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-   -   Crysis Requirements Last Updated: October 18, 2007 (alliedassault.us/showthread.php?t=55165)

geRV 10-28-2007 05:24 PM

Maybe its just me but is anyone else playing this demo feeling like its just farcry with a gimmicky suit and better graphics? In farcry you started off facing mercenaries and ended up fighting mutants, in this you start fighting korean soldiers and end up fighting aliens.

Will probably still buy it, but the more i mess around in the demo the more the deja vu feeling hits.

ninty 10-28-2007 06:10 PM

Quote:

Originally Posted by geRV (Post 886466)
Are you using the newly released nvidia driver? It actually breaks the 64 bit version of the game...and yet it was released spefically for the demo. :rolleyes:

ah that was it. rolled back the drivers and it works now. thanks gerv.

Whatada 10-28-2007 06:21 PM

played the demo, and it raped the shit out of my machine. need to buy new stuff.

Milla 10-28-2007 07:27 PM

This game was chugging like fuck on my dads new computer. While it looked good it played very laggy with everything on high. Than it locked up twice. The game was using over a gig of memory on his computer.

Bean 2 10-28-2007 07:56 PM

Is this game really unstable? My first play through was extremely laggy, while the cinematic scenes were fine. Now on subsequent play throughs, the opposite occurs. And if i turn down my settings to medium, the graphics get really fucked up.

geRV 10-28-2007 08:57 PM

Ive no idea whats up with it, according to crytek the game makes use of multi core cpu's and sli\crossfire. But looking at a few forums it seems the multicore use is tiny, cores are sitting there with 70% plus being unused. Don't really understand why, i know games using multicore never really make full use of all the cpu power available but using like 10-15% of each of the 3/4 cores is pathetic.

geRV 10-28-2007 09:13 PM

Pic of cpu usage;

http://homepage.ntlworld.com/gerald....t3/cry-cpu.jpg

Would have thought it would use the cores more efficiently...the rumour going round at present is "its a bug and will be fixed for release". Never mind the fact that the games most likely already being dulicated right not to meet the release in 18 or so days.

Btw anyone noticed in game you can grab a korean and toss him into a rock and he can get back up, but the minute you toss him into water he immediately dies. Kinda reminds me of bf2 syndrome where vehicles and water got on about as well as humans ingesting cionide.

Proteus 10-28-2007 09:53 PM

Quote:

Originally Posted by geRV (Post 886496)
Kinda reminds me of bf2 syndrome where vehicles and water got on about as well as humans ingesting cionide.

Those poor lakes!

dr nein 10-29-2007 04:27 AM

I saw a guy instantly drown after I tossed a buddy of his into him and it sent him into the water. I also tossed a guy off the cliff near the command post, hitting several rocks on the way down only to have him stand back up and shoot me. Weird damage system, but at least he didn't yell "OY!"

rudedog 10-29-2007 04:45 AM

Quote:

Originally Posted by Bean 2 (Post 886484)
Is this game really unstable? My first play through was extremely laggy, while the cinematic scenes were fine. Now on subsequent play throughs, the opposite occurs. And if i turn down my settings to medium, the graphics get really fucked up.

posts some specs, depending on the hardware and drivers it should be very stable.

mr.miyagi 10-29-2007 06:13 AM

It ran very stable for me, no very noticable drops in fps and I didn't spot many bugs. Playing on all high except shadows + post processing on medium, 2xAA.

Went around with god mode on and it never really slowed in large battles with explosions.
This is on a: C2D 2.2ghz, 2gig ram, 8800gts 320mb with crysis nvidia patch.

ninty 10-29-2007 06:49 AM

I haven't played much, when i got it to start up it defaulted to very high settings. looked like a slideshow, so I put everything down to high settings and it was still pretty choppy. so i put everything down to medium and it runs smooth.

will have to tweak around but if i have to run this game on medium settings with a quad core and 8800 ultra then :goodjob:

geRV 10-29-2007 07:55 AM

Quote:

Originally Posted by ninty (Post 886549)
I haven't played much, when i got it to start up it defaulted to very high settings. looked like a slideshow, so I put everything down to high settings and it was still pretty choppy. so i put everything down to medium and it runs smooth.

will have to tweak around but if i have to run this game on medium settings with a quad core and 8800 ultra then :goodjob:


Have to take into consideration though that the 8800 series is almost a year old, the ultras the fastest card available but at the same time its basically just a tweaked gtx which was released around november last year. Won't be long till theyre superceded either.

ninty 10-29-2007 08:04 AM

yeah i know, but still. this is the hardware they were building the game on and is pretty much top of the line at the time the game is coming out and it struggles.

geRV 10-29-2007 08:09 AM

Farcry also hammered cards when it first came out, seems that crytek like making games that are gonna be used ase benchmarks in reviews. And theyve already stated that the game has even higher settings that require new hardware, and when thats available they'll release a patch enabling ultra settings or whatever. :eek:

Im just pissed its not making proper use of quad core. And as i said the game would have to be off getting duplicated now to meet the release date so it looks like this demo would represent final game performance. If it is a performance bug then that means more waiting around for patches. =/

Milla 10-29-2007 11:24 AM

Quote:

Originally Posted by mr.miyagi (Post 886548)
It ran very stable for me, no very noticable drops in fps and I didn't spot many bugs. Playing on all high except shadows + post processing on medium, 2xAA.

Went around with god mode on and it never really slowed in large battles with explosions.
This is on a: C2D 2.2ghz, 2gig ram, 8800gts 320mb with crysis nvidia patch.

Where is this Crysis nvidia patch? Your specs are almost like my fathers. But his ran shitty.

geRV 10-29-2007 11:35 AM

Im assuming hes talking about the nvidia drivers which were released for crysis, the links are a few pages back. They break the 64bit version of the game though.

geRV 10-29-2007 12:20 PM

Crysis has also went gold:

http://www.incrysis.com/index.php?op...sk=view&id=543

Now to figure out if its worth buying =/

strvs 10-29-2007 02:17 PM

Quote:

Originally Posted by mr.miyagi (Post 886548)
It ran very stable for me, no very noticable drops in fps and I didn't spot many bugs. Playing on all high except shadows + post processing on medium, 2xAA.

Went around with god mode on and it never really slowed in large battles with explosions.
This is on a: C2D 2.2ghz, 2gig ram, 8800gts 320mb with crysis nvidia patch.

i got the same setup and my FPS hovered around 15-25 FPS.. pretty noticable chug in some points, i still haven't tried the crysis nvidia patch tho

i'm also running in 1440 x 900 though

Miscguy 10-29-2007 05:45 PM

Quote:

Originally Posted by ninty (Post 886549)
I haven't played much, when i got it to start up it defaulted to very high settings. looked like a slideshow, so I put everything down to high settings and it was still pretty choppy. so i put everything down to medium and it runs smooth.

will have to tweak around but if i have to run this game on medium settings with a quad core and 8800 ultra then :goodjob:

Odd, im assuming 2 gigs of ram for that. Im running all highs, except medium on shadows. Nvidia cards always seem to hate shadows and chug with em.

mr.miyagi 10-30-2007 08:34 AM

Run DX10 features in DX9 hah!

http://www.crysis-online.com/forum/i...?topic=11837.0

"So DX10 is Vista-only? Rubbish. The PC gaming crowd have found a way to enable many of the "DX10-exclusive" graphical touches in EA's Crysis for users running XP, and it doesn't even require a hack. It takes a quick edit of a config file (as in, cutting and pasting ONE LINE), and voilÃ*, you've got pretty much the same pretty sun and water effects as those suckers who forked out for Vista. You can cut and paste a single line of text, right?"


Files found in here:
C:\Program Files\Electronic Arts\Crytek\Crysis SP Demo\Game\Config\CVarGroups

Jus copy and paste some code, follow the link posted above. Apparently the hit on fps isn't large at all. I'm off to try it now, I'll take screenies if poss :D

geRV 10-30-2007 09:05 AM

Graphically theres not much diff betwen dx9 and 10 anyway.

mr.miyagi 10-30-2007 10:48 AM

I don't know if it worked........but im running 30fps after that tweak (which I was before the tweak)


http://img99.imageshack.us/img99/377...3385el9.th.jpg


also, giant chickens...

http://uk.youtube.com/watch?v=E0B-I0oaoR0

geRV 10-30-2007 11:15 AM

Some of the physics in this game need a lot of work, whenever you launch a tac nuke for example the trees go untouched. Would be nice to see them get torn up by the force or at least ignite. Also any rocks that come from the explosion (of which there are a shitload) don't even cause splashes when crashing into the ocean. :confused:

mr.miyagi 10-30-2007 11:59 AM

Yea thats a little annoying. Is there a way of spawning or getting all weapons / vehicles in the demo?

not the sandbox.

Miscguy 10-30-2007 06:48 PM

Could be that since it is the demo some of the weapon shit was left out. I noticed a few weapons in the editor didnt have sounds. So they may be missing some pyshics stuff to.

Im still holding judgement to see if the aliens are better than the mutants as the non human portion. Since thats what really ruined far cry, and since this is pretty much a remake with new enemies.

geRV 10-30-2007 07:00 PM

Im hoping its something that was left out, be pretty stupid if everything had physics attached but the games most powerful weapon.

Miscguy 10-30-2007 09:08 PM

Just played a bit in the editor. Ok the helo is kinda fun but the missles are weak. The tanks and APCs are pretty good. And the tac launchers explosions, some of the small rocks in the air cause splashes, but the big ones dont.

mr.miyagi 11-01-2007 09:47 AM

More Crysis demo tweakage.

http://www.rockpapershotgun.com/?p=522

Very nice for those who don't want to use the editor. It adds every weapon and vehicle to the demo map.:D

geRV 11-02-2007 05:14 PM




Koreans can't swim. :eek:

KTOG 11-02-2007 06:33 PM

hah wtf

Miscguy 11-02-2007 06:52 PM

Why would they swim? They'd have to lower there weapons just like you do when you swim, not a good tactic. Also, the AI in the demo for Far Cry couldnt swim, they would get in the water and just tread water. Yet in the game they would swim to you if you were sniping from an island.

ninty 11-03-2007 03:50 PM

Ok, i'm running with the new drivers everything set to high with no aa and it looks pretty good and runs pretty much 20+ fps all the time. Finally got through the demo level. Seems to me that you have to use cloak a lot in order to take out enemies because there are always 5+ of them around. So you have to be really stealthy to take them all out. You can't really run and gun in this game.

I'll buy this for sure.

geRV 11-03-2007 08:37 PM

I still think the game has some annoying issues, i was playing it earlier shooting at a korean and it seemed that because the leaves of a tree were in the line of fire they were absorbing the bullets and either none were hitting or the enemy was only taking minor damage. I could see him reacting to the hits but it took almost a full mag to take him out, and this was with no silencer on the scar. :confused:

Miscguy 11-04-2007 02:56 AM

Yeah i've had that happen as well, i'll sit back and single shot a guy through a whole mag before he drops. Most are wearing body armor and single headshot will work, especially if its a sneaky shot. There seems to be a emphisis on headshots, and the quick kill. Since if you shoot the chest and get in a fire fight its going to be alot of work, yet creeping around and using the suit to deliver killing rounds is extremly effective.

What sucks is that only works on the mercs, the aliens are all run and gun from the videos ive seen. Theres no real use of cover and tactics. Which frankly may ruin this one just like it did far cry. Because i think everyone enjoyed far cry up until the mutant parts where all those "toss a rock to distract" tactics went out the window.

Also, those DX10 tricks worked nicley and didnt put a huge dent in my FPS under XP, only mildly improved the looks but the parts it did were very nice, even if you really had to be looking for them. Like the tire tracks in the sand and such.

geRV 11-05-2007 12:55 PM

Just read that the bonus disc of crysis has been uploaded. Game itself seems to be 2 dvd's, then one other for the bonus content.

mr.miyagi 11-05-2007 06:43 PM

crysis got a 98% from PCGamer this month apparently


also, this guys rig must be damn good to get performance like this from it:
http://uk.youtube.com/watch?v=BUHOYRgfD1E

geRV 11-05-2007 07:02 PM

Quote:

Originally Posted by mr.miyagi (Post 887142)
crysis got a 98% from PCGamer this month apparently


also, this guys rig must be damn good to get performance like this from it:
http://uk.youtube.com/watch?v=BUHOYRgfD1E

Check this edition of on the spot

http://uk.gamespot.com/video/0/61821...e_spot20071101

Theyre running the full game there on an 8800gt and its blazing along. Not sure how far in just scan ahead a bit, and check out their amazing case. :D



That youtube vid he states its maxed options but only 1024x7768 res, which is a pretty small res these days.

mr.miyagi 11-05-2007 07:34 PM

Quote:

Originally Posted by geRV (Post 887144)
Check this edition of on the spot

http://uk.gamespot.com/video/0/61821...e_spot20071101

Theyre running the full game there on an 8800gt and its blazing along. Not sure how far in just scan ahead a bit, and check out their amazing case. :D

lol :D

I jus bought a widescreen 19" monitor recently so I'm playing it at like 1400x900 and its not running ideal. I'm going to try tweaking it more and lowering the rez somewhat..

I hope to god the full version is going to be a lot friendlier to pcs when its out soon...:(

mr.miyagi 11-05-2007 08:16 PM

WOW it actually worked!

Lowered the resolution down to 1024 and it ran beautifully. Everything except on High except post processing and shadows on medium. Tried with and without AA on 2x - no difference.

I'd tried all the tweaks and they all had differing outcomes but a simple lower of the rez has it looking gorgeous and playing great, woop!


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