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lock this
lock this. wrong again
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Re: lock this
Quote:
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Re: lock this
Quote:
took out the .scr file and only left the .bsp file and it ran fine. checked for errors in the council when it loaded this time and the only error i got was a warning about a bunch of my window texture brushes. i have no idea why proteus wants this locked now, thought he might have ment lock his post because he edited it but that doesn't make any sense. GS, i'll send you the .bsp and the textures.pk3 for this if you want to scoot around in it but i'm pretty sure it's not the .bsp or textures. |
make sure you have nothing else rewriting the scrs. did it compile correctly and fully? is everything required in the pk3? post the new map script here so we can see.
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grim, it's the one above, begining of this thread.
i've also got the original CN (1 map) mod running (for the modern weapons) but again, if i put the mallrats.bsp in mohaa/main/maps/dm and the textures.pk3 (kop.pk3) into mohaa/main and it runs fine. |
hmmm... looks fine to me. maybe its a precache error?
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scorp, get GS to send the .bsp and texture.pk3 files to you, i'm still on freakin' dial-up and it takes forever to email even at only 3MB
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i need the script etc to check right thru m8
scorp |
i'm emailing you the .bsp and the texture.pk3 files now, the scr is above.
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ahh ok
Scorp |
GS, i received the email i sent to scorp containing the .bsp and texture.pk3 files back (the link you gave for hotmail doesn't seem to work , scorp) did you get the email i sent containing the above ?
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send it to andy.godsmack@gmail.com
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