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Why does spearhead multi get such a bum rap?
I really don't know why people love moh so much while spearhead gets talked about like a disowned child. Spearhead bring some nice additions into the game whilst making older weapons a lot better.
Pistols are now lethal and can actually be relied on in tight spots, in moh pistols were a last resort to say the last as you had more chance beating someone to death with it than actually killing them with rounds. Submachineguns are now deserving of the name, you can get some pretty decent kills racked up with them now as they seemingly don't lose their accuracey after 2 feet unlike in moh. The smg's are now a match for the mg's at around medium range. Cooking grenades is a godsend especially if you're being chased by 1 or more enemies. Also brings some new tactics into play. People seem to complain about the movement speed, imo the original moh movement speed was always far too slow anyway. Play moh and what do you see? you see a guy with a rifle,a few nades and a pistol moving around the map like some kind of 90 year old amputee with arthritis. I don't see any gear pack on his back so why the hells he moving so slow to begin with? At least now you can move about the map with relative speed instead of taking almost 5 minutes to hobble 30 feet and back. Possibly a sprint button would have been a better idea but the movement was always comperable to a tortoise anyway. Sure it has its bugs but most likely these will be eradicated in the forthcoming spearhead patch (hopefully). Im more or less playing it exclusively now since the better weapons and movement speed make for a more solid gameplay experiance. I don't have to worry as mcuh about tottering around the map and being sniper fodder because now i know only the good snipers will hit me since im moving a bit faster anyway. |
Feel free to stop by AAN.
And yes I agree, people conplain too much. |
i uninstalled mine so i dont have to complain about it anymore. but for a short reply, the player movements are fucked, the lack of any objective maps is fucked, and the idea to remove 2015 as developers is fucked.
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here we go again
wanna know why i complain? the pistols may be lethal which is good, but revolvers have better accuracy than smgs i can open a door while reloading a stg with 2 hands, but i can't open a door while cooking a grenade with 1 it's more of a disorganized madness than mohaa you seemingly don't have to lead your target at all anymore the goddamn voices the g43 is a load of crap and no server admins seem to want the kar back because those ol ruskees would be the only ones with a semi auto rifle. well good for them, IT SUCKS! rockets are even more n00bified than mohaa. sure you can't use them while running like mohaa but they do an insane amount of splash damage. how many new guys do you see running while shooting in the first place? the range on the FIXED mortars is less than the damn rifle grenades it's made by ea |
I duuno about the greande and door thing, im almost sure i opened a door while cooking a grenade last night.
I wouldn't say pistols have better accuracey than smg's. Maybe if its fired in a slow rate yes becuse an smg would normally be fired in burst, if you fire in bursts the first round is gonna be accurate while the rest are gonna be off seeing as the recoil of the first round would take it off target a bit. Pistols dont have as much recoil due to the fact theyre not automatics so it makes sense theyre more accurate in some ways. I stil have to lead targets a bit while sniping. Rifles sem to be a bit more forgiving. I agree with the mortars though, but if they did have a massive range then spawns could literally be raped by continued mortar fire since theres no limit on their ammo. |
Edit: hmm ya can;t open a door cooking a nade off :(
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Gerard,
You also forgot to mention that the skins got a nice upgrade with Spearhead! Another big gripe about MOHAA was also resolved: The inclusion of additional allied players/skins not just Manon and Major Grillo! B4M biggrin: |
every game/expansion has its flaws. deal with them or dont play the game. simple.
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I'm not against the gameplay, I love the weapons, but certian things like:
1) Cheats so open 2) Glitches galore 3) Bad sounds 4) No exciting maps Really disappoint me. |
I love playing SH online. It's not perfect, but what in this world besides beer and Brooke Burke IS perfect?
Likes: 1) Plays smoother than AA did for me...not sure why. 2) Some nice new maps (Malta, Gewitter, Bahnof) 3) That gewhr, erm, gehwr, umm..that nade-rifle! That rawks! Dislikes: 1) Sound probs with the Lee Enfield and Moisin Nagant 2) Butt Sliding Zone |
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That Gewehrgrenate rifle is very cool. Too bad that and Malta didn't appear in the full game until the patch. After I got the full version I found myself playing the demo again because I dig that rifle and the Malta map. No worry now since it's in the full game! BTW. Did you folks see this thread about the upcoming patch: [url:5d644]http://www.alliedassault.com/phpBB2/viewtopic.php?t=153373[/url:5d644] biggrin: |
[quote="Bleed_4_Me":be0f5]BTW. Did you folks see this thread about the upcoming patch:
[url:be0f5]http://www.alliedassault.com/phpBB2/viewtopic.php?t=153373[/url:be0f5] biggrin:[/quote:be0f5] Let's just hope they can stick to their word. This would greatly improve my feel towards SH if they can keep patches pumping every month/2 months or so. |
:rolleyes:
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Re: :rolleyes:
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Hell Ya man I love SH, I know it has got it's problems, but I think the additional maps, skins and weapons are great. I play it almost exclusively too. I still play AA once or twice a week, but Im sick of stock maps and most people don't DL custom maps (At least the people that don't know about this site). Anyways, hopefully with a new patch the game will get even better.
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Strik0r, most of the stuff you say is valid, but when you say that revolvers are more accurate than SMGs, why is that a problem? That's how it is in real life.
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it was a play on how BS accurate the smgs are in spearhead. i've popped people left and right at long range with the nagant revolver before and it's dumb. but that's not very surprising for EA.
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what the hell is with the butt-slide in spearhead? oOo:
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I believe it's a bug with the "JEEZUS, I just got shot" animation that EA incorporated into SH.
When you get shot, the model should react...just not with an animation like you just stepped on a Slip n' Slide. Zone |
The biggest problem is that Spearhead was supposed to be an expansion, not a mod. There was no reason to put in new physics and retarded glitchy animations.
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spearhead sux my balls, it runs too laggy, but thats prob because my graphic card is a peice of crap..:)
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Anyways if you want to check out the Server SH (18 person) heres the IP: pray.demonination.com |
Re: Why does spearhead multi get such a bum rap?
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I have a GF1 and on moh it ran at about 30fps...
Now on SH, it runs at about 60fps... so they've done something for it to run so quickly.. and the TOW maps are fine for me, no probs there. |
Re: Why does spearhead multi get such a bum rap?
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o, and I realise what cooking a grenade is now (duh..) |
Anyone that complains about MOHAA's original run spead (which is now the Spearhead default run speed BTW) is a noob..
You have no idea what makes this game popular if think the run speed is to slow. You really need to go play Quake3 and Unreal if that's your problem. |
[quote="Mr_nStuff":d92d5]Anyone that complains about MOHAA's original run spead (which is now the Spearhead default run speed BTW) is a noob..
You have no idea what makes this game popular if think the run speed is to slow. You really need to go play Quake3 and Unreal if that's your problem.[/quote:d92d5] Thats BS. I am so tired of people saying a game is popular solely for the reasons they like it and I hate the standard response of go play Q3 or UT if you dont like it. I loved MOH from the first time I played it, but the drag ass speed has always been a peeve. MOH would be really cool at a faster speed if the net code didnt suck so bad. It isnt the speed that sucks, its the lack of skill in the development and the jerkiness that come with it. UT and Q3 are much smoother at faster speeds than MOH is at regular speed. why? People play certain games because the game play is good, not because it is historicly accurate, or the speed of the run, its all about the gameplay. Now historically accurate can enhance your gaming experience, but only if the game is solid to begin with. The main reason most dont like the fast speed that came with SH, is that the rifle and sniper are now almost worthless and the animation went to shit. Yet in UT2003, the rifle and snipe weapons are still very effective and the most popular mod is the rifle only mod. Its not a speed problem, its a quality issue. To the original question - SH sucks because it is an unfinished product. It is buggy and a resource hog. Graphics are far superior in UT2003 and the game runs much smoother. The SH single player was very good but short, I feel cheated on the MP. |
After readin the first sentence of your post I lost interest.
Fact.. Speed is for cars, planes, and.. hover crafts nStuff.. Speed is not for WWII foot soldiers.. This is a fact.. The fact that I like it.. Big deal. The reason I say it's popular for this reason amongst other reasons is because most people will tell you they wouldn't go back to a faster moving FPS now. America'sArmy moves even slower than MOH.. And it BLOWS DOORS on this game.. You don't even know... The funniest thing about all of this.. The same people that argue about it being to slow.. Are the same people that argue about realism, and how it's not realistic. |
[quote="Mr_nStuff":8c6fb]
Fact.. Speed is for cars, planes, and.. hover crafts nStuff.. Speed is not for WWII foot soldiers.. This is a fact.. [/quote:8c6fb] Fact, huh? I am pretty sure that foot soldiers would love to have a little extra speed while storming the beach and running for cover. But before we get started on that, who cares, it irrelevant. My stance on game speed, realistic game styling and realism mods has always been the same - Its all about game play, thats all i care about. I dont want a sim, I want a fun game to play. I have to admit, I did like the realistic side of MOH better than the cheesiness of RTCW, but red faction was pretty darn cool, but not really realistic. My problem with your statement is that you assumed your preference of game styles is the only reason people play, and that if we dont agree, then we are noobs and should play Q3 or UT. Who is to say I cant make the opposite statement about game speed and tell you if you dont agree, you can go play operation flashpoint or americas army? |
[quote="Mr_nStuff":024f9]After readin the first sentence of your post I lost interest.
Fact.. Speed is for cars, planes, and.. hover crafts nStuff.. Speed is not for WWII foot soldiers.. This is a fact.. The fact that I like it.. Big deal. The reason I say it's popular for this reason amongst other reasons is because most people will tell you they wouldn't go back to a faster moving FPS now. America'sArmy moves even slower than MOH.. And it BLOWS DOORS on this game.. You don't even know... The funniest thing about all of this.. The same people that argue about it being to slow.. Are the same people that argue about realism, and how it's not realistic.[/quote:024f9] Yeah so its realistic that ww2 soldiers carrying a rifle and no body armor or gear should walk like theyre carrying a ton weight. oOo: +++ |
if your talking about the slow speed.. you need to get a clue.. the speed in which players run in MOH is STILL faster than a normal person can run carrying nothing. The speed in which players run in Quake/Unreal games is faster than a car..
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[quote="Mr_nStuff":0d792]if your talking about the slow speed.. you need to get a clue.. the speed in which players run in MOH is STILL faster than a normal person can run carrying nothing. The speed in which players run in Quake/Unreal games is faster than a car..[/quote:0d792]
LOL yeah right, last i checked i could run a bit faster than about 5mph carrying nothing. oOo: |
I think your scaling is all messed up.
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wow, you run slower than you do in real life. hmm, you can also carry a Bazooka w/ 6 shells, 3 grenades and a pistol. now tell me that this game is trying to portray real life.
who cares if it is realistic or not. you having fun or not? thats the whole point. |
I have fun.... like running normal speeds.. it's cool.. I also have fun moving at fast speeds.. in like virtual speed boats.. and planes nStuff. oh.
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I havent bought SH yet, God I'm lazy I suppose I probably shouldet round to it
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Why it was too slow? What about we like the speed how it was?
When i want to play fast game , i play UT2003 if you wanna know. Do you understand i like moh because the speed is slow and the gameplay is awsome? They din't increase the speed because moh was slow , they did it because the map are huge . I don't understand why they did the map so big , its a real joke . Its now almost Battlefield 1942 with the map size and AA -AT gun everywhere . Now , go read the review of gamespot and he said same as me . SPEED INCREASE IS NOT WELCOME. |
Last thing , i think spearhead need a working serial key . If moh spearhead is not popular as mohaa , its because they can't copy/warez it .
Simple as that. |
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