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the dead walk the earth
just a taste of my zombie's from the RE/dawn mod dance:
Download :: http://www.geocities.com/andy17036/stuff.zip |
if you want pics do a search im to lazy to find em
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what is it?
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Re: the dead walk the earth
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not bad
i guess i'll keep it |
downloaded rock:
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[quote="Grim_Reaper":8d385]downloaded rock:[/quote:8d385]
rock: |
ever play zombie panic?
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great skin. i like how the head stays tilted to the side and the bloody hand prints on the forearms. they do look like they belong in dawn of the dead.
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so... is it like a SP mod?MP mod? new weapons? anything? we need info!
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what you need to do GS; is have a hundred or so AI Bots (your undead) running around and set to go to the nearest player. teams would be set up as security guards vs. survivors. teams would play against each other and at the same time have to avoid being touched by the undead. the undead AI Bots wouldn't have weapons, a couple touches by the bots would kill a player. the undead AI bots could only be killed by a head shot (body shots would only temp slow down the bot) you could even set it up so that if a pack of undead bots ganged up on a player, once the player's health reached a low level (like 60%) all but maybe three of the bots would "break off" and hunt down the closest player. total mayhem with death coming form all sides ie. the other team and the undead.
objective gameplay: set up a bus on one side of the mall, the team that gets 4-5 teammembers on it at once wins deathmatch: self explanatory capture the flag: one team has all the food on thier side, other team has the ammo; get supplies safely to your side to win. also GS, i worked out a couple undead textures last night for kicks if you want them. |
[quote="philadelphia killing mach":4cdd7]also GS, i worked out a couple undead textures last night for kicks if you want them.[/quote:4cdd7]
send em on over the map ideas are good but Im not sure if I can do them...? I dont know where to start..lol |
the ideas philly has sound straight outta dawn of the dead. which is fast paced action. i was thinkin' GS's map was gonna be a slower paced methodical resident evil type.
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post pics
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[quote="Apocalypse | NoW":e06cb]post pics[/quote:e06cb]
I dont hsve the bots ingame yet |
[img]http://img.photobucket.com/albums/v73/hgto8g/SKINS/heads.jpg[/img]
sending the head .tga files to via email, GS. |
lol holy itshay; i just thought of this looking at my screenie....
add the song "what is love (baby don't hurt me, don't hurt me no more...." and you have the Roxbury boys from SNL's A night at the Roxbury. |
hmm whats wrong with there arms did I forget that texture?
rock: nice job PKM |
i think they were textured when i got them; i only changed the head shader and the head line in the .tik file but who knows.
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[quote="philadelphia killing mach":eb37b][img]http://img.photobucket.com/albums/v73/hgto8g/SKINS/heads.jpg[/img]
sending the head .tga files to via email, GS.[/quote:eb37b] the way all the heads are tilted looks like some music video where they're all dancing. |
Hmmm I must say I am impressed, how do you plan for them to attack? With guns?
I'm gonna keep my eye on this one. :) cool: |
[quote="Small_Sumo":f44c5]Hmmm I must say I am impressed, how do you plan for them to attack? With guns?
I'm gonna keep my eye on this one. :) cool:[/quote:f44c5] I dont know yet I need new animations... |
try having doing this:
have some heads tilted the other way have one of them have their leg dragging (kinda like tilted back in a few places) see if you can make them bleed (like lose blood) |
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I will help with animations if you like.
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[quote="Small_Sumo":b3937]I will help with animations if you like.[/quote:b3937]
that be great |
Once you're done with him I could use some help. happy:
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if you put at least 2 new guns on allies and axis each, this mod would be f'ing sweet! just the zombies are awesome rock:
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[quote="Grim_Reaper":51e3d]if you put at least 2 new guns on allies and axis each, this mod would be f'ing sweet! just the zombies are awesome rock:[/quote:51e3d]
I have a new colt45 and shitgun for the allies nothin for the axis yet |
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[quote="Sgt. Paine":12d86]
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when the mod is done |
Cool, well I will keep an eye on this post when you decide on a animatioin you would like just ask here or pm mail me whatever you like, see what you can come up with, getting ai to do only a meely (spelling doe) attack might be hard or changeing the weapon to a system where they try and do a munch attack .............
eh summin like that. freak: |
well I would need walkin, runing,and attack animations
if thats to much just the attack will do |
I downloaded it but it didnt do anything. What exactly must one do to play this zombie mod?
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its just a skin im not done with the mod yet
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nice
idea is cool 10 out of 10
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