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Actually Madrebel, a typical TCP/IP stack is composed of 4 protocols, not 3...they are as following:
IP : Internet Protocol TCP : Transmit Control Protocol ICMP : Ping, Traceroute etc UDP : User Datagram Protocol And a T1 has (typically) 1 D channel (bearer) and 23 B channels And your statement about current games using UDP as the protocol is not true at all. UDP being connectionless does not send an "ACK" packet back to the connecting PC. However ICMP (ping) does send ACK's back to the connecting PC. Games use TCP / IP as a whole, not just parts of it. If we only used UDP as a connection to games we would NEVER know what our Ping was (seeing as PING is a function of ICMP) !!! Oh and to stay on Topic, I do enjoy the CPR servers a bit better than the regular ones. But spend time on both Who was it that was talking about drivel? Go back to class madrebel [This message has been edited by CptObvious (edited January 24, 2002).] |
Like I said, Madrebel excells at digging holes for himself. Hey Mad, howdya feel about that bit of public humiliation, you big mouthed know-it-all (not) tosser. I'm sure you're familiar with the expression "A little knowledge can be a dangerous thing." You should get a fucking licence and some public liability insurance, you sad sack of useless shite. Guffaw!!! http://www.alliedassault.com/ubb/biggrin.gif http://www.alliedassault.com/ubb/biggrin.gif http://www.alliedassault.com/ubb/biggrin.gif
Ok, I'm done with tormenting Madrebel. It's like punching a six year old girl in the face. Or something. Mad, your motif wearies me. I'm off to find somebody who is able to defend himself with a bit of style. ------------------ SSDivisionWikingSGW http://www.btinternet.com/~p.webber1...hclanlogo1.gif |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by CptObvious:
Actually Madrebel, a typical TCP/IP stack is composed of 4 protocols, not 3...they are as following: IP : Internet Protocol TCP : Transmit Control Protocol ICMP : Ping, Traceroute etc UDP : User Datagram Protocol And a T1 has (typically) 1 D channel (bearer) and 23 B channels And your statement about current games using UDP as the protocol is not true at all. UDP being connectionless does not send an "ACK" packet back to the connecting PC. However ICMP (ping) does send ACK's back to the connecting PC. Games use TCP / IP as a whole, not just parts of it. If we only used UDP as a connection to games we would NEVER know what our Ping was (seeing as PING is a function of ICMP) !!! Oh and to stay on Topic, I do enjoy the CPR servers a bit better than the regular ones. But spend time on both Who was it that was talking about drivel? Go back to class madrebel [This message has been edited by CptObvious (edited January 24, 2002).]<HR></BLOCKQUOTE> im aware of all of that. was trying to simplify it for mr siggi there. once the session has been established udp is the protocol used. since during a tcp session anything that is dropped gets resent. this wouldnt work well in games. also Internet Protocol is implied when talking about games. again i was attempting to make it easier for siggi to answer the question. oh and there is such a thing as udp pings thanks. |
Sorry SIGGI, he took the bait and answered correctly. Though UDP Ping is a rare thing as ICMP is the industry defacto, it is available.
UDP is used to stream the data for online gaming ONCE the connection has been established, ICMP can travel in a UDP packet easily returning the ping info back to the gamer. Now Madrebel spit out "bang words" like switch and Cisco 3640 (which I work with day in and day out) Question is, are you legit Madrebel, or a google.com whore? I leave it at that as this thread was not created to butt heads about technical know-how |
Ok, just to clarify things, Im not sure all of this network protocol really matters AT ALL. But, if you believe it does, then keep bitching like simple minded fools. However, the real topic of this thread is realism. *points to the Topic: Reality mod*
Now, to vent some steam after reading many many many posts not worthy of pissing on... Madrabel, you are one stupid stupid bastard who obviously believes that MoH is supposed to be Quake 3 set in WW2 era. This is far from true. madrabel: "normal MoH takes maybe 6 shots to kill someone. I can usually kill in 3 shots with the M1 and 2 max with the mauser. SMG = 6 shots maybe, MG 4 shots should do. how is that "being armored" as you put it?" If anyone else sees anything wrong with this statement, for the love of god and all that is holy, say something. In real life ( what this game was SUPPOSED to be modeled after ) 1 shot from the M1 at even a decent range (100yds +/- a few) would be a tough wound to recover from. Understandably, if you were shot in the arm/leg, hand, etc, it would be very possible to return fire or take cover. Getting shot in the chest or anywhere near the vital organs would make a man drop faster than your finger would depress the trigger, ESPECIALLY at close range. Your mindless ramblings stating how a CPR server takes no skill to play is utter garbage. The fact that you have to empty an entire clip into someone to kill them does not make you more "sk33ld", it makes you nothing more, nothing less. It takes true sk33lz to not get shot period, and that is what CPR is all about. I have never been on a CPR server, let alone any MoH server (thanks to the jackass hick town i live in, who opt against bringing cable internet around), although if I had the option, I would be playing on a CPR server in a heartbeat. Im done rambling. Ill be back later to put some AA fire on any posts madrabel is willing to throw out http://www.alliedassault.com/ubb/smile.gif ------------------ What is the Walrus Punch? |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by CptObvious:
Sorry SIGGI, he took the bait and answered correctly. Though UDP Ping is a rare thing as ICMP is the industry defacto, it is available. UDP is used to stream the data for online gaming ONCE the connection has been established, ICMP can travel in a UDP packet easily returning the ping info back to the gamer. Now Madrebel spit out "bang words" like switch and Cisco 3640 (which I work with day in and day out) Question is, are you legit Madrebel, or a google.com whore? I leave it at that as this thread was not created to butt heads about technical know-how<HR></BLOCKQUOTE> if by legit you mean certified (ccna/ccie) not yet. ive configured probably 30 routers in my time...its been awhile but give me a few minute on the ciscos command line and i can "get the feel" again http://www.alliedassault.com/ubb/wink.gif. my strength is firewalls/security, *nix based or checkpoint. i also maintain the extreme gear at work. know anything about extreme? these guys totally blow cisco away in the switch space. half way done with the cisco press ccna book after that ill take the test. ccie is the goal the money is just so nice up there http://www.alliedassault.com/ubb/wink.gif |
hey walrus <BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>I have never been on a CPR server, let alone any MoH server<HR></BLOCKQUOTE> so you admit to tallking out of ignorance.
the how come you talk about cpr like you know wtf youre talking about? <BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>The fact that you have to empty an entire clip into someone to kill them does not make you more "sk33ld", it makes you nothing more, nothing less. It takes true sk33lz to not get shot period, and that is what CPR is all about<HR></BLOCKQUOTE> wtf do you know about anything YOU HAVENT PLAYED. also CPR doesn nothing to make the GAMEPLAY more realistic. it just unbalances the weapons. this "mod"(read: they edited text files wow that is some great coding) adds NOTHING to the GAMEPLAY to facilitate more "realism" other than higher damage on the weapons. and furthermore, since even in cpr you cant get a one shot kill unless you a. snipe b. get a head shot c. use the mauser and hit the chest area which means that it takes a minmum of 2 shots to kill correct(rifle shots). Like i stated earlier i can kill you with 3 chest shots in normal mode. Wow, big difference. Instead of hitting the body twice ANYWHERE(well maybe not the hand/foot) and getting a kill. You now would have to land 3 good shots in the chest to get a kill. Since realism still as you stated model correctly the actual damage you would take from a .303 caliber round in the chest. then wtf is the point of playing? easier kills? |
well then that needs to be modled in the game right? i mean its a "realism mod" right.
as for your previous "get the drop on me" i was playing last night on my server with a guy /af/ something i forget. the guy was incredibly good with the smg. if you got near him, he would kill you. usually with half a clip. so i did my best to stay at rifle range with him. point is, if you can shoot, which sigi we all know you cant unless its your own listen server, then if your "get the drop" on someone they die anyways. and again you would say stupid things like <BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>What a load of codswallop. You, madrebel, can't stand being taken out by a skilled player who out-thinks you and gets the drop on you. Without CPR your failure to spot an enemy gives you a three or four bullet grace before you die...a chance to fire back.<HR></BLOCKQUOTE> <BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Madrebel, you better stay clear of CPR...sounds like you can't hack it mate.<HR></BLOCKQUOTE>youre assuming im not the player i say i am. so come and play man. i run a DEDICATED server sigi. youre euro trash but if you actually have dsl like you say you should be able to get a 200ish ping. some come on and play 208.22.111.69 5pm-8am pacific time. if you have the skill that you say you do you should be able to compete. but you dont and you cant. |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by SS.SGW~Siggi:
When I out-think my opponent and get the drop on him I expect him to go down, not spin round and start firing back when he already has half a clip in his ass. That is arcade BS for me. <HR></BLOCKQUOTE> Turning around half dead and killing the mofo that's trying to kill you is skill, my friend. It's what separates the men from the boys in terms of ability. Nothing is more satisfying than nearly dying, but taking down every bastard in the room and being the last man standing. <BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by SS.SGW~Siggi: Lol, the ignorance. Obviously never heard of hydrostatic shock. Go look it up greenboy...something you might have missed in your fave hollywood fantasies because they've never heard of it either.<HR></BLOCKQUOTE> That is by far the funniest thing I have ever heard. Look, chief, if you're so interested in realism I suggest you enlist, you're not going to find it in a videogame, for chrissakes. Alas, you've all missed my point - again. MP games are designed carefully, that includes level design, weapon balance, etc. Those factors exist to compliment player skill level and to promote exciting gameplay. By tampering with these factors you alter gameplay to the point where the weapons lose all tactical significance and suddenly all skills learned by advanced players become void. MOHAA was never designed with your desired realism in mind, the maps don't facilitate that type of gameplay. I understand your wishes, but honestly, the game doesn't suit it. For example, if you alter the weapons you create a problem because the maps stay the same. People employ the same tactics, not necessarily consciously, but because the map fosters that style of MP. Basically, you're trying to impose something that doesn't fully work. And by this, you're getting your realism, but those players with skill are losing their learned advantage and poor players are given a boost in their ability. THE ENTIRE POINT OF MP IS FOR GOOD PLAYERS TO DOMINATE BY LEARNED MOVEMENTS, TACTICS, STRATEGIES, ETC. SHOTGUNS, ROCKETS, GRENADES ALL GIVE THE POOR PLAYER AN OPPORTUNITY TO SCORE, BUT ONCE HIS SKILL DEVELOPS HE WILL FIND THOSE TYPES OF WEAPONS BORING AND ULTIMATELY LESS EFFECTIVE. I don't know much about Ghost Recon or those types of games, but I've heard they're realistic. I'm not bothered by people playing CPR, but I'm trying to shed light on why it doesn't work. I hope you all see the light. [This message has been edited by First Man Down (edited January 24, 2002).] |
well i use both... use realism mod if you want to feel like you are in the real war.. always watch each others back.. look for possible ambush point.. hold position if you feel its not safe and check it.. use your binocular!
then again it's just a game! stay away from realism mod if you don't want to... who cares?? |
same thing applies for the normal game.
also, why are all the CPR servers(that ive played on) non friendly fire. where is the realism there? |
The skill, for me, is getting kills and not dying. Yes, I'm a realism nut. I've done my real war and I want my games to be as close to my real experiences as possible. We're still a very long way off from Startrek's holodeck, but CPR for MoH adds just a little bit of what I like.
Kill/death ratios are arcade. If one's virtual life counted for something online we's see a totally different style of play from what's being experienced currently. DiD (Dead is Dead) in air-sims has made a HUGE difference to the play online. No more quake BS, Kamikaze flying etc. The same would go for MoH. Instead of lame quake mayhem we would see proper team tactics, people fighting like it was 'real'...a far superior gaming experience as anyone who's played DiD would tell you. Unfortunately MoH simply isn't of a high enough standard for serious DiD play...the lack of prone positions alone saw to that. As ever though...CPR, non-CPR...they're just options. Calling a non-CPR player "lame" would be BS if he's only after an arcade blast, but calling a pro-CPR player a no-skill newbie is even more pathetic. CPR is a realism mod for those who don't like arcade-level play. In CPR the tactically smart player dominates...rush in like a quak-head and you die. That means, as in real life, the un-skilled spray-and-pray soldier can get kills too. Real skill means getting kills AND surviving...something CPR promotes very well. ------------------ SSDivisionWikingSGW http://www.btinternet.com/~p.webber1...hclanlogo1.gif |
Oh yes, before I forget...lag. Hosting Omaha Beach yesterday, some players were lagging so badly I couldn't hit them reliably. The non-laggers I could hit moving scoped-in, no problemo. Puts paid to the server-side lag advantage bullshit, proof being in the pudding etc.
------------------ SSDivisionWikingSGW http://www.btinternet.com/~p.webber1...hclanlogo1.gif |
funny thing is people who rush and do it well always dominate the servers.
CPR does NOTHING to change the gameplay. it just allows newbies(siggi) the ability to kill |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by madrebel:
same thing applies for the normal game. also, why are all the CPR servers(that ive played on) non friendly fire. where is the realism there?<HR></BLOCKQUOTE> that is the server fault madrebel... well my guess is that they are afraid to kill their own teammate and lose the game faster.. http://www.alliedassault.com/ubb/biggrin.gif and bout normal game without mod.. it's also the same. i'd say it once and i'd say it again.. team co-operation. imagine the two team has the same skill.. if i were them i'd check first before running like hell and become easy target. it does not matter you use realism mod or not. it's the adrenaline that different. your heart sure beat faster when you know you will die instantly by one shot! http://www.alliedassault.com/ubb/tongue.gif |
I'm suprised no one replied to any comments I made, especially since they tackle the issue at it's roots.
MP games are designed very carefully. They've been around for years and developers know the best combinations of weapons/classes and maps to use. A lot of people bitch about certain weapons or tactics, but as I've said loads of times - a good player can overcome the shotguns, rockets, grenades, etc. It takes some learning, but nearly everyone can get the hang of it. Still, the most essential point I made is lost on all of you. The weapons are obviously given certain attributes and some are designed to be more powerful than others. To quote myself: "The whole reason there are rockets and shotguns is to give the poor player a chance to kill. BUT good players should be able to overcome their one-shot advantage." You have to learn to use a particular weapon, and while the SMG and MG may seem weak at first when compared to others, one will quickly realize that they are indeed the most effective weapon in the game. The damage levels are there for a reason and they're carefully set by professionals. Basically, CPR knocks it all out of whack and the strategy, skill, and tactics learned by good players are undermined massively. There's no longer a point in learning to strafe, circle, duck, jump, run, dodge, etc. These strategies are the cornerstone of MP. |
Oh, one more thing. Why would someone want a realism mod? I don't want to hear, "Because emptying a clip into a guy isn't realistic." We're talking about videogames here.
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<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by SS.SGW~Siggi:
Oh yes, before I forget...lag. Hosting Omaha Beach yesterday, some players were lagging so badly I couldn't hit them reliably. The non-laggers I could hit moving scoped-in, no problemo. Puts paid to the server-side lag advantage bullshit, proof being in the pudding etc. <HR></BLOCKQUOTE>you understand absolutely nothing about the q3 network paradigm. ALL GAMES ARE NOT EQUAL. sim games handle networking diffrently than UT/Q3/Tribes/etc. ive tried explaining it before but your ignorce overcomes any desire of yours to learn something new. [This message has been edited by madrebel (edited January 24, 2002).] |
Madrebel, despite the bickering, you've hit the nail on the head. Thank God someone did.
Unbalancing the weapons does nothing more than allow shitty players an opportunity to frag. I'm right in all my posts, otherwise someone would have rebutt what I was saying, but alas... Gentlemen, read my posts carefully. You'll find that I neither object to nor defend OPR, but rather I wish to draw attention to its inadequacies with regards to MOHAA. |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>p.s. you still havent admitted to being wrong about the q3/MoH network model<HR></BLOCKQUOTE>
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/my best carnival sales pitch
Hurry! Hurry! Hurry! We got a real winner here folks. Step right up and see the freak show. Watch as our limp dick know it all, madrebel, the most kick ass MOH:AA player on earth, schools us all on why he is the best! He not only knows how to play the best, he's also versed in all that there is to know about networking AND the OSI layers! Step right up folks! Don't miss out on this once in a lifetime wonderment! Will he continue to degrade himself for all to see? Hurry! Hurry! Hurry! Only a $1.00 to see the show.... madrebel, you sir are an idiot. Not once in my post did I personally say anything derogitory towards you, and yet the first thing to come out of your mouth is a put down on my name. Grow up man. Let's see, does knowing exactly how the game sends information really make you a better player? Come on man, get a grip. Your reachng for the proverbial straw. If someone has a higher ping than you, you are at an advantage. That's fairly obvious to anyone that's played the game for any length of time. So you're going to be Cisco certified. BFD. So am I. I'm supposed to be impressed with that? I fail to see how being certified at anything makes you a better video game player? Or maybe that's what you do all day while at work? Costing your company money while you dick around setting up a dedicated server using company property and resources. Get a life you fucking loser! ------------------ Oh, I'm sorry. Was that your head I just put a hole in? |
mr small parts, you like many others take me and internet message boards far to seriously.
lol get a blow job...or is that your problem http://www.alliedassault.com/ubb/biggrin.gif as to this statment. <BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Your reachng for the proverbial straw. If someone has a higher ping than you, you are at an advantage. That's fairly obvious to anyone that's played the game for any length of time. <HR></BLOCKQUOTE> to everyone except siggi. he seems to think that his 0 ping while he hosts doesnt give him any advantage over other people. oh and its you're not your. |
I think the cpr mod is great , especially after playing on a non cpr mod server , where the garand takes almost a whole clip to kill and the kar isnt worth a shit , the shotgun(were there shotguns on the battlefield in ww2?) the bazooka (what the hell is a bazooka doing in an inf battle) make weiners seem like they are gods killing machines . And as far as being no talent newbies...THIS GAME JUST CAME OUT, WE ARE ALL F****NG NEWBIES!!!!!
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Dude to be honest last night I hit the reality mod nonstop , I kinda like it, it makes it more challenging considering its realistic a hand gun can now kill you. Instead of in the regular version you can shoot a full clip into someones head without them caring at all. Someone please tell me how i can get this on my server thanks.
Joey http://server3001.freeyellow.com/godjoey/Teamgod.jpg |
Challenging yes it is , considering anyone with a gun who shoots at ya can take ya down I think its realistic. If your not good enough to play it then dont heh. I like the idea also that when you pickup someones health it only fills your health up like 20 instead of all the way up.
Joey http://server3001.freeyellow.com/godjoey/Teamgod.jpg |
Dude the main thing I like about it is atleast the hand gun can do some damage now. 1 thing i didnt like is with the machinegun you are pretty much unstoppable, I was sniping across the map with the gun with 1 shot kills they should change some things or http://www.alliedassault.com/ubb/smile.gif give the hand gun more punch in regular version.
Joey http://server3001.freeyellow.com/godjoey/Teamgod.jpg |
Oh and now YOU'RE a fucking english teacher?
Come on wanker, what's up YOUR other sleeve? Do you have any more words of wisdom for us that seem to be beneath you? As far as the blow job goes, I don't think I'm the one that needs it. YOU'RE the one that seems to have a problem with an opinion other than YOURS. Do you really think I take these forums seriously? Come on man, those of with even half a brain figured you out by YOUR 2nd post. I bet in YOUR past life, you were a fisherman huh? (Bait the hook, throw into water. Wait to see what bites?) Ha ha. It's all in good fun you stroke. These are just arenas in which to practice YOUR written verbal sparring skills. Ok teacher...did I pass the english test this round? ------------------ Oh, I'm sorry. Was that your head I just put a hole in? |
MD, you admitted yourself that you get a ping of around 20 to your server. Do you REALLY expect anyone to count the difference between a 20-ping (fiftieth of a second) and zero, you inane hypocrite? I don't consider myself disadvantaged by a 200-ping (two tenths of a second), so I really don't see my zero ping as an advantage even if the lag was one way as you claim.
One can only wonder what the people who know you think of you...a cocky, know-it-all braggart with a huge chip on his shoulder. Speaking plainly, you are just a very nasty and unpleasant person. You're the kind of person others want to smack in the mouth, just to shut your fat gob the fuck up. A sneering, swaggering prick. A pompous blowhard. One day, when you're old, you might have accrued enough wisdom to finally recognize yourself for what you are...and I wouldn't be suprised if it prompts you to eat a bullet. And pretending that the character you portray is a constructed persona is derisory. Save your breath. And as for your server...I visited it just after it came online (The Hunt, booooring.) and waited around for about twenty minutes spectating nothing. Visited again about an hour later and found three guys playing the Rocket map. Seems your server is, ahem, not particularly popular. Mine was crowded as usual, regular six/seven vs six/seven. I wonder if that could have anything to do with the fact that your personality's reputation has travelled? http://www.alliedassault.com/ubb/biggrin.gif ------------------ SSDivisionWikingSGW http://www.btinternet.com/~p.webber1...hclanlogo1.gif |
haha i love this <BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>where the garand takes almost a whole clip to kill and the kar isnt worth a shit<HR></BLOCKQUOTE>learn to hit your target in the upper chest/head. the kar, if you can shoot, is awsome.
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>I kinda like it, it makes it more challenging considering its realistic a hand gun can now kill you. Instead of in the regular version you can shoot a full clip into someones head without them caring at all<HR></BLOCKQUOTE>youre kidding right <BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>considering anyone with a gun who shoots at ya can take ya down I think its realistic. If your not good enough to play it then dont heh<HR></BLOCKQUOTE>riiight i forgot noone with a gun in base MoH can kill your http://www.alliedassault.com/ubb/rolleyes.gif i especially like the "if you arent good enough" arent good enough to what? hit someone twice vefore they hit me twice? <BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Dude the main thing I like about it is atleast the hand gun can do some damage now<HR></BLOCKQUOTE>again, learn to hit your opponent in the upper chest/head area. this further proves to me the mentality of CPR players = "whaaa i cant kill people in base MoH so i need to play the newbie no skill mod" |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by SS.SGW~Siggi:
MD, you admitted yourself that you get a ping of around 20 to your server. Do you REALLY expect anyone to count the difference between a 20-ping (fiftieth of a second) and zero, you inane hypocrite? I don't consider myself disadvantaged by a 200-ping (two tenths of a second), so I really don't see my zero ping as an advantage even if the lag was one way as you claim. One can only wonder what the people who know you think of you...a cocky, know-it-all braggart with a huge chip on his shoulder. Speaking plainly, you are just a very nasty and unpleasant person. You're the kind of person others want to smack in the mouth, just to shut your fat gob the fuck up. A sneering, swaggering prick. A pompous blowhard. One day, when you're old, you might have accrued enough wisdom to finally recognize yourself for what you are...and I wouldn't be suprised if it prompts you to eat a bullet. And pretending that the character you portray is a constructed persona is derisory. Save your breath. And as for your server...I visited it just after it came online (The Hunt, booooring.) and waited around for about twenty minutes spectating nothing. Visited again about an hour later and found three guys playing the Rocket map. Seems your server is, ahem, not particularly popular. Mine was crowded as usual, regular six/seven vs six/seven. I wonder if that could have anything to do with the fact that your personality's reputation has travelled? http://www.alliedassault.com/ubb/biggrin.gif <HR></BLOCKQUOTE>*yawn* i never claimed to NOT have an advantage with my ping i know i do. and ask anyone who knows wtf they are talking about a 20 ping is a huge advantage over a 200 ping. further proof of your inability to understand how games work. as per my server. the retail hasnt been popular (yet, noone has the game twat)no but when i ran a demo server(everyone could freely get the demo) it was packed every night with 24 people. sorry i couldnt play last night, probably wont be tonight either my girl is staying at my house so well.....its games or sex and well thats a no bariner http://www.alliedassault.com/ubb/biggrin.gif. again haha dont assume you know how i act in real life bitch. this isnt real, its text on screen where i can blow off any steam i feel like. dont like it? dont read it. point still stands, YOU ARE WRONG and you suck at MoH |
Does the saying"ignore it and it will go away" mean anything to anyone ? What kind of an asshole doesn't aim for the chest or head thats what i'm talking about when i use the kar and shoot someone point blank in the chest it aint gonna tickle asshole!!But on servers without cpr they keep charging at me after having my crosshair set dead on their head or center of their chest .
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<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by madrebel:
if sucking at it means almot always at the top in a server then yeah i guess i suck. what is so hard to understand about this. lets do some simple math skillful player has a hit percentage of say 40% average player has lets say 20% SMG has 30 rounds. 30 x .4 = 12 rounds hit 30 x .2 = 6 rounds hit now depending on hit location the newbie should still be able to get a kill in normal mode with a single full clip. notice that the skillful player is all but garunteed at least 1 kill with a smg with 1 full clip. this doesnt take into account lag or any other factor. just straight numbers. now in CPR a newbie doesnt have to worry about hit location, he can just hold down the trigger and spray spray spray. No skillful burst fire, no need to worry about groupings. my mom could get 2 lucky shots off. i dominated CPR servers just like i dominate normal servers. again, ive seen it a million times on both kinds of server. GAMEPLAY HAS NOT CHANGED. PEOPLE STILL RUSH HEAD LONG INTO THE FIRE FIGHT!!!! i got tired of some idiot all the way across the map firing the mg full auto and hitting me all the way acroos the map even though the only thing visible is my head sticking around the corner. an MG is not that accurate im sorry. so again, please continue to play your realism mod. that will mean the higher skilled players will all flock to my server(once they fix the dedicated server that is).<HR></BLOCKQUOTE> Somebody's full of himself, ain't he? |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by madrebel:
lol obviously you havent played with me. a person who has better aiming skill will totally dominate CPR why? because they can land 2 shots alot quicker easier than your average player. and yes it does go both ways. since average players dont need to be as consitently acurate. they have a much better chance against more skilled players since they only have to hit them twice now instead of 4-6 times. so therefor, CPR lowers the skill level across the board. oh and it does nothing to change the gameplay, people still nade rush on CPR server, the Rocket launcher is still great for clearing a room and stopping a rush. NOTHING has changed except now skilless lamers can actually kill me where as on a normal server they wouldnt have a snow flakes chance in hell. Want quick kills? learn to hit the head. (hint the k98k is awsome for head shots)<HR></BLOCKQUOTE> Very full of himself. |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by madrebel:
[quote:b9fb5]Originally posted by SS.SGW~Siggi: MD, you admitted yourself that you get a ping of around 20 to your server. Do you REALLY expect anyone to count the difference between a 20-ping (fiftieth of a second) and zero, you inane hypocrite? I don't consider myself disadvantaged by a 200-ping (two tenths of a second), so I really don't see my zero ping as an advantage even if the lag was one way as you claim. One can only wonder what the people who know you think of you...a cocky, know-it-all braggart with a huge chip on his shoulder. Speaking plainly, you are just a very nasty and unpleasant person. You're the kind of person others want to smack in the mouth, just to shut your fat gob the fuck up. A sneering, swaggering prick. A pompous blowhard. One day, when you're old, you might have accrued enough wisdom to finally recognize yourself for what you are...and I wouldn't be suprised if it prompts you to eat a bullet. And pretending that the character you portray is a constructed persona is derisory. Save your breath. And as for your server...I visited it just after it came online (The Hunt, booooring.) and waited around for about twenty minutes spectating nothing. Visited again about an hour later and found three guys playing the Rocket map. Seems your server is, ahem, not particularly popular. Mine was crowded as usual, regular six/seven vs six/seven. I wonder if that could have anything to do with the fact that your personality's reputation has travelled? http://www.alliedassault.com/ubb/biggrin.gif <HR></BLOCKQUOTE>*yawn* i never claimed to NOT have an advantage with my ping i know i do. and ask anyone who knows wtf they are talking about a 20 ping is a huge advantage over a 200 ping. further proof of your inability to understand how games work. as per my server. the retail hasnt been popular (yet, noone has the game twat)no but when i ran a demo server(everyone could freely get the demo) it was packed every night with 24 people. sorry i couldnt play last night, probably wont be tonight either my girl is staying at my house so well.....its games or sex and well thats a no bariner http://www.alliedassault.com/ubb/biggrin.gif. again haha dont assume you know how i act in real life bitch. this isnt real, its text on screen where i can blow off any steam i feel like. dont like it? dont read it. point still stands, YOU ARE WRONG and you suck at MoH[/quote:b9fb5] Yea and also where you can say you have a girlfriend (right) and escape from having to deal with all us newbies who will probably own ur ass on your server ...lol |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by madrebel:
haha whatever man. youve obviously never player with me. keep holding on to your pipe dreams.<HR></BLOCKQUOTE> This guy really gets off on himself. |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by madrebel:
[quote:8c45b]Originally posted by escarabajo30: but how can you distinguish a server that uses CPR from one that doesn't? <HR></BLOCKQUOTE> one has sucky players(cpr) the other has good players http://www.alliedassault.com/ubb/biggrin.gif. actually most cpr servers tack on a [CPR] on the end of the server name.[/quote:8c45b] Actually, I think I'm pretty good , but cpr honestly makes it more challenging . Joey http://server3001.freeyellow.com/godjoey/Teamgod.jpg |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by madrebel:
i "brag" because my skills as a player were attacked. some claim i "dont have those kinds of skills"<HR></BLOCKQUOTE> And some claim that people who go out of their way to build themselves up in front of others must be overcompensating for something they are ashamed about. |
OK, MadRebel.
Let me put it this way. Realism = Real life right? Put an SMG in the hands of a "newbie" in real life. I guarantee you he/she could kill. In a CPR mod, a good player will play more conservatively because one shot can kill. Cover must ALWAYS be used, and you must fall back more often. It takes absolutely no less skill. CPR is just more boring in objective/round, because it incites a campfest. People are so terrified of getting shot at they huddle in a corner and wait for someone to come for them. Which, in a way, really IS "realism". P.S. It's not like 1 shot ALWAYS kills in CPR, I have been shot twice and lived. |
I have fun playing both.
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<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by madrebel:
your technical expertise is so far below mine i would have to have my frontal lobe removed to dumb it down low enough for you.<HR></BLOCKQUOTE> Must we all drown in madrebel's load of crap? |
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