![]() |
Looks great cant wait. Finally a game that has added a bi-pod for the BAR. Even if its just for looks you hardly see them. And does anybody know if thats from the xbox 360 or from the PC?
|
Quote:
Howd the overclocking shenanigans go by the way? |
Quote:
|
I never got the whole big deal with rag-doll. It's not like you're performing autopsies or anything, you just run around and kill people - its pointless to waste time by making something the player is hardly ever going to notice.
Plus, recent rag-doll is actually even more unrealstic than bad guys dying on stairways. |
Quote:
|
[quote="Doctor Duffy":acc29]I never got the whole big deal with rag-doll. It's not like you're performing autopsies or anything, you just run around and kill people - its pointless to waste time by making something the player is hardly ever going to notice.
.[/quote:acc29] Some games its noticable and adds a lot to makeing it seem more real. The ragdolls in halflife 2 were pretty good, then again physics whoring seemed to be 99% of what made that game fun to play. |
Yeah, I remember it being in Doom 3 (if you managed to kill something without it turning to red dust) and had lots of fun with it, just thinking how cool it was when I shot a zombie down a staircase that his knees bent over to fit into them.... until I shot it a third time, and for whatever reason, the entire corpse exploded.
|
A few features which could enhance the experience.
-rag/doll (From what I hear though it will ship with ragdoll) -damage reflection (aka if you get shot in the leg you limp, in the arm your aim gets worse, in the chest and you can not sprint anymore or even if bad enough be forced to walk. -More realistic in game shooting feelings (which this looks to have down better then any other ww2 game to date) -a dark mood/setting (more serious), many ww2 games make you feel like your in a 1960's ww2 flick.. -weapon jamming (funny how I haven't seen this yet) -more interactive enviroments (should be happening in this game) + a ton of other things which by the looks of it will be included in the game. |
Quote:
|
[quote="Short Hand":d786a]-weapon jamming (funny how I haven't seen this yet)[/quote:d786a]
America's Army has this, but it doesn't happen very often. It's more of an annoyance than a cool feature when it does happen, often happening just at the worst moment possible. |
Quote:
|
Quote:
|
52 mb? wtf you think im made of time?
|
[quote="Chronic Diarrhea":8f9f0][quote="Short Hand":8f9f0]-weapon jamming (funny how I haven't seen this yet)[/quote:8f9f0]
America's Army has this, but it doesn't happen very often. It's more of an annoyance than a cool feature when it does happen, often happening just at the worst moment possible.[/quote:8f9f0] yup it always seems to happen in the heat of battle rolleyes: |
Meh...
Same boring scripted gameplay as before... It'll be fun for a few hours like the original. |
All times are GMT -6. The time now is 06:51 AM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.