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ohh sry i didnt c that post i c y now i like the aug thing 2
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new link for the allied weapons. I think this is it except some minor adjustments. also the LAW isnt quite finished, but its good enough to show ya kind of what it will be. so here ya go.
http://www.qcdr.com/~LOCC/forum/viewtopic.php?t=515 |
Nice one Deleto m, and Hobbs, i get your point....
I got to say i like the M24 better than the SiG... Ya, i still cant wait till you drop tis bomb lads... ed: |
Shame your not using the barret .50cal sniper, that thing rules
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Still, it isnt meant as an Anti Personell rifle, but an Anti Supply and vehicle rifle.
It's just the yankee-doodle army whos nuts and cant settle with a regular rifle to shoot at people with, they have to take out the artillery... Dont get scared if you see a USMC with a scoped LAW in a near future |
City nights needed more players skins...check out wolfmans site and see if you can use some of those...the marines, rangers, and aussies would fit fine into a modern combat game, and if you look around I bet you could find alot more modern player skins.
http://www.planetmedalofhonor.com/wolf- ... stic1.html |
we are making our own new player models and skins. Oh and I like the m24 better too. it matches the desert camo skins from the last cn perfectly, and since we will probably use those again, I think its fitting.
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I have the perfect idea for a skin - The Sas iranian embassy skin. Black flame resistant overalls, respirator, assault vest etc.
What would be cool, would be an iranian embassy obj map. Two allies spawn, from the roof and the balcony they abseiled too. This might sound sick to some people but you know the eaglesnest obj map, where you have to kill the hitler bot? Have hostage bots. The allies win if they kill all terrorists, but loose if they all die. This will mean they need to be careful with nades, stray shooting etc. What do you think? |
nice idea. have to look into that. I actually remember Cobra saying something about bots in the maps anyways, so we'll just hafta try that.
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ohh yeah, 1 more thing. the allied rocket will probably be changed again, this time to a grenade launcher. I finally got the animations workin pretty good, just need to get the reload working fully and im golden. also we got the animations for several of the other guns working correctly now. for instance the m16 reloads like an m16 should, instead of a clip being shoved thru the top of it.
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Deleto m8, i got an idea...since you arent going to use the M72 LAW, try this one instead:
[img]http://world.guns.ru/sniper/rt-20.jpg[/img] [img]http://world.guns.ru/sniper/rt20_1.jpg[/img] If you need info about it, you can find it here: [url:22705]http://world.guns.ru/sniper/sn56-e.htm[/url:22705] |
To all City Nights modders:
Your work looks great. |
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that thing rocks but it couldnt realisticly be fired whilst standing, unlike moh with no prone, and the grenade launcher works better with counter terroism warfare and cqb.
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hey Dr. and hobbs i have some ideas for maps
make somthing like V2v2 with a secret mountain base(i watched CNN way to much) and make a mall or somthing to that extent good job and good luck |
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