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new MOH titles MP wishlist
what would you guys like to see in MP in a new MOH title or expansion?
I'll probably get flamed for this, but I would like to see the stupid shotgun replaced by a Garand grenade. These were probably more common in the ETO than the shotgun. (of course the shotgun would be fine in MOH Pacific Assault). Second, make both allied and axis n00b stick have a safety fuse like the M-203 in America's Army. Just to discourage n00bs from suicide nading with them. (the n00bs would help their team more if they didn't take away kills biggrin:) If EA choose to put vehicles in MP I would very much like to see a training level like in America's Army, so that n00bs who don't know what the hell they're doing don't ram the precious vehicles into walls or run them off cliffs like in BF-1942. If you don't pass vehicle training, the server does not let you pick a driving or shooting position (you can still ride along if it's a jeep or halftrack). Put classes in the "realism" mode, (this ones for you Gerard) so that everyone is not running around with machineguns. Or just leave the option for an admin to activate classes regardless whether the server is running realism or stock. Fell free to add your input, but please don't say stupid things that no one will ever CONSIDER putting in the game, like porn posters on the walls |
ummm lets see
1. A portable .30 cal would be nice biggrin: 2. A deploy for teh Bar 3. Being able to bring up an iron sight for say a secondary thing Thats all for now evil: |
[quote="DEVILS ADVOCATE":0bb08]ummm lets see
1. A portable .30 cal would be nice biggrin: 2. A deploy for teh Bar 3. Being able to bring up an iron sight for say a secondary thing Thats all for now evil:[/quote:0bb08] 2 sounds like a good idea, so without the bipod you spray more but you are accurate with bipod. |
CKR BEING DEFAULT!!!!!!11
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1. Class system.
2. Limiting weapons. (10% rocket, 10% shotgun, 10% sniper, 20% MG, 50% rifle) 3. Multiobjective maps, like RTCW. |
1. That the new MOHAA will not be anything like America's Army and retain true to its current roots.
AA is a good game, but it is a DIFFERENT game. |
[quote="[MOD]Gen.WikiWeaponn":ba306]but it is a DIFFERENT game.[/quote:ba306]
No it isn't... It has completely unoriginal and mediocre multiplay. |
I would like to see a bayonet added.
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Quote:
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[quote="[MOD]Gen.WikiWeaponn":c254d]1. That the new MOHAA will not be anything like America's Army and retain true to its current roots.
AA is a good game, but it is a DIFFERENT game.[/quote:c254d] so you don't like the idea of limiting weapons? |
mohaa should be exactly how it is, just with more obj maps and no more of this shitty Spearhead realism crap angel:
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[quote="oOk.SpunkyPunkMonkey":195e3]mohaa should be exactly how it is, just with more obj maps and no more of this shitty Spearhead realism crap angel:[/quote:195e3]
I agree that SH "realism" is shit but are you going to pay for an "expansion" that only puts in new maps and a few new skins? EA has to change SOMETHING to release a new expansion or game. Unfortunately they'll probably put vehicles in MP in Breakthrough, and they won't put in anything to keep n00bs from grabbing the vehicles and suiciding them into walls like in BF-1942 cry: |
No . Don;t like the idea of limited weapons, or peepes complaining about them for that matter. I never really have any problems. Just deal
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[quote="[MOD]Gen.WikiWeaponn":c02ea]No . Don;t like the idea of limited weapons, or peepes complaining about them for that matter. I never really have any problems. Just deal[/quote:c02ea]
I never said I would like to see that as the only option. It would be something the admin could choose to turn on, whereas now some admins choose to just ban certain types of guns altogether. |
Actually, my biggest prob is serve's that make no mention of any mods and such, and i have to take the time to load and find out.
Not that loading takes all that long, but I don't really want to be wasting the time anyway, yknow? |
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