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-   -   Second Thoughts about Spearhead. (alliedassault.us/showthread.php?t=19845)

02-26-2003 09:58 PM

nades are harder to use? how so? you simply hold it down long enough then throw it in their face. at least in mohaa you had to TRY to time the explosions meaning the guy was long gone by then.

roland 02-26-2003 10:12 PM

Quote:

Originally Posted by Strik0r
nades are harder to use? how so? you simply hold it down long enough then throw it in their face. at least in mohaa you had to TRY to time the explosions meaning the guy was long gone by then.

Why? Because (a) you can't run around the map with a "live" nade, (b) the distance thrown is a lot more realistic, no more hucking one the length of a football field or more (c) not being able to open doors with a "live" nade requires teamwork and/or good timing, (d) timing is even more important now... wait to long and tick, tick, tick, you're dead.

"Harder to use" isn't the best way to phrase it I guess, "more realistic" is better (other than not being able open a door with one hand and a nade in the other) :)

=[ICB]= Hobbes 02-26-2003 11:36 PM

Quote:

Originally Posted by MPowell1944
OK another glitch thats kind of annoying. When I eject a shell with the Springfield, more than 1 shell comes out. After I flip the bar down to fire again, it twitches and like 10 shells come shooting out. Is it an error in the .tiki or what? Can't be a mod b/c I'm running SH stock.

Funny thing is when I paly on my lan I dont get that with the springfeild.

02-27-2003 12:11 AM

more realistic perhaps, but i don't think even the japanese decided to play palestinian whenever an enemy got too close

wibbit 02-27-2003 03:12 AM

Quote:

Originally Posted by roland
Spearhead is much better than the original.

Nades require more skill to use effectively, the sound is MUCH better (sound positioning), lighting (engine) is improved, graphics improved, knowing where your teammates are (with the compass) is a great addition, color coding (team) deaths (text) is great, smoke is a good addition, call vote, and a few good new maps.

I can't go back to the regular AA, it pales in comparision.

i only realy dont like he fact that you can't open doors with a nade pin pulled, i'm sorry but a nade only takes 1 hand to hold.

lol... i think every every one blew up the first time playing moh:sh cuz of that.

$ilent-$paghetti 02-27-2003 03:25 AM

yeh , SH is OK, but i think the graphics are a bit odd, i dunno why?

wibbit 02-27-2003 04:05 AM

[quote="$ilent-$paghetti":923fd]yeh , SH is OK, but i think the graphics are a bit odd, i dunno why?[/quote:923fd]

anyone else find that they have had a drop in fps in sh form there fps in aa?


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