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-   -   Throwable Mortars for AA (alliedassault.us/showthread.php?t=30119)

1944 09-12-2003 02:53 PM

Throwable Mortars for AA
 
After playing the BT demo, I realized that there are still some things left untouched in the AA modding scene. After brainstorming for awhile, I decided to make some throwable mortar rounds for Allied Assault. I am currently using a temp model/skin just to show you how it works. The mortar round acts exactly like the ones that are launched from tubes in SH, including explosion upon impact. I am currently tweaking things here and there for a final product.

Check the screenshots below. Enjoy.

[img]http://www.stripesclan.com/images/mpowell1944/mortar_1.jpg[/img]

[img]http://www.stripesclan.com/images/mpowell1944/mortar_2.jpg[/img]

Zoner 09-12-2003 03:09 PM

That's pretty cool, man!

Littletoy 09-12-2003 03:12 PM

Hehe Cool biggrin:

1944 09-12-2003 03:28 PM

I'm going to remove the smoke trail, as that is for the tube-fed rounds that SH uses. Other than that, this should be done. The SH version is next on the list.

9mm BeRetTa 09-12-2003 03:35 PM

wow, looks good.

1944 09-12-2003 07:29 PM

Ok, the SH version is now completed. I will be tweaking the AA version alittle bit more. Both versions should be ready for public beta testing by the end of the weekend.

Check the SH screenshots below. Enjoy.

[img]http://www.stripesclan.com/images/mpowell1944/mortar_sh_1.jpg[/img]

[img]http://www.stripesclan.com/images/mpowell1944/mortar_sh_2.jpg[/img]

HeySteve! 09-12-2003 09:16 PM

1944 saves the day.

anoXia 09-12-2003 09:32 PM

Nice job!

imported_Grim_Reaper 09-12-2003 09:44 PM

kool

Littletoy 09-13-2003 03:00 AM

Maybe you should let him pick the thinner side of the round, in real life you'll trow harder biggrin:

DaLipton 09-13-2003 03:20 AM

good work

HeadUp 09-13-2003 03:34 AM

outstanding idea 1944
its like the morter rounds they used in spr

im gonna go with littletoy on this one-- is it possible to move the round up the hand and use the grenade anims?

Littletoy 09-13-2003 04:12 AM

Why the nade anims, i guess it's only possible to do it with da StielHandgranate anims or something:)

Doc Hayward 09-13-2003 04:20 AM

1944, whyen you throw is, just before it goes in the air do you tap the end of it and throw?

Littletoy 09-13-2003 05:07 AM

Quote:

Originally Posted by hayward
1944, whyen you throw is, just before it goes in the air do you tap the end of it and throw?

That would need helluva anims happy:


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