![]() |
anyone have anything specific? i can probably make it.
|
M16: fire2: evil: try makin the jeep with the 50cal. be a two person veicle. one drivin and the other shootin M16: fire2:
M16: fire2: |
[img]http://mohaa.cact-sd.org/aasigs/de_parachutes.jpg[/img]
[img]http://mohaa.cact-sd.org/aasigs/de_tractor.jpg[/img] |
awsome, now people could have tank wars, sub wars,etc.
i wish i could do this stuff =( |
Sweetness Desert Eagle, I see BoB mod wanting that. That would be great for a paratroop map (In my opinion) Also, that zodiac looks schweet. How about building a VW beetle for the go-kart show? That would be fun.
|
great now how about a giant robot u can control with missles and all that other crap lol. that would be funney to see. fire2: fire2: fire2: fire2: fire2: fire2: fire2: fire2: fire2: fire2: eatthis: eatthis: eatthis: eatthis: eatthis: eatthis: swordfight: swordfight: swordfight: swordfight: swordfight: M16: M16: M16: M16: M16:
|
ok Scorpio, I finished a test track for the train, here 're some screens:
[img]http://us.f1.yahoofs.com/users/8d5a1724/bc/screenshots/track2.jpg?bckKKo9AzpdV.TGX[/img] [img]http://us.f1.yahoofs.com/users/8d5a1724/bc/screenshots/track3.jpg?bckKKo9AXJPGLLVY[/img] As for the train model, I just used the carriage from the game, it 's not a static model, think that will do? Let me know if you 're really planning on scripting the train so it stays on the track (the rails aren't totally finished though, I have to be sure you'll do it before I put more time in it) PS: you think it 's possible to activate the train with a switch, so people have time to get in it before it starts it 's loop? Please reply or let me know something asap. Thx already |
is there still coming a test map? For everyone, or am i in the wrong topic for that?
I realy want to test the chute, and stuff! Good work fellas! |BDT|Joss http://www.mohom.tk |
ANYONE INTRESTED IN HELPING ME A OBJ CLAN MAP FOR THE [65th_Div] ? MAIL = S_MCMILLAN90@HOTMAIL.COM
WEB = http://WWW.NOW65.COM |
just wondering is it theoraticaly possible to create working Planes, Ships, Subs, Trains, etc.. Planes with working mgs, and rockets, etc w/ out extremely lagging the map?
|
Can you make a decent rope?
A climbable one, with at least a little bendiness as a patch, I've been trying so have others, anything realistic and preferable not necessarily vertical but slightly off say25/30 degrees.
Possibly if you can think how with a launcher to reach top of cliff. |
Any Chance Some Of You Guys Could Make Me Some Building Prefabs Or Somethin In A .MAP file , like a V2 bunker ? anything !!! cuz im making a new clan map and i need help badly !!!
|
DAMN, DONT POST THAT HERE MAN! M16: M16: M16:
|
try to stay ontopic guys
|
yea listen to my man Garry Coleman here. biggrin: M16:
fire2: swordfight: flamethrower: comegetsome: chop: quickshot: zooka: bigzooka: mwah: angel: cool: ed: eek: happy: evil: |
Can you make the train stop at several different points on the same loop
|
If you could It can be used as a more sucessful means of transport
Make each spot controlled by a switch so it doesn't just stop for a certain time make the door close so you can make a suprise attack out of the train eatthis: |
Make one train for allied and one for german
make it so only their side can use it have it so other team can bomb the train make an mg42 on top of it that you can get to and make multiple cars and put the button in the main engine Oh! and if you could can you make it fly also. ed: |
why not have bolth the train loops next two each other on one side and have bolth trains stop next two each other than have the doors open on each train for a quick fire fight that would be sweet.
something like this fire2: M16: fire2: M16: fire2: M16: fire2: M16: fire2: M16: fire2: M16: fire2: M16: |
simpson, that would be so awsome for about 3 days. Afterwards, it would get boring. But, for those three days, it would be soo fun. i'd like to try it.
|
yeah that would be cool
you would have to put on a mod so that theres no nades or rockets otherwise it wont be fun Make it an objective match. Have both Trains pull up to a little train station and the doors open up an walla. add a few bodies and obsticles and you got fun. Make the two trains come in to a small train station. Have the doors on them open up at the same time. in the station have short wallas you can duck behind and an mg42 or two in there also. Game sould last only 20 seconds or so but it would be hella fun. |
Lol, you guys are nuts :)
Lets first wait and see if Scorpio can keep the train on track, that 's not an easy thing to do you know. Afterwards you can start fantisizing :)
|
Yea but hey i only come up with the ideas because im just to damn lazy to make any thing for MOHAA lol. I'll only give my ideas. for example y not make a controllible smilly face guy lol hake: hake: hake: hake: cool: eatthis: eatthis: freak:
|
DOH !
|
doh my post came up ahead of 2 others nooooooooooooooooooooooo
i need a DUFFS big time cry: M16: mad: fire2: zooka: mwah: eatthis: bigzooka: eatthis: |
Seems like someone is enjoying the emoticons eek:
|
so....has this mod come out yet or wut?
Where can i get this tight-ass vehicles..? |
Hey! Nobody posted anything for while just wondering what happened to the mesages, sleep: By the way scorpio you got the train to work yet?
|
Man, I am really amazed at what you people have been up to. Its really interesting how you people make new stuff for an existing game. I would like to learn this skill. Any pointers? Where can I get that MohRadient that was mentioned earlier? Will that be the only prog I will need?
Thank you, David Newton |
Vehicles is an ongoing project.
Yes the train works. Got a 20 player DogFight map now as well ;) (that's Planes not Dogs ... lol) Also got new weapons, including, mines and flamethrowers. MohRadiant is the map editing app, get it from http://www.mohaa.ea.com And no it's not all you'll need ;) ... but it's a start. TMT TheModdingTheater http://www.modtheater.com is where i mainly hang out now, and you'll find masses of info about modding mohaa on there. |
How about a B24 Carpetbagger?
I was always disappointed that there were no real Carpetbagger missions in the game. |
Quote:
http://deserteagle.freeservers.com/planes.html (if link doesn't work copy and paste url in browser) scorpio: could you make this flyable? it's been made in mohradiant with regular brushes like my other planes. if you can make it fly i can make other planes. i could also make ships if anyone is interested and has some good pictures to work off of. the land vehicles have pretty much been covered been the developers so i won't go into those. so give me some good pictures of planes or ships and i'll see if i can make something worth putting in the game. |
[quote="Desert Eagle KaoS":4ba98]here is a rough outline of a b24 from pictures i found. i put 1 mg in a dome on top of the fuselage and 2 mg's in the back like in the pictures. i didn't do too much reading. what was the b24's primary objective(s) in the war? [/quote:4ba98]
I'm not really sure about the normal Liberators (bombers, I guess) but the Carpetbaggers were modified for dropping OSS and SAS agents and Commandos by night, to help the resistance groups carry out sabotage missions and wreak havoc. Missions kinda like some of the MOHAA ones. They were painted black all over and I believe the waist turret had been removed, to make room for a larger drop hatch. I can't remember right now, but I think there were other mods as well, I'll have to dig into that. But anyways, your outlines look very promising. Well, depending on what type of mission/map they would be used in, one might choose the normal Liberator instead. I just have a thing for the Carpetbaggers biggrin: |
All times are GMT -6. The time now is 02:53 AM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.