![]() |
Sometimes if you are stand too close to a wall you'll stick out THROUGH the wall and they can shoot your body parts sticking through the wall... and in multiplayer, you can lean and shoot so you are entirely behind a wall... I hope they fix that...
That enemy AI is kinda cheap... |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by Suoh:
Sometimes if you are stand too close to a wall you'll stick out THROUGH the wall and they can shoot your body parts sticking through the wall... and in multiplayer, you can lean and shoot so you are entirely behind a wall... I hope they fix that... That enemy AI is kinda cheap...<HR></BLOCKQUOTE> that's clipping issues. 2015 already said that they had more important things to do in the game instead of resolving the clipping issues. expect that to be in the full game. http://www.alliedassault.com/ubb/frown.gif |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>That enemy AI is kinda cheap..<HR></BLOCKQUOTE>
I think the AI is damn good. http://www.alliedassault.com/ubb/wink.gif |
The AI is tough as hell, from what I have seen.
------------------ Grossdeutschland Division. http://dba.gamepoint.net/images/GD_Soldier.jpg http://dba.gamepoint.net/images/GD.gif |
I wasnt crying I was pointing out a bug, wtf crawled up your ass? I said it was cool that they fought creatively.
------------------ -Frost http://home.maine.rr.com/rba/fsig2.jpg |
AI in MOHAA is pretty damn good but they are cheap. You shoot them so much that they lie face up at you and this could be a good time to surrender but they bloody get back up again and start shooting!
Crazy Germans |
I was at the church in the SP demo and one of them was behind be near the brick wall, so I fired at him and he ran behind the brick wall. So I ran up and was on the other side of the wall and he was still shooting at me and the shots were hitting me. I looked behind me to make sure I wasnt getting shot by another, but there wasnt anyone else there. Just this one behind the wall.
Also it bugs me that the AI can fire straight while getting shot and that they can lean and fire with only one hand around a corner. No wonder they were so hard they can do things the player cannot. Hopefully it will be a little different in the full version, still its cool that they can fight like that. Except the shooting through the wall http://www.alliedassault.com/ubb/smile.gif ------------------ -Frost http://home.maine.rr.com/rba/fsig2.jpg |
Well,
it wouldnt be as fun if you didn't have a challenge.... easy,medium,hard. Stop crying cause its going to stay like this until either an add-on comes out or a patch does. |
ya dude. So u got shot if he shoots u wip out a gun and go around and waste the poor fela
|
yeah, many times when on the Stalingrad level, I could see someone's weapon sticking out a wall. what I would was just lob a nade there. http://www.alliedassault.com/ubb/biggrin.gif
This game has wicked severe clipping issues. http://www.alliedassault.com/ubb/frown.gif [This message has been edited by Dodd (edited January 12, 2002).] |
LOL thatssome funny shit that you can shoot somebodys gun and kill them.
|
GameSpy: Will MOHAA be the game that shows the industry 2015 has graduated from being a third-party developer (i.e. creating add-on packs) to front-line projects? Please explain.
Benson Russell: Yes I think it will. This is 2015's first full AAA title (HA HA HA HAAAAAAAAA HA!!!!!), and I'm very proud of the finished productBlah blah self-promoting bullshit blah blah blah. There were a lot of lessons learned and a lot of evolving that happened over the course of the project But not prone positions, eh?. It's the same as with anything in life. The key is learning to open the door the next time before trying to walk through it And you're still learning. With the experience and knowledge 2015 gathered from this project they're going to produce some good-quality games in the future for the PlayStation probably, and I definitely look forward to playing them. AAA standard? Piss off. ------------------ http://www.btinternet.com/~p.webber1...hclanlogo1.gif |
I look at it like this.....If you think you can do better then lets see it, If you dont like the game don't buy it.
------------------ http://dba.gamepoint.net/images/fn2k22.jpg <BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>"All right, they're on our left, they're on our right, they're in front of us, they're behind us... they can't get away this time." - Lieutenant General Lewis B."Chesty" Puller (when surrounded by 8 enemy divisions)<HR></BLOCKQUOTE> |
Ah, ok...fine logic there.
So if you ever buy a car that has poor handling qualities, and complain to the salesman, I guess you'll nod quietly and leave with your head bowed when he says to you "If you can build a car better go build it." An outstanding policy! It should be incorporated into consumer law. If you buy a piece of crap, but can't build it better yourself, you'll have NO CASE against the producer. Mmm...I'll buy that for a dollar. ------------------ http://www.btinternet.com/~p.webber1...hclanlogo1.gif |
well i generally use the sniper rifle in SP...and I ahve shot enemy guns protruding out and around walls and they die....
I think THIS is a severe bug,as it seems the gun is a part of your hit box. and even in MP on the hunt map I have sniped player's guns poking around corners and the shit killed them. Is 2015 going to fix this hit box problem for the full game??I don't want to die because someone can shoot my gun.... ------------------ Mein Ehre Heisst Treue Das Geminschaft 2nd SS Panzer Division http://dba.gamepoint.net/images/klaus.jpg |
It seems like bullets fly through specific types of material in Single.
|
All times are GMT -6. The time now is 08:25 PM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.