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MotoxXx 07-21-2005 03:51 PM

DOOM the movie update
 
Maybe it won't be as bad as we thought.

http://www.aintitcool.com/display.cgi?id=20755

Nyck 07-21-2005 03:54 PM

Maybe we should make another thread about it where people will piss about:


1. how its gonna suck
2. how is the Big fuckin gun
3. how video game movies suck
4. how hollywood sucks for making video game movies

geRV 07-21-2005 03:58 PM

Was reading that the other day, the first person perspective for some action scenes actually seems pretty good. Besides that it still has a stink of cheddar around it.

snipes 07-21-2005 04:00 PM

Doesn't sound all that bad, methinks...

strvs 07-21-2005 04:01 PM

Quote:

Originally Posted by Nyck
gonna suck
Big fuckin gun
game movies suck
hollywood sucks for making video game movies


Nyck 07-21-2005 04:02 PM

Quote:

Originally Posted by strvs
Quote:

Originally Posted by Nyck
gonna suck
Big fuckin gun
game movies suck
hollywood sucks for making video game movies


LOL

Akuma 07-21-2005 04:15 PM

I'm actually looking forward to this now.


It would be cool if the movie was done entirely on the Doom 3 engine... with high res textures of course.

Tripper 07-21-2005 04:20 PM

Quote:

Originally Posted by geRV
Was reading that the other day, the first person perspective for some action scenes actually seems pretty good. Besides that it still has a stink of cheddar around it.

...Could be cool, something I've never seen attempted before. And if they're willing to be original with stuff like this, it's usually a good sign that the movie is at least trying not to be one big giant action movie rehash.

CoMaToSe 07-21-2005 05:24 PM

still no hell annoy:
Thats like doing a halo movie without the covanent......

geRV 07-21-2005 06:08 PM

Quote:

Originally Posted by CoMaToSe
still no hell annoy:
Thats like doing a halo movie without the covanent......

And the amusing thing is they have a hellknight in the movie, and its supposodly still called a hellknight. oOo:

Akuma 07-21-2005 06:11 PM

There is probably a portal to hell in the end of the movie that is defended by Hellknights and they go through and movie ends to leave it open for the sequel.

07-21-2005 07:45 PM

Quote:

Originally Posted by Akuma
I'm actually looking forward to this now.


It would be cool if the movie was done entirely on the Doom 3 engine... with high res textures of course.

same to both of em :)

Doctor Duffy 07-21-2005 10:20 PM

Quote:

Originally Posted by geRV
Quote:

Originally Posted by CoMaToSe
still no hell annoy:
Thats like doing a halo movie without the covanent......

And the amusing thing is they have a hellknight in the movie, and its supposodly still called a hellknight. oOo:

Nah, they're calling it a Baron (which was the original name, wasnt it?)

geRV 07-21-2005 11:42 PM

[quote="Doctor Duffy":9a80c]
Quote:

Originally Posted by geRV
Quote:

Originally Posted by CoMaToSe
still no hell annoy:
Thats like doing a halo movie without the covanent......

And the amusing thing is they have a hellknight in the movie, and its supposodly still called a hellknight. oOo:

Nah, they're calling it a Baron (which was the original name, wasnt it?)[/quote:9a80c]

Nope baron was a different demon, i think the closest thing to a baron in the game is the archiville.

Akuma 07-22-2005 04:18 AM

In the original Doom Barons of Hell were just pinkish-red Hellknights.


Just with tons more HP...

Zoner 07-22-2005 06:45 AM

Quote:

Originally Posted by Akuma
I'm actually looking forward to this now.

Yeah, me too. I read that review a few days ago and it piqued my interest.

It could very well suck hogballs, but I don't think it'll be as bad as I initially thought it would be.

Doctor Duffy 07-22-2005 08:14 AM

I still think they shoulda cast this guy as Sarge:
[img]http://people.zeelandnet.nl/haroldvdb/bandofbrothers/acteurs/Buck1.jpg[/img]
He was awesome as Buck in Band of Brothers...Im still dissapointed they didnt choose him, because he has the biggest resemblence to Sarge.

The Rock.... annoy:
Come on, just compare these two images:
[img]http://www.planetdoom.com/images/characters/final_kelly.jpg[/img]
[img]http://www.ezthemes.com/previews/w/wwf_therock1.jpg[/img]

I mean...christ![/img]

CoMaToSe 07-22-2005 09:13 AM

Quote:

Originally Posted by Akuma
In the original Doom Barons of Hell were just pinkish-red Hellknights.


Just with tons more HP...

yea, like 3 BFG shots to take down the original Barons

Doctor Duffy 07-22-2005 09:30 AM

Not much new, but pretty cool:

[quote:160f0]GN: First off, tell me how you came to the project.

KARL URBAN: First came to the project… Well, first of all, my agent called me up and said "Do you know the videogame Doom? I went, "Hell yeah!" Vin [Diesel] and I used to play it all the time when we were shooting Chronicles. At his house, he has this massive, massive 10-foot screen. And she said, "Well, they are building… the facility in Prague and they want you to be the guy." And I'm like, "Oh, wow. Cool!" So she gave me the script and I was really pleasantly surprised to see how well-developed and well-structured the script was. It had great characters, a fantastic character arc for my character. I play the character of John Grimm, aka The Reaper, so obviously he's pretty good at what he does.

You know, the challenge when you're playing any sort of hero is to imbue the character with as [many] humanistic qualities as possible and fortunately for me, the character was so well written, it was going to be easy to do. He starts off the film as this soldier who is good at his job, but he's been through some personally traumatic experiences in his life, and the consequence is that he's one of those people who's confident at what he does, which is killing things, but maybe less confident in other areas, and through the course of the film, you get to see him grow and change and he's kind of really at the moral center of the picture. There's a line in this job that you cross; it's a line [between] being a killer and being a murderer. You know, killing is what they do for a living, but being a murderer is quite entirely different. So, that's kind of my… Just reading the script and getting really excited about it. It was a no-brainer, really.

IGN: So was it fun to hold all those guns and be dressed up in the gear the whole time?

URBAN: I loved it. I loved it. I've never had so much fun. We trained really, really long, intense hours so we could get to the point where we could effectively be this special forces unit. We trained with this guy called Tom who was ex-SAS, British SAS, been in the regiment for 25 years and had a lot of highly unrepeatedable tales to tell. He taught us… skills we were gonna need, you know. Communicating without talking with your hands, certain deployments, he taught us weapons, weapons safety, and I was actually able to incorporate some of the other things I learned off of Tom, some of his sayings and stuff, and getting them into the film.

They assembled a really top-rate cast for this film. Richard Brake, a fantastic young actor from England, as is Al Weaver. Deobia and Ben… just really, really solid guys. And all of them have integral, vital parts to play in this film and they're all uniquely different.

IGN: Did you feel like the physicality of being in Lord of the Rings and Riddick prepared you for this?

URBAN: To a certain extent. Nothing prepares you for Doom. Four months of dark corridors and med labs and blood and firing weapons. That was just day in and day out. Loading, unloading thousands of rounds.

IGN: Were they loud on the set? Did they actually chatter away?

URBAN: Oh yeah. They do, yeah they do. I got a real buzz off it, a real kick.

IGN: It's like playing soldiers in your backyard.

URBAN: Exactly. They built me this three-dimensional version of the game, and I just rampaged through it.[/quote:160f0]

geRV 07-22-2005 09:52 AM

Quote:

Originally Posted by Akuma
In the original Doom Barons of Hell were just pinkish-red Hellknights.


Just with tons more HP...

Im near sure the hellknight was a new demon for doom 3, it looks nothing like a baron of hell, they had like horse stlye legs etc.

http://www.silverblades-suitcase.com/ad ... ofhell.jpg


The main demons in the game all look similar to their counterparts in the original doom, the hellknight looks nothing like any of the original ones, so id assume it was something new they made ofr the game, if it had been a baron of hell it would have still looked something like it. Ive the book on the making of doom 3 and they artist that done the models tried to carry over stuff so people would know what the demons would have been in the orignal doom.

MotoxXx 07-22-2005 10:47 AM

http://en.wikipedia.org/wiki/Baron_of_Hell

Doctor Duffy 07-22-2005 10:53 AM

Yeah! The Bruiser Brothers! I remember them... I had a chaingun, and kept blasting and strafing, non-stop, for around 4 minutes, running around them, trying to get their back-ends, firing non-stop...jeeze.

Here's hoping the Spider Mastermind is in it:
[img]http://www.doomwadstation.com/bestiary/spider_mastermind.gif[/img]
Christ, I'll just die if I see that on the screen.

Stammer 07-22-2005 11:02 AM

It would have been cool to see the Spider Mastermind in Doom 3.

Doctor Duffy 07-22-2005 11:20 AM

Quote:

Originally Posted by Stammer
It would have been cool to see the Spider Mastermind in Doom 3.

Christ, the entire game I wish'd it'd come. They had that awesome looking HoE mod coming out, but all of a sudden the guys quit to work on Quake 4 - and they were so far into it!

Akuma 07-22-2005 01:49 PM

Hellknight: [img]http://www.planetdoom.com/images/characters/new_classic_doom_enem_hellk.gif[/img]

Baron of Hell: [img]http://www.planetdoom.com/images/characters/new_classic_doom_enem_baron.gif[/img]




The Doom 3 Hellknights look nothing like the originals.

Pyro 07-22-2005 02:11 PM

spider mastermind owns all.

Doctor Duffy 07-22-2005 02:44 PM

[img]http://ucguides.savagehelp.com/Doom3/images/monster_hellknight.jpg[/img]

Now, this is just me, but I like the new HellKnight. It resembles a big, stocky, dog. The original looks too much like a mini version of the Cyberdemon.

And have you ever looked closely enough at it? Theres drool leaking out of its mouth....I was so freaking amazed when I saw that, it was clear and moving, and seemed so life-life...just spawn one, and put on no target if you havent seen the stuff yet.

geRV 07-22-2005 04:18 PM

The original hellknight for doom 3 was actually this guy:

[img]http://doom3.zeden.net/images/galeries/monstres/demon_birdman_001.jpg[/img]

When it was first show most people thought it was an imp design. I actually liked this version better than the current hellknight, that bird face kind of made it look more denomic or evil to me, the current hellknight hasn't even got eyes, they named it turtlehead at id.


[img]http://homepage.ntlworld.com/gerald.marley/Doom/helltard.jpg[/img]


The slime is a nice feature though, its something you very rarely notice but just shows attention to detail. Im still wondering why in the hell levels they all seem to have alternate skins, its like a glowing red running through them, makes them stand out a lot more as well.



This is a persoonal favourite though, this guy just HAS to be a zombified redneck, has the trademark belly hanging down to his knees, a few strands of hair, about 3 teeth and he's gimping along with a chainsaw, Took this screen earlier, this is what he does when noones looking. biggrin:




[img]http://homepage.ntlworld.com/gerald.marley/Doom/filthyredneckzombie.jpg[/img]

Akuma 07-22-2005 04:21 PM

Wow, I thought that was the original Imp design too.

They would have had to make that thing like 20ft tall to be a hellknight because it looks puny as hell.



The green hellknights with the glowing pentacles and runes in hell was cool as uh.. hell.

geRV 07-22-2005 04:27 PM

They were green? I never let the fuckers get close enough to notice anything outside of the red veins or whatever, my bfg had some words with em about maintaining a safe distance. biggrin:

Akuma 07-22-2005 04:29 PM

Greenish brown if I remember correctly.

My first run through I never once used the BFG against the Hellknights or Arch Viles because I was saving them for the final boss... and it turns out that you only needed like 12 shotgun shells to beat him...

[DAS REICH] Blitz 07-22-2005 05:24 PM

Quote:

Originally Posted by Nyck
3. how video game movies suck
4. how hollywood sucks for making video game movies

What about Super Mario, that was a great movie. And the Final Fantasy movie, and the Resident Evil movie.

Doctor Duffy 07-22-2005 05:43 PM

Quote:

Originally Posted by geRV
The original hellknight for doom 3 was actually this guy:

[img]http://doom3.zeden.net/images/galeries/monstres/demon_birdman_001.jpg[/img]

Nah, that was actually going to be the Archvile, but somehow he got axed, but I remember being at the PlanetDoom forums back around this date in July, right before Doom 3 was going to be released, and everyone referred to it as the Birdman (SKIPPLE-SKAPP-900!!!), and supposedly supposed to have a flamethrower. I dunno if I can find the link...some web-page was entirely dedicated to the history of Doom 3 monsters.

Akuma 07-22-2005 07:16 PM

[quote="[DAS REICH] Blitz":143c9]
Quote:

Originally Posted by Nyck
3. how video game movies suck
4. how hollywood sucks for making video game movies

What about Super Mario, that was a great movie. And the Final Fantasy movie, and the Resident Evil movie.[/quote:143c9]
Super Mario and Resident Evil both sucked and FF had nothing to do with the games.

geRV 07-22-2005 07:23 PM

[quote="Doctor Duffy":c9019]
Quote:

Originally Posted by geRV
The original hellknight for doom 3 was actually this guy:

[img]http://doom3.zeden.net/images/galeries/monstres/demon_birdman_001.jpg[/img]

Nah, that was actually going to be the Archvile, but somehow he got axed, but I remember being at the PlanetDoom forums back around this date in July, right before Doom 3 was going to be released, and everyone referred to it as the Birdman (SKIPPLE-SKAPP-900!!!), and supposedly supposed to have a flamethrower. I dunno if I can find the link...some web-page was entirely dedicated to the history of Doom 3 monsters.[/quote:c9019]

Nope that was the original hellknight model, says so in the book "the making of doom 3".

Akuma 07-22-2005 07:27 PM

There is a Making of Doom 3 book?


Is it worth the buy?

geRV 07-22-2005 07:29 PM

Quote:

Originally Posted by Akuma
There is a Making of Doom 3 book?


Is it worth the buy?

Its allright yeah, its paperback, comes with a load of shit on the story what got removed etc, lot of technical stuff with carmack in it as well. Shows how they did the models and what they did to make them apear really detailed while being low poly.


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