Alliedassault

Alliedassault (alliedassault.us/index.php)
-   MoH Maps, Mods & Skins (alliedassault.us/forumdisplay.php?f=11)
-   -   The next version of the Mustard Gas mod needs you! (alliedassault.us/showthread.php?t=24485)

MPowell1944 05-07-2003 07:40 PM

The smoke kills the player who threw it, by default.

Wilko 05-07-2003 07:51 PM

To be honest, i wouldn't change much about it. The number you get is fine, the damage is ample without being too much, and mustard gas is mustard gas, so the color probably wouldn't vary noticably from Army to army. The only thing i could fault would be the skin on the cannister (for the British/Americans, at least), still says 'Smoke' on it. you might consider amending that skin.

Other than that, i seriously wouldn't fiddle with it that much.

MPowell1944 05-07-2003 10:02 PM

Well, some folks have complained about team colors, so thats why I tried this out. Not a public release or anything. So basically, should I even make a 2nd version? I want to do something further with it, but not sure exactly what to do to make it stand out more.

05-07-2003 10:19 PM

ive been using it on my server since it was released. my players love it. i think if i were to change anything about it i would make it last longer. maybe tweak the damage up just a bit more. that way if your in a room and one comes in..you better get goin. and lasting longer you could use it to block and exit or other passage ways the enemy might be comming from. my server is free for all so theres a lot of gas flyin around in there..lol..one last thought..i dont know the name of it but the rifle that shots the nades..increase the range of the nade and replace it with the mustard gas. now that would be very cool.

MPowell1944 05-07-2003 10:50 PM

I've already been working on 2.0 and thats the first thing I changed. I added 5 seconds to the life of the smoke.

Good idea on the Gewehrgranate.

Timur the Lame 05-07-2003 10:52 PM

I know right now your working on the mustard gas version 2 for sh, but any word on the allied assault version, Powell?

MPowell1944 05-08-2003 12:17 AM

Well, I could setup the AA version now if I wanted to. But there is a problem with the model in 3rd person view. If you look at a player holding it, the model moves when they walk in diff. directions. It shifts in their hand. Thats the problem that I'm trying to avoid fixing until I get this SH version done. I'll have a look at it though and see what I can do to fix it. Once that is fixed, an AA version can be created immediately.

Timur the Lame 05-08-2003 12:22 AM

Well is it workable now or is that bug too fucked up to even use the nades? Either way its up to you. It'll be good too finally get them in aa.

MPowell1944 05-08-2003 12:55 AM

No, its not stopping the nades from working at all. Infact, I could have the AA version up by Friday if I wanted to, but I like to perfect the mods before I release them. I'll look into it ASAP so I can get an AA version out the door.

05-08-2003 01:04 AM

Nice work Powell. Mustard gas.... Holy Crap. eatthis:

k-i-a 05-08-2003 01:11 AM

by any chance could you like for the allies mustard gas put silver star or american flag on the gas? etc for axis

MPowell1944 05-08-2003 02:35 AM

I could, but that wouldn't be realistic. lol

05-08-2003 04:51 AM

this for mohaa to right?

[Bandit]Shifty|Manual{FD} 05-08-2003 07:42 AM

ive never tried this mod so i might be stating something that is already done , but if you throw the mustard gas canister (im assuming u replaced the smoke grenades) there will be a smoke trail comming from where you threw it, this would have to be taken out and replaced with a delayed discharge. Also mustard gas is yellow no red, making it red would make it gay. I think leaving it the same colour would just make it more realistic.

k-i-a 05-08-2003 11:40 AM

Quote:

Originally Posted by MPowell1944
I could, but that wouldn't be realistic. lol

Huh? so why does it need to be like that den?!?!? swordfight: It sill will be cool :D


All times are GMT -6. The time now is 09:22 AM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.