Alliedassault

Alliedassault (alliedassault.us/index.php)
-   MoH Maps, Mods & Skins (alliedassault.us/forumdisplay.php?f=11)
-   -   Thoughts on HITP Mod (alliedassault.us/showthread.php?t=30370)

RYAN-PRIVATE-IDRIS 09-22-2003 05:02 PM

yo, i hope modern warfare is going to be good. so far it looks sweet. hellfire: calmdown: the_finger:

newt. 09-22-2003 05:03 PM

I have the heli map. anyone want it?

General Death 09-22-2003 05:08 PM

Is that the one with the BF1942 DC model?

[DDR]psykotic_chiken 09-22-2003 05:11 PM

mw gonna rock because im the new weapons modeller rock: rock: rock:

newt. 09-22-2003 05:13 PM

yea its got model and flyable to. rock:

[img]http://www.daplayazclub.com/uploads/smart_scars.jpg[/img]

Double U 09-22-2003 06:06 PM

[quote="newt.":e2503]yea its got model and flyable to. rock:

[img]http://www.daplayazclub.com/uploads/smart_scars.jpg[/img][/quote:e2503]

Dont be a gerk

Double U 09-22-2003 06:07 PM

Jerk

HeadUp 09-23-2003 11:14 AM

haha gerk

piop- your fuckin link didnt work for me, i almost forgot all about the civil war mod- you fellas are still goin??? fix up that link or post a new topic with some screenies bro!

piop 09-23-2003 01:26 PM

link works for me, i dont know an other
i can only give you the link to the official page:
http://www.planetmedalofhonor.com/mohcw/

Dr. Deleto 09-23-2003 01:43 PM

If you wanna see a new reload animation download City Nights 2 from mohfiles, install it, and use the bazooka. Totally new reload animation.

As far as your "WE only had a few people and 5 months", well we only had 3 people for our first mod, and 5 for our second, and in 5 months we have released 2 mods and a expansion for City Nights 2. Very soon (like this week) the Final City Nights will be released bringing us to 3 mods and 1 expansion. Not saying your mod isnt nice, but spare me the excuses for your glitches. Our mods have glitches as well, its just something you have to work on. I also agree you guys should have done a full test with a clan somewhere to find these little problems before you released, but noones perfect and you did one helluva job with the mod all in all. I especially love the prone addition.

HeadUp 09-23-2003 06:33 PM

thx piop

i hope you plan on detailing your muskets more, they could use some work (just some friendly crit)

skins look pretty cool
and congrats on figuring out the blowup effect, thats a first as far as i know

Balr14 09-23-2003 10:46 PM

[quote="Dr. Deleto":78449]If you wanna see a new reload animation download City Nights 2 from mohfiles, install it, and use the bazooka. Totally new reload animation.

As far as your "WE only had a few people and 5 months", well we only had 3 people for our first mod, and 5 for our second, and in 5 months we have released 2 mods and a expansion for City Nights 2. Very soon (like this week) the Final City Nights will be released bringing us to 3 mods and 1 expansion. Not saying your mod isnt nice, but spare me the excuses for your glitches. Our mods have glitches as well, its just something you have to work on. I also agree you guys should have done a full test with a clan somewhere to find these little problems before you released, but noones perfect and you did one helluva job with the mod all in all. I especially love the prone addition.[/quote:78449]

I will admit, I thought it was cleaner than it turned out to be. We ran most of the stuff on a test sever for over a month. It won't happen again. The next release will be perfect or there won't be a release. hake:


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