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I have Windows XP and I got the same problem. All I did was that I went and grabbed the "OpenGLsetup" off of the net and installed it. Has been working beautifully ever since.
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I figured out the solution for the problem running the game (or demo) in XP with a
nivida chipset. First: Update to the latest Detonator drivers for your NVidia card for windows XP/2000. ( http://www.nvidia.com/view.asp?PAGE=windows2000) Version 23.11 Second: After the install of the videodriver search for these 2 files: opengl32.dll (670Kb, dated 7 sept 2001) and opengl32.lib (325Kb, dated 16 july 1996). The can be found in the windowssystem32 directory. Third: Copy these 2 files into the game dir x:Program FilesEA GAMESMOHAA (x is your drive letter where the game is installed!) overwriting the old files that were there. (the old opengl32.dll is 717Kb) Last step: Remove the '3dfxgl.dll' from your game dir. that should fix the problem. I believe the engine tries to load the 3dfx drivers first. I think when they did the RTCW code they did not do a validity check to make sure there was not another opengl driver before erroring out. After these steps MOHAA will work on XP too!! Have fun people!! |
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