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-   -   Share Your Views/Insights to the MP Demo... (alliedassault.us/showthread.php?t=1375)

Popov- 12-14-2001 12:22 AM

hmm where to start.

i gotta say i'n gonna be the first to not sing its praises. How can u cal that a masterpiece? the weapon models look dissgraceful, a rifle that was extrmemly accurate is rubbish in the game, its DM :/

that map lol, u could import that into any other fps, and you could use it, bar the mg42. Sounds, on the whole are nice, i like the garrands ping, but wtf have u done to the thompson? omg pop pop pop pop :/ that does sound bad. plus i don't like the recoil, and the way its been put into the game.

Oh well, i'll go and download dod, i heard that thats meant to be quite good, better than this any how http://www.alliedassault.com/ubb/smile.gif

Popov

Wolfshook 12-14-2001 12:32 AM

A limited demo of a game that is still in dev, is not really something to totally base your opinion of a game on.

You'd be surprised at how much can be improved upon, in a month.

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34th SS-Freiwilligen-Grenadier-Division Landstorm Nederland

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FuBaR 12-14-2001 02:06 AM

Well i quite liked it...

However...

The accuracy isn't very good...

You can be crouching and still not have very good aim... Also SMG's seemed to own everything compared to the Garand which doesnt see too much action...

I didn't even get to use the mg-42 as you will always get killed from behind or something...

I hope they release a TEAMPLAY MP DEMO or someshit b4 release as many people are now tired of DM and are into Teamplay...

Later...

BallisticWookie 12-14-2001 02:44 AM

Beautiful, I loved every minute of playing by myself http://www.alliedassault.com/ubb/wink.gif

THe models, weapons, sounds, EVERYTHING, controls aeven are how I would have envisioned it to be. This is purely stunning and I love 2015 for this masterpiece.

My only gripe is that there is no prone position, that HAS to be in the final product.

EDIT: NOW I have to reregister and get my sig going again http://www.alliedassault.com/ubb/smile.gif

Badscript, whats the deal with this, do I just have to reregister using BallisticWookie as my name and I'll get a new password and everything ??

[This message has been edited by BallisticWookie (edited December 14, 2001).]

BadScript 12-14-2001 03:08 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by BallisticWookie:
Badscript, whats the deal with this, do I just have to reregister using BallisticWookie as my name and I'll get a new password and everything ??

<HR></BLOCKQUOTE>

No, just click on this link http://www.alliedassault.com/cgi-bin...=30&LastLogin=

and go to signature.


motto 12-14-2001 03:46 AM

Great game BUT, I can't understand how u guys are not bothered by the slowness of the mouse, even on the full setting and the slow pace at which u run. That's my 2 gripes and if these are not sorted, I think the game will be a pain in the arse to play!

CandyStraw 12-14-2001 05:28 AM

I think they've picked thee wrong map. I mean this map doesn't resemble anything world war II...

Also weapons r a lil unbalanced...

Phosphoric 12-14-2001 05:53 AM

I hate crapsy! that's all I am going to say, what about an in-game broswer like UT?

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BallisticWookie 12-14-2001 06:34 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by CandyStraw:
I think they've picked thee wrong map. I mean this map doesn't resemble anything world war II...

Also weapons r a lil unbalanced...
<HR></BLOCKQUOTE>


Reminds me of a bombed out apartment complex in Kosovo....dont ask....hehe

It's great too see the old guys back http://www.alliedassault.com/ubb/smile.gif Welcome back you old farts http://www.alliedassault.com/ubb/smile.gif


EDIT: I actually have no problem with the mouse speed or the running speed, I think the movement and speed is very realistic, certainly takes some getting used to and I like it.

[This message has been edited by BallisticWookie (edited December 14, 2001).]

JezusChr7st 12-15-2001 08:23 AM

damn.. i loved it

from the way the soldiers walk... have you ever felt that kind of ... "soldiers reality" in the player movement? it just SEEMS like a soldier walking... right down to the kar... which is uusally one shot kills mind you..... and yeah the garand... usually takes about 3 bullets.... but the point is now its not like DOD garand... where everyone has one and everyone gets 30000 kills..... i found it a perfect balance....

http://www.alliedassault.com/ubb/smile.gif
godamn all i was missing was some background effects in the map... but Skrag or someone i forget his name... from 2015 said that this was one of the SMALLER mulitplayer maps... most twice as big... and that they will all have sounds and such

NO BADMOUTHING.

http://www.alliedassault.com/ubb/smile.gif

oh, and the voices and commands??? come on.... what other games have pure german commands and taunts... not even RTCW *spits on rtcw*

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----Savour Since 1982----

Bean 12-15-2001 09:04 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by JezusChr7st:

oh, and the voices and commands??? come on.... what other games have pure german commands and taunts... not even RTCW *spits on rtcw*

<HR></BLOCKQUOTE>

I thought the voice commands were good, but they sound like he is calm and like there isnt even guns being fired at him. i like in dod when the guy yells out something and its actually loud. That and the sucky map are my only complaints. The game is going to be so awsome



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"Does it really smell like cookies. Ohhhhh, she farted and it went down my throat." Guy from Family Guy
http://www.tr1gun.homestead.com/files/bean.jpg


There may be what tortures you.
There may be what reduces you to silence.
There may be what fails to satisfy you.
There may be what irritates you.
There may be what grieves you.
But man has to train himself by enduring these things.
http://www.mohaa.homestead.com/files/bean.jpg

motto 12-17-2001 01:29 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by BallisticWookie:

Reminds me of a bombed out apartment complex in Kosovo....dont ask....hehe

It's great too see the old guys back http://www.alliedassault.com/ubb/smile.gif Welcome back you old farts http://www.alliedassault.com/ubb/smile.gif


EDIT: I actually have no problem with the mouse speed or the running speed, I think the movement and speed is very realistic, certainly takes some getting used to and I like it.

[This message has been edited by BallisticWookie (edited December 14, 2001).]
<HR></BLOCKQUOTE>


NO WAY! How the hell is the running realistic? You must be a hell of a slow runner! If u were running across the court yard to avoid a hail of bullets, u wouldn't run that slow! Look at it compared to most other fp shooters, they all run at decent speeds and have a good mouse speed, so u can turn around fast, no no, they need to work on this! Also, don't know about u but most demos I've played don't change that much before being released -- bad news for this game.

[This message has been edited by motto (edited December 17, 2001).]

BallisticWookie 12-17-2001 03:41 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by motto:

NO WAY! How the hell is the running realistic? You must be a hell of a slow runner! If u were running across the court yard to avoid a hail of bullets, u wouldn't run that slow! Look at it compared to most other fp shooters, they all run at decent speeds and have a good mouse speed, so u can turn around fast, no no, they need to work on this! Also, don't know about u but most demos I've played don't change that much before being released -- bad news for this game.

[This message has been edited by motto (edited December 17, 2001).]
<HR></BLOCKQUOTE>

Running speeds in other games might suit other games, the running speed in this IS realistic. You dont sprint everywhere buddy, that gets you tired REAL quick. A fast jog is what this is and I like it. If you want fast paced action go play Quake 3. Obviously realism doesnt suit you very much.

For your information I used to be a sprinter at school for athletics (almost 6 years ago) so I know a thing or 2 about running. The pace your wishing for WOULD be unrealistic.

Popov, I would really love to see you do any better in modelling the weapons. Please be my guest. The weapon sounds are from the actual guns, so I dont know what your complaining about. If you wanna be a DoD fanboy then go on, be one, if all your gonna do is dis this game before its even released, save your breath and dont bother coming here. Simple as that.



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Stylin Trix 12-17-2001 07:26 AM

K i think everything about thedemo is perfect, if u didnt notice u can play team and round based matches, but also i think the weapons are leveled the mouser takes usually one shot from what ive notced and very accurate, the smgs dont own anyone they are incredibly inaccurate, u have to use burst fire and u cant see what yur shootin whih makes it even worse, so fubar im not quite sure what u mean by unbalanced?? peace

Kraut Killer 12-17-2001 11:11 PM

To everyone bitching about running speed. You try sprinting around a bombed out apartment building wearing 70+ pounds of equipment. Hell... I have trouble keeping a decent speed wearing a thirty pound bookbag.
So the running speed suits this realistic game perfectly. Because it's... *GASP* realistic.

[This message has been edited by Kraut Killer (edited December 18, 2001).]

killaman 12-17-2001 11:44 PM

Goods:
1)Great sound
2)Good looking modles
3)Good animation
4)Good sniper mode.

Bad:
1) I have to jump in order to get on a plank that is 1 inch high. Very lame.

2)The grenade and Rocket explosion radius seem to be random. There is definitly something wrong with them. I can stand next to a grenade and not even get hurt, but if I'm across the room I'll get killed. I've even been killed when I was in an adjacent room, not even near the wall. I've shot the rocket at a guy on the balcony. The shell exploded right next to his feet. He dropped to 4 health, he should have been killed.

3) LAG, LAG LAG LAG. The worst lag I've ever seen. Some people here have not experinced any lag problems. Thats great. But I know I have great amounts of lag. All of my friends that have tried it also feel the same.

4) I have DSL and I can only host between 4-6 people. After 10 minutes of play their ping jumps from 80 to 999. Then they drop or quit the game. The netcode is screwed up.

5) I hate this map and the fact that its DM. Sure some people have cracked it and we can play Teamplay now. But who was the idiot that made that decission to release DM. A great thanks goes out to those who figured out how to make the Teamplay work.

6) Running speed is ok But I think it should be sprint speed not Jog speed. i think you should be able to sprint, but have a stamina bar so you can sprit for a little while before you have to stop to rest.

7) It takes 4 shots to the body to kill someone. I think it should be 2. Also one shot to the head by any gun should be a kill. I've sneaked up no snipers and fully unloaded 20 shots, of course probably only 2-3 bullets hit because of the recoil. But then the sniper turn around kills me with one shot to the body. Thats just wrong.

I expected MOH to be an immersive, realistic game Private Ryan type game, both as a single player and as MP.

Over all I am disapointed.

-FrightM@re- 12-18-2001 12:05 AM

If you wanted a realistic SPR MP game you would live about maybe 30 seconds after you hit the beach if you are lucky.

The player speed is perfect because:

Trying to shoot a moving target and hitting them is not realistic and I'm glad to see 2015 made it so that if your shooting at say a guy running and you have a SMG theres no way in hell you can go fully auto and kill him if hes running, your shots go all over and you cant move your aim much while firing which is pretty accurate.

I also wanted to ask about the hitboxes, can anyone tell me what they are, relevant to damage, say 1 shot to the head will kill vs 3 shots to the body, anyone got that kind of info?

The lag is defianitly retarted, I move outta 1 room and all of a sudden I'm like back 3 rooms away from where I just was, I hate that, but I'm not sure what to do about it or if it is just server problems. Maybe is just my gay ass Comcast Cable modem , I wouldnt doubt that.

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Laterz Fellas

http://members.home.net/fright.mare/warsig.jpg

Coriolis 12-18-2001 12:17 AM

The collision bug that makes you jump to get over that plank has been fixed for the final game. Unfortunately, that did not get fixed in time for the demo.

killaman 12-18-2001 03:59 AM

I take it that you are a 2015 staff? If so could you also inform us about the lag and the explosion radius/model of rockets and gernades?
I am sure we would all benifit from it.

Thank you for participating in this forum and for aleaviating some of our concerns.

P.S. can you fix the bounce of the grenade please. It bounces like a ball.

Thanks.


[This message has been edited by killaman (edited December 18, 2001).]

realmccvdj 12-18-2001 06:21 AM

K i'll cover a few things.

On the positive side the sounds are great. I find myself playing as an allied sniper just for the awesome sound of the rifle.

The engine is pretty stable and shows some promise BUT I must say it was not utilized at in any way by having good textures and good lighting. I'm sorry, but its some bland stuff. If there were decent textures and lighting then it would look %100 better.

As for the blast radius problem that was pretty troublesome.

And now for my main point: THE BAD NET CODE
please please fix it in the final version. It is bringing down the whole fun of the game. It is not just me, talking to a lot of people around gamespy it is apparent that there is something wrong. It takes away from everything. Also please have an in game match-making service for internet play, no-one likes having to use gamespy, especially when the game cant be minimized so you have to quit to join a game.

As a final note I believe a demo should not be released if it has as many problems as this has. It only raises doubts about the final product. I personally am not going to buy this product until I see a demo update that addresses the issues raised in this forum so far.

P.S. The running speeds are just right. It feels like you are an half-exhausted soldier wearing 50 pounds of equiptment. Which IS realistic. And the weapons are realistic (Take a bullet in the stomach and feel if you like sprinting around).

BuD 12-18-2001 07:29 AM

Man, I so loved this demo. I am so sick of 100 % fast paced q3 engined games. This is a breath of fresh air. This game has my $$. I have been havign such a blast with this demo that if there are any quirks I am yet to notice it. I see some ppl complaing about lag ? I have not experienced this yet even with a 20 player game. For me game is a shitload of fun adn thats that, I am so hanging for the finla for single play to http://www.alliedassault.com/ubb/smile.gif

m0neY_EQ 12-18-2001 09:28 AM

I enjoyed the game i agree with a earlier post and wish they put prone in the game but i see why they dont snipers dont need it to be accurate( or any other gun) they can almost run /strafe and shoot with accuracy. The other thing i didnt like was the bazooka namely someone can be pointblank shoot you with it and they be unharmed i really didnt like that at all ( if i died they should die too it was a point blank shoot). Other than that i like this game.

-FrightM@re- 12-18-2001 10:18 AM

sorry double post and its too long already whoops!

[This message has been edited by -FrightM@re- (edited December 18, 2001).]

-FrightM@re- 12-18-2001 10:22 AM

I want to adress a few issues touched on here and bring up a few myself, I play Day of Defeat the Half-Life WW2 mod, that is my reference for the most part, and what I want is something better and this just might be it!

It takes a few games to get the feel for MOH:AA if you played it only 5 times and still dont like it, play it 15 times in a row and you will get better and see why some things are the way they are, first one is player speed, this is a very important topic, you need a jog not a full out run to play this game, or else it would turn into a Q3 style game will fools using the RL everywhere, this needs style and grace and concentration and most of all stradegy, the player speed is perfect IMO, however the way he "bounce walks" makes it seem laggy or something at first before you get used to it, and the player seems to get stuck on corners and things alot.

The weapons I think could use tweaking, I think the garand need to be better, its a rifle, 1 shot in the chest or head and you sould die, 2 shots in the leg and you should die, it takes more skill then the sniper rifle at long ranges because theres no scope but should do more damage then currently.

The scoring needs to reflect good gameplay stradegy, if you are a grenade launcher and the only way you get kills is by killing yourself in the process you should not be awarded a 1 - 1, kill - death ratio, I think a 0 - -1 ratio is better because it means you know what you are doing, the grenade launcher is too powerful yet making it less powerful is unrealistic, maybe a 2 sec more reload would be better, or maybe on another map it would be more proctical I just dont like it much in this map.

I think little extras go a long way in replayability and making a lasting impression on the FPS MP community as a whole, DoD has those extras adn it is why it is still the most played WW2 MP game out there. I think MOH:AA needs to incoroprate the same kinds of extras or make a few new ones, such as:

1) Proning, this really is a necessity, especially after playing DoD and seeing how important and fun it makes a game, this could add to weapon accuracy as well, increase it when prone. Prone = on the floor in a crawling/sniping position for those that dont know.

2) Bleeding, the health kits I think are good, but maybe instead there could be a way you could bleed and lose health over time and have to bandage yourself and keep going, this is also in DoD and makes for interesting situations, like "Damn Im shot should I go for the flag and see if I make it before I bleed out or bandage up and wait for a better oppertunity, but then it might be too late!" see the potential.

3) Medics? They are hated, they are loved, I think if anyone could pull off a well rounded medic MOH:AA could but this dosent seem like it will happen.

4) Anything else! Make something up 2015 Make some cool extras that will keep ppl coming back for more!

Also this community seems really great and positive and there are already a few Mods like the blood patch that I love, great work guys you rock, keep it up. I am a skinner for DoD skins and I think I might just give MOH:AA a crack I think you guys would like what I have to offer!



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Laterz Fellas

http://members.home.net/fright.mare/warsig.jpg

geRV 12-18-2001 10:30 AM

Frightmare you should post that in board of developers as well so it will get some 2015 attention.

-FrightM@re- 12-18-2001 10:55 AM

ok http://www.alliedassault.com/ubb/smile.gif

FuBarGrn 12-19-2001 04:57 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Frost:
I think some of you are being a bit too critical here. Its just a quick multiplayer demo of unfinished code. I wouldnt be too quick to judge the singleplayer game just yet. Also the lag Ive run into is ppl trying to run servers on connections that shouldnt be hosting games. The couple of real servers Ive been on have worked pretty damn good. Ive got cable and I damn sure dont expect to host anything, and I even have a decent upload speed. So just be weary of servers with cable IP's.

As for me I was blown away by how good it sounded,looked, and played. I was really into DOD for a while, but sadly have not played it much lately as its stuck being a HL mod, and HL is full of too many cheaters. So now DOD is too full of the leetdoods and cheaters for me.

This is looking to be something very fun, both single and multiplayer.

<HR></BLOCKQUOTE>

well I run a small 4 man sniper game and I have a cable modem...everyone gets decent pings and there is rarely any lag...I dunno what everyone is bitching about "don't host if you have a cable/dsl/whatever" I can do it...........

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Praise the Medics...and pass the ammunition

n0_ph34r 12-19-2001 05:02 AM

i loved it, i never got bored of it, all the mods and stuff, i cant wait till the full release and the version for my xbox.

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I got fast connection email meh if ya want a fast TDM or RBTDM. bill_fnp90@hotmail.com

motto 12-19-2001 08:35 AM

[QUOTE]Originally posted by BallisticWookie:
[B] Running speeds in other games might suit other games, the running speed in this IS realistic. You dont sprint everywhere buddy, that gets you tired REAL quick. A fast jog is what this is and I like it. If you want fast paced action go play Quake 3. Obviously realism doesnt suit you very much.

For your information I used to be a sprinter at school for athletics (almost 6 years ago) so I know a thing or 2 about running. The pace your wishing for WOULD be unrealistic.


What a load of shit! Being a sprinter has nothing to do with it. That pace is a quick walk NOT a jog! And if you wanted to run in open areas where can be shot at (the court yard) you ain't gonna jog there! Or mabe you've ran in ww2 as well? P.S this is a GAME not real life. Simulations can only go so far before they become unplayable and boring, and by the way I prefer realistic games to the likes of quake etc.


FuBarGrn 12-19-2001 08:41 AM

I am an avid player of RTCW AND MOH:AA.
I am NOT going to start comparing the two,there is great things and crappy things about both and it is pointless to compare two COMPLETELY different games.
My pet peev aout MOH:AA is this.....where are the darn command-line strings??? I LOVE hosting small,sniper only games but some butthead has to come in and grab a machine gun and start messing up my game....How do you kick them of your server?I tried pressing the ~(tilde) key to bring up the Command console so that I can enter a string that would kick him out....but everything I typed there just showed up as chat text....(!?)What Am I doing wrong??Where can i find the right sommand string to kick people off of my server???
.............uh...........oh,yeah MOH:AA ROX,great job 2015....!!!!

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Praise the Medics...and pass the ammunition

Guns 12-19-2001 09:09 AM

Sweet! The whole experience. Weapon models, sounds, movement, balance, everything has had a lot of attention paid to it. You can tell these guys have something here and will probably only get better before the game ships. Can't wait for the final game. And to those dising the netcode, don't you guys realize that the majarity of the servers are the average jo blow hosting over a cable modem? They aren't even dedicated servers for cripes sake! Think about it. Hats off to 2015!

killaman 12-19-2001 10:26 AM

Guns, I host plenty of other games with my DSL and they run fine. This game however totaly lags and drops my friends after 10 min.

Well last night I played for like an hour and AGAIN got totaly pissed off about the problems I mentioned before. So I uninstalled my damn Demo and will not be playing it untill a new patch or demo is released. This game is off my list of must haves until it proves itself worthy of my $50. I already wasted $40 on RTCW (piece of shit). So 2015 I nor my friends will be buying this game untill we see proof of repairs in the form of a second Demo or patch.

Frost 12-19-2001 10:43 AM

I think some of you are being a bit too critical here. Its just a quick multiplayer demo of unfinished code. I wouldnt be too quick to judge the singleplayer game just yet. Also the lag Ive run into is ppl trying to run servers on connections that shouldnt be hosting games. The couple of real servers Ive been on have worked pretty damn good. Ive got cable and I damn sure dont expect to host anything, and I even have a decent upload speed. So just be weary of servers with cable IP's.

As for me I was blown away by how good it sounded,looked, and played. I was really into DOD for a while, but sadly have not played it much lately as its stuck being a HL mod, and HL is full of too many cheaters. So now DOD is too full of the leetdoods and cheaters for me.

This is looking to be something very fun, both single and multiplayer.

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-Frost


[This message has been edited by Frost (edited December 19, 2001).]

AlphaLeader 12-19-2001 11:11 PM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by motto:
[B][QUOTE]Originally posted by BallisticWookie:
Running speeds in other games might suit other games, the running speed in this IS realistic. You dont sprint everywhere buddy, that gets you tired REAL quick. A fast jog is what this is and I like it. If you want fast paced action go play Quake 3. Obviously realism doesnt suit you very much.

For your information I used to be a sprinter at school for athletics (almost 6 years ago) so I know a thing or 2 about running. The pace your wishing for WOULD be unrealistic.


What a load of shit! Being a sprinter has nothing to do with it. That pace is a quick walk NOT a jog! And if you wanted to run in open areas where can be shot at (the court yard) you ain't gonna jog there! Or mabe you've ran in ww2 as well? P.S this is a GAME not real life. Simulations can only go so far before they become unplayable and boring, and by the way I prefer realistic games to the likes of quake etc.

<HR></BLOCKQUOTE>


IF its fucking game why are you saying a bunch of comlaining shit about it? HUH?! Answer that big boy. If you cant go fuck yourself.

AlphaLeader 12-19-2001 11:12 PM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by motto:
[B][QUOTE]Originally posted by BallisticWookie:
Running speeds in other games might suit other games, the running speed in this IS realistic. You dont sprint everywhere buddy, that gets you tired REAL quick. A fast jog is what this is and I like it. If you want fast paced action go play Quake 3. Obviously realism doesnt suit you very much.

For your information I used to be a sprinter at school for athletics (almost 6 years ago) so I know a thing or 2 about running. The pace your wishing for WOULD be unrealistic.


What a load of shit! Being a sprinter has nothing to do with it. That pace is a quick walk NOT a jog! And if you wanted to run in open areas where can be shot at (the court yard) you ain't gonna jog there! Or mabe you've ran in ww2 as well? P.S this is a GAME not real life. Simulations can only go so far before they become unplayable and boring, and by the way I prefer realistic games to the likes of quake etc.

<HR></BLOCKQUOTE>


IF its fucking game why are you saying a bunch of comlaining shit about it? HUH?! Answer that big boy. If you cant shut up.

(Changed the words but not in time) (Kind of thought some forum leader would get mad)

[This message has been edited by AlphaLeader (edited December 20, 2001).]

AlphaLeader 12-19-2001 11:17 PM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by killaman:
Guns, I host plenty of other games with my DSL and they run fine. This game however totaly lags and drops my friends after 10 min.

Well last night I played for like an hour and AGAIN got totaly pissed off about the problems I mentioned before. So I uninstalled my damn Demo and will not be playing it untill a new patch or demo is released. This game is off my list of must haves until it proves itself worthy of my $50. I already wasted $40 on RTCW (piece of shit). So 2015 I nor my friends will be buying this game untill we see proof of repairs in the form of a second Demo or patch.
<HR></BLOCKQUOTE>

By saying RTCW sucks you are pretty much making people not want to get it. And if they might got it they might think its a great game. And your ass has to come in the forum and start telling people what you think about the game and you have different tastes than them. That is truely discouraging some people including me.


Agua 12-19-2001 11:55 PM

The damage model is very disappointing. It is highly unrealistic. There are no effects to the player for injuries, whatsoever. I can jump off a 4 story buliding, hit the ground a running, and keep firing. Bazookas/Panzerschrkes should cause concussions to anyone in the same room in which they are fired. People standing behind this weapons when fired should suffer incapaciting injuries. It is an arcade damage model, and I'm very disappointed.

Good side - Graphics not bad at all, sounds are top notch.

AlphaLeader 12-20-2001 10:57 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by motto:
Great game BUT, I can't understand how u guys are not bothered by the slowness of the mouse, even on the full setting and the slow pace at which u run. That's my 2 gripes and if these are not sorted, I think the game will be a pain in the arse to play!<HR></BLOCKQUOTE>

Why dont you try changeing the settings manually or try your changeing your WINDOWS setting. DUMBY!



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