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-   -   Editing Bullets (alliedassault.us/showthread.php?t=42091)

Hawke 11-15-2004 08:11 PM

Editing Bullets
 
Does anyone know what it is I have to change to edit what the bullet looks like when it comes out?

Scorpion -]M15F1T[- 11-15-2004 08:17 PM

Its the projectile tik i think.
Or do you mean just the tracer cos i checked and i dont think there is a tik for the bullets only the shells and nades etc

Scorp

Hawke 11-15-2004 08:44 PM

I want to re-model the bullet that comes out.

Godsmack 11-16-2004 07:55 AM

its in models/AMMO/..

Crazy Canadian 11-16-2004 09:43 AM

why? its not like you can really see them

Godsmack 11-16-2004 12:14 PM

You can see em

Hawke 11-16-2004 02:47 PM

[quote="Crazy Canadian":a7b57]why? its not like you can really see them[/quote:a7b57]
you'll understand when it's released.


thanks gs

imported_Grim_Reaper 11-16-2004 04:19 PM

there is no model that is shot, i had to edit the tik alot and make a paintball model for my gun... oops wasnt supposed to say that i added that biggrin:

Godsmack 11-16-2004 04:21 PM

Quote:

Originally Posted by Hawke
thanks gs

np

R'Jackson'Harris 11-17-2004 12:31 AM

yea i was trying to find a way to have a bit of smoke fallow the tracer, any one find out? like a tik for the tracer?

Godsmack 11-17-2004 07:55 AM

[quote="R'Jackson'Harris":e16d0]yea i was trying to find a way to have a bit of smoke fallow the tracer, any one find out? like a tik for the tracer?[/quote:e16d0]

Just add it to the tik

R'Jackson'Harris 11-18-2004 12:16 AM

as i sayd i cant find the tracer tik.

imported_Grim_Reaper 11-18-2004 06:12 AM

look in the mg42 tik. that has tracers when it shoots so try finding and copying and pasting it.

pfaust60 11-19-2004 01:31 PM

when u in water/river and u shoot, the bullet comes out like in matrix(slow motion but faster) u could use that biggrin:

R'Jackson'Harris 11-20-2004 12:05 AM

those are just the bubbles coming up. eek:

Scorpion -]M15F1T[- 11-22-2004 10:49 PM

What i think you need to do is add tracers via the tik the in the weapon u want:

cache tracer.spr

only call it tracer2.spr as all the other tracers will look like it then make a tracer sprite!

Jobs a goodun

Scorp

imported_Grim_Reaper 11-23-2004 02:54 PM

[quote="Scorpion -]M15F1T[-":c08a5]What i think you need to do is add tracers via the tik the in the weapon u want:

cache tracer.spr

only call it tracer2.spr as all the other tracers will look like it then make a tracer sprite!

Jobs a goodun

Scorp[/quote:c08a5]
i hate making sprites from scratch.... but that would work the best tho.

pfaust60 11-24-2004 07:15 AM

[quote="Scorpion -]M15F1T[-":63556]What i think you need to do is add tracers via the tik the in the weapon u want:

cache tracer.spr

only call it tracer2.spr as all the other tracers will look like it then make a tracer sprite!

Jobs a goodun

Scorp[/quote:63556]

what line it should be in?

Scorpion -]M15F1T[- 11-24-2004 01:43 PM

//========================================//
// CROSSHAIR, ZOOM, TRACERS //
//========================================//

sp tracerfrequency 1
dm tracerfrequency 0<<<<<<Turn tracers on
sprealism tracerfrequency 1
dmrealism tracerfrequency 0

crosshair 1


__________________________________________________ ____________________
client
{
cache tracer.spr<<<<<<<<<< here would add the line (cache tracer2.spr)
cache muzsprite.spr
cache models/ammo/rifleshell.tik
cache models/fx/muzflash.tik
cache corona_util.spr
cache vsssource.spr
}
}
then go make a new sprite


Scorp


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