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Throwable Mortars for AA
After playing the BT demo, I realized that there are still some things left untouched in the AA modding scene. After brainstorming for awhile, I decided to make some throwable mortar rounds for Allied Assault. I am currently using a temp model/skin just to show you how it works. The mortar round acts exactly like the ones that are launched from tubes in SH, including explosion upon impact. I am currently tweaking things here and there for a final product.
Check the screenshots below. Enjoy. [img]http://www.stripesclan.com/images/mpowell1944/mortar_1.jpg[/img] [img]http://www.stripesclan.com/images/mpowell1944/mortar_2.jpg[/img] |
That's pretty cool, man!
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Hehe Cool biggrin:
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I'm going to remove the smoke trail, as that is for the tube-fed rounds that SH uses. Other than that, this should be done. The SH version is next on the list.
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wow, looks good.
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Ok, the SH version is now completed. I will be tweaking the AA version alittle bit more. Both versions should be ready for public beta testing by the end of the weekend.
Check the SH screenshots below. Enjoy. [img]http://www.stripesclan.com/images/mpowell1944/mortar_sh_1.jpg[/img] [img]http://www.stripesclan.com/images/mpowell1944/mortar_sh_2.jpg[/img] |
1944 saves the day.
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Nice job!
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kool
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Maybe you should let him pick the thinner side of the round, in real life you'll trow harder biggrin:
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good work
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outstanding idea 1944
its like the morter rounds they used in spr im gonna go with littletoy on this one-- is it possible to move the round up the hand and use the grenade anims? |
Why the nade anims, i guess it's only possible to do it with da StielHandgranate anims or something:)
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1944, whyen you throw is, just before it goes in the air do you tap the end of it and throw?
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Quote:
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ya but it would be fun and more life like, then just throwing it in the air and it exploding
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It uses the stick grenade animations.
Once I get the new version of LightRay, I'll start working on animations. The version I have dosen't do them very well. |
nice jolb anyway biggrin:
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Ok, I redid the model again. Now it looks more appropriate. I also added the hud icon for the AA version. I will be exploring the animation area to see what I can accomplish with the older version of LR3D. I cannot promise anything however.
Check this new screenshot below. Enjoy. [img]http://www.stripesclan.com/images/mpowell1944/mortar_3.jpg[/img] |
relase it
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Sweeeeeeeeeeeeeeeeeeeeeeet!!!
need i say more lol
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Duz it replace the nade or duz it work some other way?
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All you can do is replace weapons in MOH. The mortar replaces the grenade.
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whoa... oOo:
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I'm glad you like it Newt.
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Quote:
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lol i like it too! and i'm waiting for u relase it 44 freak:
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Wot happened to that thin sticky thing on the back ? oOo:
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still waiting for DV2 oOo:
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You will be waiting for awhile.
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thats awesome man evil:
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