Alliedassault

Alliedassault (alliedassault.us/index.php)
-   MoH General Discussion (alliedassault.us/forumdisplay.php?f=7)
-   -   Help get me off the beach! (alliedassault.us/showthread.php?t=42765)

Hawke 12-09-2004 08:51 PM

use god mode lol

Godsmack 12-10-2004 06:53 AM

Maybe he dont want to cheat

pjmanyun 12-10-2004 02:46 PM

Grassy-ass
 
Thanks for the help guide...and yes, it is extremely helpful.

This round is all about seeking cover, learning how to listen to bullets and noticing when these bullets are travelling elsewhere.

Michael 12-10-2004 06:53 PM

is it? all i ever did during that time of the game was take cover, keep an eye out for medics and get frustrated happy:

Hawke 12-10-2004 09:25 PM

I just used the classic tactic......... Run and Gun [also known as Spray and Pray].

Michael 12-10-2004 10:07 PM

lol but in that area u can run (and mostly likely die) but gunning would be useless cuz the enemy is behind cover.

pjmanyun 12-11-2004 01:19 AM

I figured out how to quicksave and did so right after I made it as far as a medic. I learned about 3-4 ways to get past the mg32's and into the trench. Didn't really use the guide at all. Buty I gotta say that while obviously this can't ever come close to the phsicality of combat, this game really does a good job at throwing chaos and confusion at you non-stop

thanks guys

Jin-Roh 12-11-2004 02:16 AM

Quote:

Originally Posted by pjmanyun
...mg32's...

... MG42's, my love.

pjmanyun 12-11-2004 04:03 PM

32, 42, whatever it takes ;-)

Zoner 12-14-2004 05:34 PM

Re: Grassy-ass
 
Quote:

Originally Posted by pjmanyun
Thanks for the help guide...and yes, it is extremely helpful.

No prob. Any time.

You'll need it for Sniper's Last Stand. That frustrated the beejeebus outta me.

Jin-Roh 12-14-2004 06:14 PM

Re: Grassy-ass
 
Quote:

Originally Posted by Zoner
Quote:

Originally Posted by pjmanyun
Thanks for the help guide...and yes, it is extremely helpful.

No prob. Any time.

You'll need it for Sniper's Last Stand. That frustrated the beejeebus outta me.

Me too...

Seems like all games have a level where it's just really hard to beat. I could never get passed the Stukas on Spearhead. oOo:

pjmanyun 12-14-2004 06:43 PM

I did make it past the beach, and quite far beyond. The most trouble I had was after grabbing that crappy German machine pistol in the fort (the one that came with tons of ammo). By the way, it's a crappy weapon, and if I'd had more Tommy Gun ammo, I'd have used it all the way out.

I was able to make it out of the fort itself, but getting past the open fence gate, past the three guard towers, across that field (with all the crates) and past the swarm of snow-suited soldiers and around the right-hand corner of the concrete building was virtually impossible. If you stop to snipe at the tower guards, then the soldiers from the fort run after you and shoot you in the back...Then there are the bastards in that low-level bunker (the one you can't get low enough to seek cover in...thank God it wasn't an MG nest)...I had to play so hard that my fingers bled. My only way through was to start the fort over again, kill my way out with more health points remaining. I finished the level with virtually no health left. It took me 2 hours to get across that 150 foot stretch.

Of course, now I've read the help guide, and it appears that I could have easily walked across that field by simplky turning the friggin alarm off as I exfiltrated the fort. But what fun would that be?

Michael 12-15-2004 08:03 AM

lol ah memories. now i feel like playing SP again :) thanx

Godsmack 12-16-2004 11:23 AM

Quote:

Originally Posted by M79
lol ah memories. now i feel like playing SP again :) thanx

MP > SP

Michael 12-16-2004 02:49 PM

Quote:

Originally Posted by Godsmack
Quote:

Originally Posted by M79
lol ah memories. now i feel like playing SP again :) thanx

MP > SP

very true. still, i liked SP alot. not as much as MP but it was still good play time.


All times are GMT -6. The time now is 02:54 AM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.