![]() |
the answer: play in windowed mode.
a little background. i have a t-bird 900mhz cpu, 369mb ram, and a brand new 64mb GF3 (slightly overclocked). i play in: 800x600 res 16bit color 16bit textures low curve detail low effects detail low terrain detail no shadows medium model detail static decals off real dynamic lighting off full entity lighting off volumetric smoke off i get 60 FPS when alone, strolling along enjoying the scenery. however, everytime i enter a firefight and/or shoot my gun, they drop considerable. the lowest i've gotten was 12FPS, and the average in a one-on-one shootout is 20FPS. naturally, this makes things difficult (and is very, very, very ridiculous considering my computer's specs). so i was playing a game on ramagen when, on accident, i hit alt+enter (toggles windowed mode). curious, i played for a minute. to my surprise, my FPS never dropped below 30. my ping never jumped, and there was no typical hiccups when in firefights. it even looked better than full screen mode, with jaggies less noticable and the entirely annoying minor-texture-tearing gone. something definetely isn't right with MoH. it runs smooth as silk for some with lesser machines, and crappy as hell for others. odd, to say the least. |
Puting everything to low realy makes game look ugly does it??
|
Well now that you're in windowed mode try upping the settings alittle.
Also this game shoulden't run that badly on your PC. You might want to check to see if all your drivers are up to date. |
get the latest detonator drivers the 27.42 beta worked great for me.
|
yes, thank you, i hadn't thought of that.
|
what are detonator drivers?
|
Where do you find the FPS in the game?
------------------ I came into this world with nothing and I still have most of it left. |
In console, type "fps 1"
|
Interesting. When F1 2001 came out (another EA game) it had MAJOR issues. One thing that was discovered was that it ran better in windowed mode. This was fixed in a patch. Maybe MOHAA has the same bug that causes fullscreen to somehow run slower (when it shouldn't). I'm gonna try that. BTW, I have almost the same computer as you (Athlon 900, 512M Ram, Geforce2 MX400 64m) and I run at 1023x768 with most things turned up, just curves on low and no shadows. I get 40-80fps depending, but in massive shootouts on crowded servers it can drop down to 10fps at times.
|
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by zxcvnm:
what are detonator drivers?<HR></BLOCKQUOTE> Those are reference drivers released by Nvidia. Most OEMs then tweak the reference drivers for there specific cards. Personally I prefer reference drivers directly from the manufacturer. These are for gforce 3 and 4 ------------------ Not so Rude, RudeDog http://www.landi.net/rd.jpg |
here is my crappy sys specs and ill tell u right now i run everything medium and higher except the curves and i get 60+ fps
1 gig amd duron(yuk) 256 megs pc133 16 bit pci sb win 95 64 meg geforce 2 mx 400(not latest drivers newest ones are truly unstable) the point of this is mohaa was built on the quake arena engine and that engine was meant for low end comp so alot of peoples probs are not system specs its how they are running them make sure when u have loads of slowdown all uneccesary proggies are closed u didnt mess with ur virtual ram or virtual mem let ur cpu handle that and a good piece of advice get away from pci video cards also not always the newest drivers are good for a game i remember in the days of df2 when the newest video drivers for a nividia card crashed into blue screen with df2 so dont be afraid to expierement but if u dont know what it is research it ------------------ Why is Jesus the almighty father? Was I forgotten? The son of Christ! |
Hm...Well..!
my spec: AMD 700MHZ [DURON] 256 DDR RAM GF 2 PROGTS 64 MEG(ddr) my fps is pretty steddy at 75+... but.! it can make a big diferense in whitch map i am playing.! ------------------ http://w1.250.telia.com/~u25000015/images/sera_sig.jpg |
MOHAA engine meant for low-end PC's? I think not!
I have a P2 400, 144 RAM, 16MB Voodoo 3 3000 and I get no more than 30 FPS. If I'm fighting ONE PERSON I go down to 5. My settings are all on their lowest except resolution (640x480). Engine for low-end PC's my ass http://www.alliedassault.com/ubb/tongue.gif ------------------ "Please don't steal; the government hates competition." |
Well again here are my system specs.
Pentium 3 850 megahertz 128 megabytes of ram 32 megabytes of Intel 82810E video card. I run the textures on medium and turn everything up high with a resolution of 800x600. Still the damn game suffers a bit not much though. It really suffers alot in the last level in the snow. It seems everytime there is something happening in the background in the level be it be the swaying of trees or something it it messes up with the framerate. This does not happen to return to wolfenstein though. I turn everything high and the framerate is excellent. I still dont get it why this happens if both games are built around the quake 3 engine. |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by Charlie Martel:
MOHAA engine meant for low-end PC's? I think not! I have a P2 400, 144 RAM, 16MB Voodoo 3 3000 and I get no more than 30 FPS. If I'm fighting ONE PERSON I go down to 5. My settings are all on their lowest except resolution (640x480). Engine for low-end PC's my ass http://www.alliedassault.com/ubb/tongue.gif <HR></BLOCKQUOTE> When your computer is two generations old processor wise, AND is about 1/5 to 1/6th the 'speed' of the top of the line processor, it is TIME TO UPGRADE. |
All times are GMT -6. The time now is 05:47 AM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.