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-   -   Any new on the maps with bots? (alliedassault.us/showthread.php?t=17959)

Armed Soilder 01-26-2003 08:41 PM

Any new on the maps with bots?
 
read topic

Wilko 01-26-2003 08:47 PM

I'd say it'll be front-page news when the Bot maps come out

Feticidal 01-26-2003 09:36 PM

jv_map made a multiplayer beta map with AI in it. Go check it out over at http://www.modtheater.com.

Armed Soilder 01-26-2003 10:38 PM

YEah I have that map and I still play it mainly because it is very fun and I can't play online because of my 56k crap modem

01-26-2003 10:46 PM

[quote="jv_map":27f30]OpCenter by Voxel
Bridge too Far by Small_Sumo
Beach by kdja[/quote:27f30]

hes working on them.

Wilko 01-26-2003 10:59 PM

Right with you, Armed Soldier mad:

jv_map 01-27-2003 06:26 AM

Almost done freak:

01-27-2003 06:30 AM

Nice haha can't wait biggrin:

Wilko 01-27-2003 09:57 AM

Sweet!

You're an officer and a gentleman, jv_map! angel:

Armed Soilder 01-27-2003 12:50 PM

I love the test map because when you start it is like omaha beach again. You walk out and bang you get shreaded to pieces but I have an easy way of killing the machine gunnners. I take a bazzoka and fir 2 shots into the bunker zooka: and they are all dead. angel:

01-27-2003 12:52 PM

If you can hit'em biggrin: evil: happy: biggrin:

skweek 01-27-2003 12:57 PM

I lean around the corner and snipe their azz :)

jv_map 01-27-2003 04:40 PM

Finally did the project page
 
You can now monitor latest bot news on my site.

http://www.quake3stuff.com/freebrief/mohaa/bots/

Sgt York 01-27-2003 05:33 PM

Excellent news Jv

One small question, was looking through all the Bot makers for Q3, and wondered, can any of them be adapted (with permissions) to work with MOHAA?

Sorry if it's a bone question, I was thinking along the lines of same engine etc...

Regards

York

Surgeon 01-27-2003 07:11 PM

[quote:93546]One small question, was looking through all the Bot makers for Q3, and wondered, can any of them be adapted (with permissions) to work with MOHAA? [/quote:93546]

Not without some kind of partial source code release by EA - which is not going to happen in this life time

madmanfrommars 01-27-2003 08:43 PM

Thats what they said about Voyager: Elite Force, but Ravensoft eventually released both the SP and MP source code. Took about two years though lol

Wilko 01-28-2003 06:30 AM

Let's hope MOHAA lives that long, eh? biggrin:

Sgt York 02-17-2003 12:24 PM

Is there any more news on these Bot scripts, or has someone else got one in dev? Things have gone very quiet, from the Jv_map end of the Mohaa universe biggrin:

jv_map 02-17-2003 01:43 PM

(Hopefully) final version of the bots script will be released next week. freak:

EAGLE_EYE 02-18-2003 06:46 AM

EA are just being stupid I think. If EA realesed the code and the sdk then MOH-AA would live long into the future, Take Half Life for example easy to mod look what you got Counter Strike look how many copies of HL were sold over 2.5 million and thats just there estimate. EA really are just shooting them selfs in the foot like this cause there will be other games that will just take over if they dont get there prioritys straight. I know some mods for UT2K3 which will blow MOH-AA away when there done so if EA dont sort it out there loose out.

Vonderbakluft 02-18-2003 11:54 AM

Made a script for it long ago, for a dog, but is easy to remake for
generic humaN

A tut map incl source can be found on
http://www.carbongraphx.com/mohaa/

That's the one i used for Amsterdam

Vonderbakluft 02-18-2003 11:54 AM

Made a script for it long ago, for a dog, but is easy to remake for
generic humaN

A tut map incl source can be found on
http://www.carbongraphx.com/mohaa/

That's the one i used for Amsterdam

Vonderbakluft 02-18-2003 11:55 AM

Made a script for it long ago, for a dog, but is easy to remake for
generic humaN

A tut map incl source can be found on
http://www.carbongraphx.com/mohaa/

That's the one i used for Amsterdam

Vonderbakluft 02-18-2003 11:55 AM

Made a script for it long ago, for a dog, but is easy to remake for
generic humaN

A tut map incl source can be found on
http://www.carbongraphx.com/mohaa/

That's the one i used for Amsterdam

Vonderbakluft 02-18-2003 11:57 AM

Made a script for it long ago, for a dog, but is easy to remake for
generic humaN

A tut map incl source can be found on
http://www.carbongraphx.com/mohaa/

That's the one i used for Amsterdam

Vonderbakluft 02-18-2003 11:57 AM

Made a script for it long ago, for a dog, but is easy to remake for
generic humaN

A tut map incl source can be found on
http://www.carbongraphx.com/mohaa/

That's the one i used for Amsterdam

jv_map 02-18-2003 12:07 PM

Someone should re-invent the delete post button oOo:

02-18-2003 12:09 PM

looks like he got alittle angry at that botton

Vonderbakluft 02-18-2003 05:50 PM

Sorry for the pollution. Couldn't access the server when posting it. So tried some submits in a short time. Hope some admin can clean this up. (I can't, apparently.

grtz


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