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[quote=geRV][quote=Bucknub]
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Fuck that im getting pc version.[/quote:bb12e] I don't believe there's going to be a PC version. |
[quote="Chronic Diarrhea":217ad][quote=geRV][quote=Bucknub][quote=geRV][quote=Bucknub][quote="Miscguy":217ad][quote="Bucknub":217ad]Ill be the first to say that I actually think MoH Airborne looks better[/quote]
I'll be the first to say your a douche for thinking that.[/quote] watch the trailer for airborne kin of brought back the old allied assault memories.[/quote] Almost time to give you another shit kicking in a sniper duel. biggrin:[/quote] would be harder with controllers me thinks[/quote:217ad] Fuck that im getting pc version.[/quote:217ad] I don't believe there's going to be a PC version.[/quote:217ad] [url="http://uk.gamespot.com/pc/action/medalofhonorairborne/index.html"]http://uk.gamespot.com/pc/action/medalo ... index.html[/url] |
Oh I thought you were talking about CoD4. You know, because this is the CoD 4 thread.
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yeah but bucknub made the point about airborne which i quoted when i replied. eek:
Also most likely cod 4 is pc as well, can't see the console systems getting 2 of them in a row with no pc version in sight. |
Infinity Ward are a PC developer, mainly compromised of PC developers, makes no sense why they would not release a PC version especially when their proprietary engine works on both consoles and PCs.
I would have liked to have gotten CoD3 on the PC but Treyarch's engine is built solely for console hardware. |
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Yep. In fact, CoD 2 was little more than the Quake 3 engine with an absurd amount of bumpmapping to make it look modern. The product was a halfway shitty looking game with like 10 fps.
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I don't remember seeing iD logo's/name on the box or on game start up for CoD2. Infinity Ward aren't even paying licensing fees to iD for their new game, nor did they for CoD2. I think that in itself says it's their engine, saying otherwise is just an insult to the hard working programmers at Infinity Ward.
They licensed Quake engine for CoD1 and started building their own engine at the same time, structuring it like Quake since the entire team had worked with it before (MoH:AA ring any bells), so no big surprise if they have the same "feel" to them. But, I guess we can all believe what we want about their engine as no one will ever have sufficient proof (source code). I'm picking up CoD4 on release day as well as MoH:A. CoD4 for mapping/play and MoH:A for mapping. beer: |
Well at the back of the cod2 box at the bottom it says the following:
This product contains software code from id software inc. |
Touche.
But what exactly is the code for is the question? Obviously it can't be for a lot or else they'd be paying iD software. Perhaps because they use Radiant still with Quake encoding? |
how do you know they did not pay ID anything for it, im sure you have not read every bank statement from ID/Activision/Infinity Ward.
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[quote="Chronic Diarrhea":4458f] Yep. In fact, CoD 2 was little more than the Quake 3 engine with an absurd amount of bumpmapping to make it look modern. The product was a halfway shitty looking game with like 10 fps.[/quote:4458f] I'm guesstimating on this but I'd say most folks that play CoD2 etc are not doing so because it's pretty. I run it in DX7 mode just to boost my FPS. |
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