Alliedassault

Alliedassault (alliedassault.us/index.php)
-   Offtopic (alliedassault.us/forumdisplay.php?f=13)
-   -   Battlefield 1942: Secret Weapons (alliedassault.us/showthread.php?t=29064)

Oddball 08-10-2003 12:21 AM

[quote="Stinger_Dude":feb88][quote="mr.miyagi":feb88]WHAT A BUNCH OF WHINING OLD WOMEN!

Jeez, do any of you people actually have fun playing games anymore or do you just sit there with a pad and a pen jotting down inaccuracies that nobody gives a flying fuck about


I play BF192 quite alot and I think this addition will be a very interesting one

"Oh oh but oh there was no such thing as a triple barrelled bazooka mounted onto jetpacks in 1942, and it sux0rs that those tanks can only fire once every 5 seconds!!!!!111"

stfu[/quote:feb88]


My thoughts exactly Miyagi, some ppl here even complain about some tiny bolt on a thompson being non-existant or color different. WHO GIVES A FLYING FUCK!!![/quote:feb88]

LOL, that too much detail for me, I just get pissed at the very obvios mistakes. For example, the assault class is the same for every fucking nation. Is it seriously hard to just design a few different guns??? Its just fucking lazy IMO

Ferich 08-10-2003 01:30 AM

Played it...didn't get any of the FPS problems you guys were talking about...my computer is so-so.

It's just Battlefield 1942 with a few extra weapons and a few new vehicles...well, this is just a demo.

Just feels like I installed some mod for BF1942 that added a few skins,maps, and weapons...Isn't worth the money when it's released.

Eight Ace 08-10-2003 02:13 AM

..anyone loaded the Merciless 1.4 textures pak?
with the sweet looking Operation Barbarossa map.

Sergeant_Scrotum 08-10-2003 06:15 AM

its not worth a penny IMO. when will they stop releasing these 1/2 assed expansions & learn to just give us the SDK so we can make great mods that we will LIKE. oh well, maby after SW flops they will.

Sergeant_Scrotum 08-10-2003 06:21 AM

BTW, all you bf fans, their releasing a new patch next week, it will include

[quote:c5f54]NETWORK/SERVER FIXES

-game.listPlayers will now display client IP addresses when run from
the server console

CLIENT FIXES

-Support for Battlefield 1942: Secret Weapons of WWII expansion pack
-Land vehicles will not respawn if player is too close to spawnpoint.
-Def Gun now has shell icon instead of rocket.
-Fixed issue with using the mouse wheel as a control.
-AI skill no longer resets to EASY when browsing menus.
-Dropped kits stay on static objects such as bridges, houses, etc.
-Fixed issue with disappearing buttons after activating a custom game.
-Tooltips added for Def Gun, stationary MG42 and stationary Browning.
-Kits can no longer be picked up from a distance.
-Fixed force from explosions on vehicles which were sometimes wrong,
and caused vehicles to roll over.
-AI players don't count when voting in COOP.
-Possible to select position 4, 5 and 6 in aircrafts.
-Console background does not disappear after switching to main
menu.
-Changing camera view while shooting or leaving water works.
-CO-OP briefing text now displays the specific conquest type for each
map (Assault, Head-On or Hybrid)
-Names with line-feeds are now valid.
-Fixed floating exploit.
-Fixed first person animations, which sometimes stopped prematurely.
-Fixed crash when changing camera view under certain conditions.
[/quote:c5f54]

Possible to select position 4, 5 and 6 in aircrafts? are their 6 seats in the spitfire now? biggrin:

08-10-2003 09:34 AM

[quote="Sargent_Scrotum":e7166]BTW, all you bf fans, their releasing a new patch next week, it will include

[quote:e7166]NETWORK/SERVER FIXES

-game.listPlayers will now display client IP addresses when run from
the server console

CLIENT FIXES

-Support for Battlefield 1942: Secret Weapons of WWII expansion pack
-Land vehicles will not respawn if player is too close to spawnpoint.
-Def Gun now has shell icon instead of rocket.
-Fixed issue with using the mouse wheel as a control.
-AI skill no longer resets to EASY when browsing menus.
-Dropped kits stay on static objects such as bridges, houses, etc.
-Fixed issue with disappearing buttons after activating a custom game.
-Tooltips added for Def Gun, stationary MG42 and stationary Browning.
-Kits can no longer be picked up from a distance.
-Fixed force from explosions on vehicles which were sometimes wrong,
and caused vehicles to roll over.
-AI players don't count when voting in COOP.
-Possible to select position 4, 5 and 6 in aircrafts.
-Console background does not disappear after switching to main
menu.
-Changing camera view while shooting or leaving water works.
-CO-OP briefing text now displays the specific conquest type for each
map (Assault, Head-On or Hybrid)
-Names with line-feeds are now valid.
-Fixed floating exploit.
-Fixed first person animations, which sometimes stopped prematurely.
-Fixed crash when changing camera view under certain conditions.
[/quote:e7166]

Possible to select position 4, 5 and 6 in aircrafts? are their 6 seats in the spitfire now? biggrin:[/quote:e7166]

I think you can use B-17 to drop paras biggrin:

maybe they added waist and tail gunners
MESSERSCHMIDT YOU WILL DIE!

mr.miyagi 08-10-2003 08:01 PM

Mod Author: G.Michael
 
[quote="Eight Ace":f6366]..anyone loaded the Merciless 1.4 textures pak?
with the sweet looking Operation Barbarossa map.[/quote:f6366]
well I got this pak from kazaa, loaded it into bf1942, men running around hurting each other's bottoms in public rest-rooms

Big Gay Al's FudgePak 1.1 anyone??


..... eek: No?

Bazooka_Joe 08-11-2003 09:58 AM

Oh cmon! You guys really don't think this was a good add-on? Shotguns, jetpacks, throwing knives, new vehicles, I think it's pretty good, so far.

The german sniper rifle is deadly, just like Spearhead: you don't need to lead a target.


All times are GMT -6. The time now is 06:12 AM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.