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-   -   Anti cheat software!!! (alliedassault.us/showthread.php?t=8988)

ShavedApe 09-13-2002 04:15 AM

well I tried it on completely default version of mohaa and it kicked me so not likely to be using this I dont think.
Great idea though and be nice to know how it works out in the future.

ponto40 10-11-2002 07:01 AM

just a new version released today

please download on

ponto40.cjb.net

10-11-2002 07:09 AM

would you stop digging up old threads?

r3mix 10-11-2002 08:25 AM

i dunno what happened to bring this back.

nice website there man
just one thing.... this....

"Data transfer with 5120 bits encryption"

....has got to be crap.
i run PGP with 4096 bit encryption which puts best estimate of cracking my messages a few millenium after the death of our sun. thats plain text block getting encrypted.... not a stream of data. you run anything that encrypts stream data with something that ridiculously big you gonna be upgrading your CPU just to use it and forget seconds of lag.... you spot an enemy dont bother shooting.... hes already finished playing.... had dinner.... watched the late night movie and in bed by now.

ecommerce SSL 128bit uncracked. you using something bigger for MoH why?

SNYPE00 10-11-2002 09:21 AM

Maybe some admins need to set this thing up and give it a try. If it does what they say, its everything that DogMeat was saying was necessary to do cheat detection. It validates pk3s, dlls,openGL and Aimbots. Also allows for installation of custom maps.

r3mix: Appears to me to have all of the features that you and GI.Jerk were going on about in the other post. These guys have already made one.
Enough debate and theory, try it and see.
**just my .$02 !!!

r3mix 10-11-2002 08:18 PM

i left a couple of dead threads around here somewhere asking for help on why i noone could join my ded server. chicken and the egg stuff..... need that before i can test anything whatsoever oOo:

DogMeat 10-12-2002 01:09 PM

While this is a great idea, it has a few problems:

1) Not integrated into the engine (standalone EXE), meaning it can't be run directly on Linux, Rented Servers, or Macs. It can run on another computer, much like AutoKick, since it uses RCON commands.

2) Appears to only use RCON commands, which are very limited. May also cause noticable bandwidth usage.

3) There is a commonly known workaround that lets you avoid tripping the cheat detection, giving a false sense of security. The workaround lets you run any pak file hack you want; including invisible doors, neon skins, etc.

This is not to say that I disagree totally with what this system does, since it will stop some cheating. However I myself won't be using it.


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