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I ran through the map last night by myself, shot out some windows, and caused as much mayhem as I possibly could without anybody else there. I'm very impressed. I didn't find any glitches that weren't already known. It's probably better that there aren't as many interior rooms so people don't camp out in there. The map is big as it is. Overall, great work.
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Objective test version [url=http://www.btinternet.com/~ydisss/CrossfireVillage-Retaliation.zip:4f1b0]here[/url:4f1b0].
Please download it to test, if only just to make sure the scripting works for the objective. Thanks biggrin: There should be no bugs at all. |
Found 2 more z-fighting bugs. Fixed.
Scripting works. Went over the map with a fine-toothed comb with a friend. I should hope all the bugs are found now! Compiling final versions tonight and tomorrow (hopefully). |
Nice map, just about to test it but look's great fire2:
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The test link above no longer works, by the way. Reason for this?
I have released the final version this weekend. It should be uploaded to aa.com tonight! (Fingers crossed). |
Nice, i will check it out as fast as i can!!!!!!!!! I really am looking forward to it oOo: biggrin:
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