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thats what she said
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Hahaha, should be able to resize it in quicktime. But I dunno.
------------------ http://www.usmedals.com/prodpix/p295.jpg Blessed be the Lord my strength, which teacheth my hands to War and my fingers to fight. |
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Hans:
Those are some nice effects, they even have air bubbles for the guys that drop in the water! One bad thing I noticed was how hard it is to see the aiming cross, it's white and blends into the fog in the distance, hopefully we'll be able to change it's color to fix this problem.<HR></BLOCKQUOTE> Answer : Global Ops' crosshair... it's the only way http://www.pcgamers.net/ubb/smile.gif |
The movie is simply AWESOME.
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Something has to be done with the aim cursor. The first two times I saw the movie I didn't even see it, true I wasn't looking for it but still it needs to contras[opposite] the color of what we are aiming at. 6 days and about 18 hours to go.
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Well, EA prolly doesn't want you to download but then again, here's how to download...
MoH SVHS Hi #1 MoH SVHS Lo #1 IE: Right click, save target as... 'Scape: Hold down SHIFT and click. [This message has been edited by BadScript (edited July 19, 2001).] |
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by SoLiDUS:
Hans, just watch the video again... you're wrong. Watch closely.<HR></BLOCKQUOTE> I did, guy goes under, bubbles come up... |
Hans and Solidus, You both look right. I see one guy go down and bubbles come up, then later you see a bubble under you in a line and the guy in fron of you gets shot as the bubbles (bullet) hits him.
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OK. THINK !
The reason you see bubbles when the guy gets hit is because the "bullet trajectory" was still ongoing.. through him, mind you. Notice they fall underwater rather fast: all this happens while the bullets pass through them and air bubbles from the bullet appear to come from the dying soldier.. Damnit boys, come on... http://www.pcgamers.net/ubb/smile.gif Is it that hard ? I'm ready to wager on this: GO IN THE BOARD OF DEVELOPERS AND ASK 2015. If you were correct in your observation, I will be your bitch for a month. [This message has been edited by SoLiDUS (edited July 19, 2001).] |
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<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by SoLiDUS:
OK. THINK ! The reason you see bubbles when the guy gets hit is because the "bullet trajectory" was still ongoing.. through him, mind you. [This message has been edited by SoLiDUS (edited July 19, 2001).]<HR></BLOCKQUOTE> MANY bullets are hitting the water with NO bubbles (Just a splash), then the guy gets shot and goes under, THEN there are bubbles! If the bubbles were from bullets we would see them EVERY time a bullet hits, but we don't. |
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by SoLiDUS:
... Plus benefits *lol* ... http://www.pcgamers.net/ubb/biggrin.gif<HR></BLOCKQUOTE> Wow! I save whole $0.30 (Yes, SoLiDUS is a penny whore). I'll only except if you bring that "table" of yours this time! |
LOL. Ask them and if you are correct, you own me for a week. Until then, you're wrong.
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