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-   -   More realistic omaha beach in SP! (alliedassault.us/showthread.php?t=25945)

hp 124 06-12-2003 09:06 AM

Re: hi
 
[quote="Cpl. Eames":98526]
Quote:

Originally Posted by swede
k for the onaha beach 1) have more allies that make it past the beach
2)have tanks on the beach
3)at the end of the level you meet up with the paratroops

The only thing I agree with is more allies on the beach, because none of the tanks sent to omaha beach actually made it on the beach to fight, they they either sunk, got shot up, or were scutteled by their crews...and it was already explained why paratroopers shouldn't be on an omaha beach map...[/quote:98526]

True there needs to be alot of dead people on the ground and a hell of alot fire towards the allies i mean so much they have a hard time getting out of the landing craft and if ya can have it so you can jump off the side of the landing craft. all these great ideas make me happy cool:

~^No0bAnIzEr^~ 06-12-2003 10:44 AM

wow this map will be so tight when (if?) it's done. Ill dl it fo sure but itll be like 50 mb... oh well. there were also mines around the obstacles so thatll help prevent sniping behind them. nad make sure you put in some of those telephone poles. I cant wait!!!!!!

-Happy Killings- mwah:

Zoner 06-12-2003 10:53 AM

One thing you have to be weary of when placing corpses on the ground is FPS. If you scatter the beach with hundreds of dead soldiers, your FPS is going to take a hit.

It won't be very realistic if your FPS is 10 and the gamplay looks like your playing in a strobe light.

Eames 06-12-2003 11:20 PM

Quote:

Originally Posted by Zoner91
One thing you have to be weary of when placing corpses on the ground is FPS. If you scatter the beach with hundreds of dead soldiers, your FPS is going to take a hit.

It won't be very realistic if your FPS is 10 and the gamplay looks like your playing in a strobe light.

yea thats true

striker101st 06-13-2003 11:24 AM

I can't do it! It's just far to impossible. I would be spending ten hours a day working on it for months.

06-13-2003 11:50 AM

Nah, once you start doing it you keep doing th same thing oevr and over so it goes fast. flamethrower:

Eames 06-13-2003 01:24 PM

Quote:

Originally Posted by striker101st
I can't do it! It's just far to impossible. I would be spending ten hours a day working on it for months.

ask for help, im sure other mappers wouldn't mind helping you out, actually I remeber a while back someone was making a "d day the total story" mod, so maybe you can find some help on making this map work.

patton13 06-13-2003 04:11 PM

I got a free summer and I can help with reserch.


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