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-   -   Official Pacific Assault Site Up (alliedassault.us/showthread.php?t=36597)

strvs 05-17-2004 02:01 AM

[quote:bdf26]

Let me begin by saying, Hello :)

Secondly, I didn't call him a noob, moron. Third, "pEICE of fuck", huh? Thats clever of you. xhardcorex[/quote:bdf26]

Pass away in your sleep.

05-17-2004 07:48 AM

[quote=Gerard]
Quote:

Originally Posted by "Sgt Stryker":535df
judging from the E3 trailer it may be as gay as breakthrough,
I mean look, all the AI Americans die like flies and you're the only one who can do anything to the Japs oOo:

Well its a change from mohaa where your squadmates seemed to absorb a few hundred rounds before realising they had more holes than a golf course.[/quote:535df]

yeah, but don't you find it suspicious that in BT the enemy took 2-5 shots depending on the wepaon, and I lost a friendly because the German shot ME once and he was behind me oOo:
Freaking Italians had perfect aim all the time; aren't they the worst army in WWII?

I can say that their Zero fighter is accurate, they really did fall apart from a handful of machinegun hits.

BTW did EA get a real developer to do this or are they flying solo like with SH and BT? EA is just not good at anything that's not sports or wierd shit like the Sims.

Madmartagen 05-17-2004 02:11 PM

PA was actually really fun to play. I didnt take too much notice of my friendlies getting killed, most of them were still alive when I played. They didnt really need to take cover, there were alot of trees in the level I played, and yes they let me do all the fighting. The Japanese can take a few hits before they die, too. For some reason, officers require more shots to die oOo: . The zero does come apart after a few hits from the AA guns, I didnt know thats how it was in real life though. I still thought the game was great, but maybe I was just too into the sounds, they were awesome.

snipes 05-18-2004 05:58 PM

[quote="Sgt Stryker":f841e][quote=Gerard]
Quote:

Originally Posted by "Sgt Stryker":f841e
judging from the E3 trailer it may be as gay as breakthrough,
I mean look, all the AI Americans die like flies and you're the only one who can do anything to the Japs oOo:

Well its a change from mohaa where your squadmates seemed to absorb a few hundred rounds before realising they had more holes than a golf course.[/quote:f841e]

yeah, but don't you find it suspicious that in BT the enemy took 2-5 shots depending on the wepaon, and I lost a friendly because the German shot ME once and he was behind me oOo:
Freaking Italians had perfect aim all the time; aren't they the worst army in WWII?

BTW did EA get a real developer to do this or are they flying solo like with SH and BT? EA is just not good at anything that's not sports or wierd shit like the Sims.[/quote:f841e]

Yeah the Italians in that game really pissed me off. EA/TKO just probably added their high markmanship level just to make it harder and to "make the game longer", as they put it.

The game was developed by TKO Software (EA slapped their name on it or something), and I was confident that they would do a better job than EA did on Spearhead. Guess I was wrong again.

Also, I believe EA is flying solo on this, but I do think what they do this time will be a big improvement on what they've "accomplished" before. I mostly think of this because of the MOHTeam idea and that EA almost appears "sorry" for what they did wrong in the past (I.E. no community input etc, etc...).

For once, I am confident and EA, and when I buy PA, I damn hope that I won't be wasting another $70 (Cdn).


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