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Yes Dreadhead has left, so? I wish him luck in your team as he is a great skinner, but just because he has left doesnt mean we cant produce skins, we have about 6 other skinners who can produce the same quality as he could!
And yes we know our models WERENT big enough ingame, but do you think the slightest bit that some of the screens we showed were old? and we have changed a lot of the weapon sizes! |
Yes Dreadhead has left, so? I wish him luck in your team as he is a great skinner, but just because he has left doesnt mean we cant produce skins, we have about 6 other skinners who can produce the same quality as he could!
And yes we know our models WERENT big enough ingame, but do you think the slightest bit that some of the screens we showed were old? and we have changed a lot of the weapon sizes! EDIT: Sorry for double post, an error came up and I didnt think it was posted so i posted again, please delete one. |
[quote:3d56e]More than 3 renders pal. I just didn't show them all. Your models in game are to small. You guys no longer have DreadHead. He told me that he was off your team and on mine. Also for your weapon line-up, ours are about the same.[/quote:3d56e]
if u say so but u aint seen any of our weapons since we had dread and they have all changed, and dreadhead is cool but we have real weapons skinners now, so u can have him it doesnt really affect us at all anymore, anyway we had some cool new features: a flashlight , iron sights for rifles , and making togglable fire modes for smg. any more scripters wana help out would be cool |
And the winner of the biggest balls competition goes too......... ed:
lighten up so you both have a mod and you both think they are good dont go all fem lol i think at the end of the day your TC's will be judged not by what you think but how many ppl download and how many servers there are. Scorp |
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welcome back, nice sig.
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i heard alot about corba what do you do? script and mapping?
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[quote="Grim_Reaper":73c96][quote="*HFE*QuadForce":73c96]That 1936 mod looks sweet, but i dont think its for AA[/quote:73c96]
gonna be released in october. that is a very good one.[/quote:73c96] The first version was released back in january. We released the a newer one past week. And yes, it looks sweet :D. And yes, it's for Breakthrough. [url="http://www.1936.jolt.co.uk/index.php?page=&action=show&id=10543"]http://www.1936.jolt.co.uk/index.php?pa ... w&id=10543[/url] Regards, YoChoy EDIT: Argh! for some reason php images are not displayed in the forum, you should visit the site to check them oOo: |
Digger.
This thread was almost a month old. |
[quote="Apocalypse | NoW":6c437]Digger.
This thread was almost a month old.[/quote:6c437] His remarks are relevant, though. YoChoy is a very respected member of the community...respect the awesomeness, b00n. |
haha apoc ur a B0000n
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[quote="Apocalypse | NoW":eef2b]Digger.
This thread was almost a month old.[/quote:eef2b] oooooooooops He's right though. I swear when I posted I thought we were on July stupid: But anyways, it's released biggrin: |
Hey YoChoy,
How's it goin? Your mod is looking great. We are making some maps right now for my mod and if you are still up to helping us with the vehicle scripting, that would be great. We could help you if you need any if you could help us with that script. But about the Vietnam mods, Wilson's team and mine have combined..... making one kick-ass mod. happy: |
To my knowledge, there's no way to fix the "crash server when leaving" error on MP vehicles on AA or SH. So you should consider that before adding them.
But for the base code, no problem, it was already featured on the BT demo. Regards, YoChoy |
doenst matter anymore we have flyable jets w00t.
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