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what a bunch of crap. whats wrong with machineguns that kill with 2 bullets? its darn realistic. The fact that you don't like it when someone shoots across the street and hits a target is the way it is in real life...you just wanna be able to kill from 2 feet away, which to me sounds like you are either a quaker, or someone with a 14 inch monitor that cant see the enemy on screen from big distances.
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no its not realistic.
realistically if you got hit by even one MG bullet you would drop. If you got hit twice you would probably slowly bleed to death. Oh wait that isnt modled in your "realism mod". Dont give up fun for realism. Dont dumb down the game either. If people are harder to hit/kill then it takes more SKILL to play the game. oh also, i have a 22" NEC FE 1250+ monitor. I come from a tribes background. Ive played that game competatively for over 3 years. Ok the final version of my changes is done and on my server. If anyone else wants it let me know. here is what it is. 3 nades 3 rockets the mauser is as powerful as the sniper rifle. |
yeah its in southern california.
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You use a scoped rifle and wear black,now you can really rack up a kill ratio while the rest just shoot holes in the sky.
That takes a lot of skill bud |
Cool! Thx for running a server nearby. http://www.alliedassault.com/ubb/wink.gif
BTW, did you read my former post? |
MadRebel,
Here are my ideas for a realism mod when the the full version is out - perhaps you can consider this: http://www.geocities.com/justsomegee...modsuggestions [This message has been edited by quiet (edited January 19, 2002).] |
Hey Quiet, you say in your MoHAA server FAQ that having a comp networked with the deticated server is just as bad as a non-dedicated...
That can't be true. I recently visited Fragpuppy's T-1, Kibbles was networked with the server, full 32 players, no lag at all. How would someone networked with the server make any more difference than another user logged on remotely? From what I know about TCP-IP and bandwith, this cannot cause any more lag, especially on a 100TX ethernet network.. |
Full realism...you get hit solidly by ONE round, from ANY firearm, you go down. Bring it on and save this game from the PlayStation league. http://www.alliedassault.com/ubb/smile.gif
------------------ SS-WikingDiv~SGW http://www.btinternet.com/~p.webber1...hclanlogo1.gif |
I'll agree that they are TOO accurate, but their damage is fine.
It should actually take ONE shit to kill, instead of the two you are bitcing about. |
Not changed the accuracy on the mg's??? Then why can the stg-44 be used as a sniper even when running, doesn't sound very realistic too me...
[This message has been edited by b0n0 (edited January 19, 2002).] |
I agree that with the realism mod the stg44 is a bit too uber. It doesnt spread enough and you can really own with it. The rest seems ok except the mauser still seems too weak. Ive planted one in the square of the back of a guy only to have to put another in him.
------------------ -Frost http://home.maine.rr.com/rba/fsig2.jpg |
Mauser the same?? are u sick in ur head that gun is waaaaaaaaay to acurate.. Fix it
------------------ 114th.Raiders back u up! http://koti.mbnet.fi/kivin/raiders/Raidewrs.jpg |
why are you flaming me and calling me a lamer? i dont suck at this game im very good actually. there isnt a huge difference. but the MGs/SMGs are not, IMO, fun.
Headshots are one thing, but getting shot twice on an extremely difficlt angle shot from across the map by someone who is going full auto with a MG is stupid. Ive seen it happen over n over n over. Personally i feel this takes away from the skill and challenge of the game. So guess what, if you dont like my MOD dont play it. I think most hardcore players will like it though. |
just ignore the jackasses.
I look forward to a new cpr mod, your right the mg is too accurate, and give em 1 rocket. |
thanks for the support.
ok so far all ive done is limit the rockets to 3, and you move at 80% when carrying the rocket launcher. nades are limited to 3 too. Ill have it on my server -W- KungFu Theater lowping (208.22.111.69) in a few minutes. Thanks to the CPR guys for leaving //notes in the config files they changed. without you this would have taken a bit longer. |
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