks guys. I worked hard to change it up and fix the errors so it was clean. Oh and by the way Guarnere, You'll be lucky to find the tree you can climb, let alone somebody in it. So I hope that peaks your interest.
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Oh that peaks a lot more than my intrest wink: wink: wink:
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At first I thought this map was small and cheap with some fancy FX, but now that I realize its full scale potential, I am very pleased to say that you have gotten a name for yourself in the community. Please let me know if you need any mapping help or if you need any testing. I would be glad to be your guinea pig. Damn fine job Cobra. biggrin:
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Thanks MPowell. I worked my ass off for this map. 14 hour days. Everyday. I need your help with the vis leaf group understanding so this bad larry runs like gold online. I set the detailed brushes but I really want it to run good. I beleive it will since there isn't much associated with the scr.
If you have any tips for vis leaf groups please let me know. |
What exactly do you need to know regarding vis leafgroups? So I can properly answer your questions.
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Well how does it work... Is it..
One can target many other areas such as key/target value/area 1 area2 area3 Is that right? And should I be cautious about placing them and what should I be cautious about? Any tricks to applying it? Any info would be a great help. |
Beta Testers
Anyone wishing to recieve the file for beta testers pelase see beta testers post.
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