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[quote="philadelphia killing mach":c887b]simple request (forget all others made by me in here concerning model conversion) :
tut(s) link(s) for models:
First i suggest getting milkshape: [url:c887b]http://www.swissquake.ch/chumbalum-soft/[/url:c887b] Then getting the elite forces plugin: (correct game right?) [url:c887b]http://eliteforce2.filefront.com/file/Milkshape_EF_Plugin;4417[/url:c887b] Then get the moh plugin from here and read the post: [url:c887b]http://www.swissquake.ch/chumbalum-soft/forum/showthread.php3?s=c3de820af29b6212dd4a8d7840998cf8 &threadid=12011[/url:c887b] That should enable you to at least open the export te files you need to moh format. hope fully Godsmack will give us a Tut or 2 biggrin: Scorp |
actually it's for getting the car models out of need for speed underground
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arrrrrrrrgh!!! i say again arrrrrrrrrgh.
I thought i was doin good gettin those links BAH!!! Ah well |
you did do good brother frustration, you did.
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New Request
need the sledgehammer made into a secondary weapon for bashing only to go with not replace the pistols (ie. you would have your main, nades, pistol, hammer) the sledge hammer model from the norway/sub pen map. would like it to be about the size of an actual hammer (.36 instead of .52 ?) i'm guessing you woudn't have to build a whole new model or new animations |
Request Completed
marley......now i remember why the female skins i did where few and far inbetween; almost nothing to work with lol [img]http://img.photobucket.com/albums/v466/killerlegs76/zombess1.jpg[/img] [img]http://img.photobucket.com/albums/v466/killerlegs76/zombess2.jpg[/img] *for the record, i used my ex-wife as a model; no major editing needed on the face that way . jeez i hate her. you want this to be available for anyone else ? if so i'll upload it here but for now... [url=http://12.22.230.41/MicroTech/Host/Games/PKM_Zombess.zip:ccac1]Zombess[/url:ccac1] * for the record part II; she was almost a butch dyke with a t-shirt reading "my girlfriend can kick the sh** out of yours". but i figured i'd be a good boy and white t-shirts stick out like a sore thumb. * for the record part III; again, i can't stress enough for you to start out modding the german_worker skin, it's so simple to use you won't even need a tut . everything is explanatory once you open up the shader and .tik files. * for the record part IV; when it comes to making your texture directory for the .pk3 file.......just use something simple if you haven't added any special models to your skin (ie. equipment).... textures/YOUR TEXTURE.jpg <---always works for me |
request
anyone see on halo how the sniper has a smoke trail
the bazoka has this trail can it be made smaller or thiner and can this be added to the springfield? im also working on this "but hopefully someone beats me to it |
umm
i been making some weapon models n im wondering if someone can maybe export 1 or 2 for me?
ill put it on a file website ..... anyways i been working on a shotgun with a barrel clip on it a entry shotgun and some gear i been working on ......and its lt3d ofcoarse |
It would be cool if somebody who can do animations make it so when you open a door you see a foot come up and kick the door open??
that would be fackin cool |
I could make the animation but i can't script that in, you need to call the animation from mike_torso.st...
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dang I dont know how to do that stuff
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if some one is lookin for a portable 30'cal and mg24 replacing the MG's i got them.
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[quote="R'Jackson'Harris":c6ce6]if some one is lookin for a portable 30'cal and mg24 replacing the MG's i got them.[/quote:c6ce6]
screen shot? |
[quote="R'Jackson'Harris":48504]if some one is lookin for a portable 30'cal and mg24 replacing the MG's i got them.[/quote:48504]
I got a 50cal hellfire: |
[quote=Godsmack]
Quote:
I got a 50cal hellfire:[/quote:3c169] screen shot? ya im interested, but i wana see a screen shot so i know what it looks like. |
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