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Seems to be about the same for me, Havn't really played hl2 in a bit so maybe it is a bit longer.
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I haven't tried it yet. I just heard from a lot of people that it really hurts loading times.
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doom 3 > halflife 2
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[quote:5931f]There's another new weapon that might raise a few eyebrows: the Ionized Plasma Levitator, also called the Grabber. It performs a function similar to that of Half-Life 2's gravity gun, taking advantage of DOOM 3's advanced physics system to let you pick up objects, move them around, and even use them as weapons. If you've played Half-Life 2, you'll find a few differences: you can grab projectiles from enemies and fling them back, or even pick up small enemies and toss them at each other.
It would be easy to treat the weapon as a knockoff of the gravity gun, but -- as was the case with Half-Life 2 -- the gadget was borne out of something the team had already been using during the creation of DOOM 3. "It's one of those things that's just fun, and we've had it around in our engine," Hooper explains, "we actually used it as a tool throughout development where we'd grab physics objects and place them around the world." While there was some thought to adding the gun to DOOM 3, the team decided against it. "We talked about that quite a few times, but we had such a big arsenal of weapons, and so many other cool things going on, that it was just one of those things that never made it in."[/quote:5931f] |
kinda interesting, maybe they did make it first, but HL2 released it first, so of course ppl are going to credit VALVe for making the first gravity gun.
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This random gibberish on this site mentions liscensing the doom 3 engine near the bottom, but the fact theyre using the same scanned pics as everyones seen probably means speculation on their part.
[quote:11e0a]Call of Duty 2 nebude pohánět licencovaný DOOM III engine[/quote:11e0a] http://games.tiscali.cz/clanek/screen.asp?id=8598 The pc gamer article said this [quote:11e0a]Using a new, proprietary graphics engine, Infinity Ward is setting its famous iron sights on delivering a higher level of scope, intensity and open-endedness to the virtual battlefield[/quote:11e0a] eek: |
all > COD 2
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Been playing with the gravity gun mod for doom 3, pretty fun, for ragdolls doom is easily on the same level as hl2, not as many physics objects though. I made a little marine stack.
[img]http://homepage.ntlworld.com/gerald.marley/Doom/pileup1.gif[/img] [img]http://homepage.ntlworld.com/gerald.marley/Doom/pileup.gif[/img] Marines get lonely on mars with no women loney: http://homepage.ntlworld.com/gerald.mar ... dangle.jpg More or less proves that a gravity gun of some type was in the game at one point, and id weren't bullshitting about it. Can dload that mod here http://files.ingame.de/doom/mods/gravmod.zip reading the readme is advised to get it working (for once). |
lol thats cool, id download it if i were a more avid fan of Doom 3....btw...20 fps on your leet machine? cmon now...
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Oh ya, grabber gun can be used in multi, catch rockets adn toss em back. biggrin:
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