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Maybe its just me but is anyone else playing this demo feeling like its just farcry with a gimmicky suit and better graphics? In farcry you started off facing mercenaries and ended up fighting mutants, in this you start fighting korean soldiers and end up fighting aliens.
Will probably still buy it, but the more i mess around in the demo the more the deja vu feeling hits. |
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played the demo, and it raped the shit out of my machine. need to buy new stuff.
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This game was chugging like fuck on my dads new computer. While it looked good it played very laggy with everything on high. Than it locked up twice. The game was using over a gig of memory on his computer.
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Is this game really unstable? My first play through was extremely laggy, while the cinematic scenes were fine. Now on subsequent play throughs, the opposite occurs. And if i turn down my settings to medium, the graphics get really fucked up.
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Ive no idea whats up with it, according to crytek the game makes use of multi core cpu's and sli\crossfire. But looking at a few forums it seems the multicore use is tiny, cores are sitting there with 70% plus being unused. Don't really understand why, i know games using multicore never really make full use of all the cpu power available but using like 10-15% of each of the 3/4 cores is pathetic.
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Pic of cpu usage;
http://homepage.ntlworld.com/gerald....t3/cry-cpu.jpg Would have thought it would use the cores more efficiently...the rumour going round at present is "its a bug and will be fixed for release". Never mind the fact that the games most likely already being dulicated right not to meet the release in 18 or so days. Btw anyone noticed in game you can grab a korean and toss him into a rock and he can get back up, but the minute you toss him into water he immediately dies. Kinda reminds me of bf2 syndrome where vehicles and water got on about as well as humans ingesting cionide. |
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I saw a guy instantly drown after I tossed a buddy of his into him and it sent him into the water. I also tossed a guy off the cliff near the command post, hitting several rocks on the way down only to have him stand back up and shoot me. Weird damage system, but at least he didn't yell "OY!"
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It ran very stable for me, no very noticable drops in fps and I didn't spot many bugs. Playing on all high except shadows + post processing on medium, 2xAA.
Went around with god mode on and it never really slowed in large battles with explosions. This is on a: C2D 2.2ghz, 2gig ram, 8800gts 320mb with crysis nvidia patch. |
I haven't played much, when i got it to start up it defaulted to very high settings. looked like a slideshow, so I put everything down to high settings and it was still pretty choppy. so i put everything down to medium and it runs smooth.
will have to tweak around but if i have to run this game on medium settings with a quad core and 8800 ultra then :goodjob: |
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Have to take into consideration though that the 8800 series is almost a year old, the ultras the fastest card available but at the same time its basically just a tweaked gtx which was released around november last year. Won't be long till theyre superceded either. |
yeah i know, but still. this is the hardware they were building the game on and is pretty much top of the line at the time the game is coming out and it struggles.
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Farcry also hammered cards when it first came out, seems that crytek like making games that are gonna be used ase benchmarks in reviews. And theyve already stated that the game has even higher settings that require new hardware, and when thats available they'll release a patch enabling ultra settings or whatever. :eek:
Im just pissed its not making proper use of quad core. And as i said the game would have to be off getting duplicated now to meet the release date so it looks like this demo would represent final game performance. If it is a performance bug then that means more waiting around for patches. =/ |
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Im assuming hes talking about the nvidia drivers which were released for crysis, the links are a few pages back. They break the 64bit version of the game though.
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Crysis has also went gold:
http://www.incrysis.com/index.php?op...sk=view&id=543 Now to figure out if its worth buying =/ |
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i'm also running in 1440 x 900 though |
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Run DX10 features in DX9 hah!
http://www.crysis-online.com/forum/i...?topic=11837.0 "So DX10 is Vista-only? Rubbish. The PC gaming crowd have found a way to enable many of the "DX10-exclusive" graphical touches in EA's Crysis for users running XP, and it doesn't even require a hack. It takes a quick edit of a config file (as in, cutting and pasting ONE LINE), and voilÃ*, you've got pretty much the same pretty sun and water effects as those suckers who forked out for Vista. You can cut and paste a single line of text, right?" Files found in here: C:\Program Files\Electronic Arts\Crytek\Crysis SP Demo\Game\Config\CVarGroups Jus copy and paste some code, follow the link posted above. Apparently the hit on fps isn't large at all. I'm off to try it now, I'll take screenies if poss :D |
Graphically theres not much diff betwen dx9 and 10 anyway.
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I don't know if it worked........but im running 30fps after that tweak (which I was before the tweak)
http://img99.imageshack.us/img99/377...3385el9.th.jpg also, giant chickens... http://uk.youtube.com/watch?v=E0B-I0oaoR0 |
Some of the physics in this game need a lot of work, whenever you launch a tac nuke for example the trees go untouched. Would be nice to see them get torn up by the force or at least ignite. Also any rocks that come from the explosion (of which there are a shitload) don't even cause splashes when crashing into the ocean. :confused:
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Yea thats a little annoying. Is there a way of spawning or getting all weapons / vehicles in the demo?
not the sandbox. |
Could be that since it is the demo some of the weapon shit was left out. I noticed a few weapons in the editor didnt have sounds. So they may be missing some pyshics stuff to.
Im still holding judgement to see if the aliens are better than the mutants as the non human portion. Since thats what really ruined far cry, and since this is pretty much a remake with new enemies. |
Im hoping its something that was left out, be pretty stupid if everything had physics attached but the games most powerful weapon.
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Just played a bit in the editor. Ok the helo is kinda fun but the missles are weak. The tanks and APCs are pretty good. And the tac launchers explosions, some of the small rocks in the air cause splashes, but the big ones dont.
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More Crysis demo tweakage.
http://www.rockpapershotgun.com/?p=522 Very nice for those who don't want to use the editor. It adds every weapon and vehicle to the demo map.:D |
Koreans can't swim. :eek: |
hah wtf
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Why would they swim? They'd have to lower there weapons just like you do when you swim, not a good tactic. Also, the AI in the demo for Far Cry couldnt swim, they would get in the water and just tread water. Yet in the game they would swim to you if you were sniping from an island.
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Ok, i'm running with the new drivers everything set to high with no aa and it looks pretty good and runs pretty much 20+ fps all the time. Finally got through the demo level. Seems to me that you have to use cloak a lot in order to take out enemies because there are always 5+ of them around. So you have to be really stealthy to take them all out. You can't really run and gun in this game.
I'll buy this for sure. |
I still think the game has some annoying issues, i was playing it earlier shooting at a korean and it seemed that because the leaves of a tree were in the line of fire they were absorbing the bullets and either none were hitting or the enemy was only taking minor damage. I could see him reacting to the hits but it took almost a full mag to take him out, and this was with no silencer on the scar. :confused:
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Yeah i've had that happen as well, i'll sit back and single shot a guy through a whole mag before he drops. Most are wearing body armor and single headshot will work, especially if its a sneaky shot. There seems to be a emphisis on headshots, and the quick kill. Since if you shoot the chest and get in a fire fight its going to be alot of work, yet creeping around and using the suit to deliver killing rounds is extremly effective.
What sucks is that only works on the mercs, the aliens are all run and gun from the videos ive seen. Theres no real use of cover and tactics. Which frankly may ruin this one just like it did far cry. Because i think everyone enjoyed far cry up until the mutant parts where all those "toss a rock to distract" tactics went out the window. Also, those DX10 tricks worked nicley and didnt put a huge dent in my FPS under XP, only mildly improved the looks but the parts it did were very nice, even if you really had to be looking for them. Like the tire tracks in the sand and such. |
Just read that the bonus disc of crysis has been uploaded. Game itself seems to be 2 dvd's, then one other for the bonus content.
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crysis got a 98% from PCGamer this month apparently
also, this guys rig must be damn good to get performance like this from it: http://uk.youtube.com/watch?v=BUHOYRgfD1E |
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http://uk.gamespot.com/video/0/61821...e_spot20071101 Theyre running the full game there on an 8800gt and its blazing along. Not sure how far in just scan ahead a bit, and check out their amazing case. :D That youtube vid he states its maxed options but only 1024x7768 res, which is a pretty small res these days. |
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I jus bought a widescreen 19" monitor recently so I'm playing it at like 1400x900 and its not running ideal. I'm going to try tweaking it more and lowering the rez somewhat.. I hope to god the full version is going to be a lot friendlier to pcs when its out soon...:( |
WOW it actually worked!
Lowered the resolution down to 1024 and it ran beautifully. Everything except on High except post processing and shadows on medium. Tried with and without AA on 2x - no difference. I'd tried all the tweaks and they all had differing outcomes but a simple lower of the rez has it looking gorgeous and playing great, woop! |
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