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Please remember we did not go out and recruit a team of dedicated modders and take a year. We asked the community for volunteers who could contribute whatever they wanted and we did it in 5 1/2 months. And we still have at least 5 more maps and other goodies to add (including the FT and balloon bombs) .
A good part of our goal was to give the MOH community more resources to use to create maps. We've added over 50 meg of custom textures, prefabs and models that anyone can use on their maps with our blessings. In fact, you will see a lot our material on several other mods and maps coming out in the not to distant future. We believe this does more to serve the MOH community and keep it going than a closed mod does. We could have tested and patched and polished for another month, but MOHAA needed the boost now. Waiting until after the Breakthrough Multi-player demo came out, or HL2 released (if they actually make 9/30), seemed like it would be too late to revive interest in MOHAA. I think MW is going to be a great mod and I'm looking forward to it. We're just doing our part to try and make sure there's still somebody around to play it. |
Thats fine....I just think you guys missed somethings..... it isnt bad
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Every mod/game does...hence the patches :)
Any word on a new animation video from your mod? |
@GD
the civil war mod made new reload anims. you can download a video here: http://www.fileplanet.com/dl.aspx?/plan ... ilwar1.mpg its just a early beta preview but i think it shows that its possible |
Yea the jury is still out on that one...looks like a modified bazooka reload but not a new reload.
last I heard though that mod was looking at other engines :( |
yo, i hope modern warfare is going to be good. so far it looks sweet. hellfire: calmdown: the_finger:
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I have the heli map. anyone want it?
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Is that the one with the BF1942 DC model?
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mw gonna rock because im the new weapons modeller rock: rock: rock:
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yea its got model and flyable to. rock:
[img]http://www.daplayazclub.com/uploads/smart_scars.jpg[/img] |
[quote="newt.":e2503]yea its got model and flyable to. rock:
[img]http://www.daplayazclub.com/uploads/smart_scars.jpg[/img][/quote:e2503] Dont be a gerk |
Jerk
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haha gerk
piop- your fuckin link didnt work for me, i almost forgot all about the civil war mod- you fellas are still goin??? fix up that link or post a new topic with some screenies bro! |
link works for me, i dont know an other
i can only give you the link to the official page: http://www.planetmedalofhonor.com/mohcw/ |
If you wanna see a new reload animation download City Nights 2 from mohfiles, install it, and use the bazooka. Totally new reload animation.
As far as your "WE only had a few people and 5 months", well we only had 3 people for our first mod, and 5 for our second, and in 5 months we have released 2 mods and a expansion for City Nights 2. Very soon (like this week) the Final City Nights will be released bringing us to 3 mods and 1 expansion. Not saying your mod isnt nice, but spare me the excuses for your glitches. Our mods have glitches as well, its just something you have to work on. I also agree you guys should have done a full test with a clan somewhere to find these little problems before you released, but noones perfect and you did one helluva job with the mod all in all. I especially love the prone addition. |
thx piop
i hope you plan on detailing your muskets more, they could use some work (just some friendly crit) skins look pretty cool and congrats on figuring out the blowup effect, thats a first as far as i know |
[quote="Dr. Deleto":78449]If you wanna see a new reload animation download City Nights 2 from mohfiles, install it, and use the bazooka. Totally new reload animation.
As far as your "WE only had a few people and 5 months", well we only had 3 people for our first mod, and 5 for our second, and in 5 months we have released 2 mods and a expansion for City Nights 2. Very soon (like this week) the Final City Nights will be released bringing us to 3 mods and 1 expansion. Not saying your mod isnt nice, but spare me the excuses for your glitches. Our mods have glitches as well, its just something you have to work on. I also agree you guys should have done a full test with a clan somewhere to find these little problems before you released, but noones perfect and you did one helluva job with the mod all in all. I especially love the prone addition.[/quote:78449] I will admit, I thought it was cleaner than it turned out to be. We ran most of the stuff on a test sever for over a month. It won't happen again. The next release will be perfect or there won't be a release. hake: |
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