Alliedassault

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CoMaToSe 02-26-2005 11:58 PM

when shall halo 2 join the PC fraternaty? Why is there no PC coop?

lasagna 02-27-2005 12:17 AM

the pc fraternity? rolleyes: Nein.

Maplegyver 02-27-2005 01:15 PM

doom 3 >hl2

Akuma 02-27-2005 07:10 PM

rofl

geRV 02-27-2005 09:01 PM

In terms of engines, id say doom 3 shits all over source, ive heard the source engine best described as an engine dating from 2002 with a lot of shader support tossed in. At the same time source is more moddable than the doom 3 engine, one modder working on a doom 3 mod stated that without the source code it was only possible to make mods that resembled doom 3 with the lighting etc.

Source has those stuttering bugs which date back to when the game was fitst shown at e3-2003, doom 3 is prety bug free and doesn't have anything thats as obvious as the stuttering that source suffers from.

I think source is more of an engine for here and now and can be expanded on pretty easy, doom 3 is an engine that will be around longer and probably get used for more retail games. Id love to see a ww2 game using that engine.

People said the same thing about the quake 3 engine, "it cant do large outdoor maps" etc, rtcw and moh:aa proved that theory well wrong with some of their maps, omaha being the first that springs to mind for allied assault. It'll be same with the doom 3 engine, just has a few technical hurdles that they need to work around for larger outdor areas.

Himmler 02-28-2005 12:31 AM

damn gerv, i love reading your posts. they make me smarter.

[DAS REICH] Blitz 02-28-2005 04:37 AM

Quote:

Originally Posted by Himmler
damn gerv, i love reading your posts. they make me smarter.

Yeh, His long posts are the only ones I consistently actually read.

geRV 02-28-2005 07:28 AM

biggrin:

Should i post my pacific assault review for you to read, thats pretty long winded as well and i didn;t even touch on mosta the bugs in the game ed:

Milla 02-28-2005 08:51 AM

Quote:

Originally Posted by Maplegyver
doom 3 >hl2

Neint, as far as graphics go? Maybe but i think HL2 looks better. But as far as the game itself goes, i was more impressed with HL2.

geRV 02-28-2005 09:30 AM

Speaking of hl2 theres a mod now for "bloom effect" lighting. If you go directly under a lght source or whatever it blurs realistically like its overbright and affecting your vision.

http://halflife2.filefront.com/file/Hal ... iMod;38224

[img]http://homepage.ntlworld.com/gerald.marley/New%20Folder/d1_trainstation_020000.jpg[/img]

[img]http://homepage.ntlworld.com/gerald.marley/New%20Folder/d1_trainstation_020007.jpg[/img]

[img]http://homepage.ntlworld.com/gerald.marley/New%20Folder/d1_trainstation_020008.jpg[/img]

[img]http://homepage.ntlworld.com/gerald.marley/New%20Folder/d1_trainstation_020009.jpg[/img]

After you install it'll be listed in steam under "third party mods" Halflife2 r8+hrdbloom

Mr.Buttocks 02-28-2005 09:32 AM

Looks nice.

[DAS REICH] Blitz 02-28-2005 09:34 AM

Looks cool rock:

geRV 02-28-2005 09:34 AM

[quote="Mr.Buttocks":79c9f]Looks nice.[/quote:79c9f]

Yeah makes some of the maps look better like the canals on the airboat, + no fps hit dance:

Akuma 02-28-2005 03:25 PM

[quote=geRV]
Quote:

Originally Posted by "Mr.Buttocks":a5ea0
Looks nice.

Yeah makes some of the maps look better like the canals on the airboat, + no fps hit dance:[/quote:a5ea0]
Just twice the loading time...

geRV 02-28-2005 03:27 PM

[quote=Akuma]
Quote:

Originally Posted by geRV
Quote:

Originally Posted by "Mr.Buttocks":5ff5b
Looks nice.

Yeah makes some of the maps look better like the canals on the airboat, + no fps hit dance:

Just twice the loading time...[/quote:5ff5b]

eek:

Not for me, you talking about the levels or loading up the game?


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