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-   -   Captain Dale Dye & Warriors Inc. (alliedassault.us/showthread.php?t=6124)

elmagoo 06-25-2001 11:12 PM

Actually, towards the end of the war the Waffen SS was forced to police up anyone they could into their ranks. From conscripts to whomever was available to fight. Yes in the begining of the war when the Waffen SS was at its prime, they would've been consistently younger troops, but towards the end of the war they were taking what they could get, and experienced troops had high value. It's actually something that Stephen Ambrose pointed out his one of his books (it's either D-Day or Citizen Soldiers) and was discussing this fact. On the average across the entire war, the German soldier was much older compared to the US (the range was something like anywhere from 17 - 70) because of the necessity to take anyone that could fight into their ranks.

So you could say that the letter from the gentleman was both right and wrong in this respect. Towards the later half of the war, the Waffen SS was filled with a broad mix of whatever troops they could get (around the time we invaded Europe).

As for tactics, I found Capt. Dye's knowledge to be pretty on with our findings. You have to remember, that SPR at it's heart is a story, and their going to have to setup certain scenes to match the development of that story. So yes there was probably some inaccuracies made on the side of needing an event to happen that was important to the story (granted, that doesn't explain the clean-head-shaved Germans mind you :).

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Latuh fuh U,
Benson
benson@2015.com

"We don't introduce or cause bugs in the game, we merely find and bring to light the inadequacies within the code."
-regarding level designers

-Waffenampt- 06-26-2001 03:57 AM

Vermilion Leader: It's cool to know he's a great guy. I've seen him in a couple of interviews and He is knowledgable in a lot of different fields, especially of the Vietnam Era, and Of General information of the Marine Corps. He seems as cool and great as every word you, and others who know him and met him, describe. Great Guy.

I was just saying that he may know how to whip some actors and computer programers into behaving and understanding alot of U.S. Standards of drill and order of arms, fighting and a flow of battle. I think it's clear on my first post here, He just doesnt reconize the little and sometimes very large details of a foreign army.

This post isnt a attempt to bash his character and popularity. Just his picture of Historical Knowledge pertaining to the German Armys seems to be loosly founded. As far as I can tell anyways. http://www.pcgamers.net/ubb/smile.gif

Ludacris 06-26-2001 04:13 AM

yea id have to agree if they wanted to make the movie really realistic they shoulve gotten a German consultant for all the parts of the Germans. Hes obiviously knows alot of everything but not everything.

-Waffenampt- 06-26-2001 04:52 AM

Hell, Even in the Movie "Stalingrad" they had a real life Knights Cross Winner advise it. Lots of mistakes were made. But I think Directors have a Hearing problem aswell. When It comes down to it, Is if they listen or not. Like in this game, and the limitations set on themselves by their producers.

Vermilion Leader 06-26-2001 09:02 AM

I happen to know a bit about Capt. Dye. I was trained by him to be an extra in Michael Mann's "The Last of the Mohicans". Aside from the one time he told us we marched like a "Ethopian Jug F*ck" he was a very cool guy. I have the upmost respect for the man, his service to his country and his knowledge of all matters military. His job was to advise the filmaker and help make the film (be it LoTM or SPR or whatever) as authentic as possible. But as has been said, he was not a German Soldier during WW2, so there are some small details that might get past even him.

His attachment to any project be it film, TV or PC game pretty much guarantees as authentic experience as the producers are willing to show.


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