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-   -   D3D or OGL (alliedassault.us/showthread.php?t=4884)

madrebel 02-13-2002 11:06 PM

improve performance? that depends soely on your video card.

for nvidia go to google.com and search for nvmax.

or go to guru3d.com and dl geforce tweaker.

i dont know about ati. im sure there are equivelent proggies out for that.

you dont dl openGL. Your vid card has whats called an ICD (installable client driver). which more less translates the openGL code into something the hardware on the card can understand.


JasonTush 02-14-2002 12:16 AM

I have an ELSA GLADIAC 511 64MB GEFORCE 2 MX 400 and I'm running the latest drivers from ELSA that were made for this card. Perhaps Nvidia drivers do a better job of this? Then again the drivers may be the same just with the ELSA logo instead.

I'll wait for the full game tomorrow http://www.alliedassault.com/ubb/smile.gif and then if I have problems I'll try some of the programs you guys have kindly listed, thx.

madrebel 02-14-2002 01:00 AM

<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by JasonTush:
I have an ELSA GLADIAC 511 64MB GEFORCE 2 MX 400 and I'm running the latest drivers from ELSA that were made for this card. Perhaps Nvidia drivers do a better job of this? Then again the drivers may be the same just with the ELSA logo instead.

I'll wait for the full game tomorrow http://www.alliedassault.com/ubb/smile.gif and then if I have problems I'll try some of the programs you guys have kindly listed, thx.
<HR></BLOCKQUOTE>

use the nvidia reference drivers they are the best.

JasonTush 02-14-2002 03:52 AM

I am rather confused about MOHAA's rendering mode. I read posts about people downloading OpenGL tweeking tools but I thought MOHAA was Direct 3D? I only have the demo as of now and I certiantly dont get any choice about the rendering mode I use.

I tried searching and got mixed results.
So, once and for all is MOHAA Open GL or Direct 3D.

KillU2 02-14-2002 07:00 AM

MOH:AA uses OpenGL.

Death from Above 02-14-2002 09:20 AM

Yeah thats true when I got the demo and started playing everything was white when u started playing although you could hear the sound perfectly and you could see the sound. I tried messing with the controls and video but it didnt work even though my video card was supported. So I downloaded the lates OpenGl and the game looks perfectly now.

Mosquito 02-14-2002 09:27 AM

As of Direct X 8.0, Direct X now contains the entire Open GL API. It was a joint effort between Microsoft and NVidia, and is the only major difference between Direct X 7 and Direct X 8.

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[This message has been edited by Mosquito (edited February 14, 2002).]

madrebel 02-14-2002 09:32 AM

<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by Mosquito:
As of Direct X 8.0, Direct X now contains the entire Open GL API. It was a joint effort between Microsoft and NVidia, and is the only major difference between Direct X 7 and Direct X 8.

<HR></BLOCKQUOTE>lol nvidia doesnt own openGL.

haha microsoft incorporating openGL into directX thats a laugh.

only major difference hahaha how about programable pixel shaders? better texture compression.


ahhh thanks for the early morning laugh that was funny.


Mosquito 02-14-2002 09:39 AM

3Dfx does, and NVidia bought them out just recently, so actually yes they do, as much as any company can own an open standard. They do own the liscensing rights, and the rights to incorporate changes into it. The API itself, like most, is open to whoever wants to use it without cost.

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[This message has been edited by Mosquito (edited February 14, 2002).]

madrebel 02-14-2002 09:40 AM

<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by Mosquito:
3Dfx does, and NVidia bought them out just recently, of actually yes they do.

<HR></BLOCKQUOTE>lol wrong again. 3dfx used glide....their openGL drivers were horrible.

keep the laughs coming


Mosquito 02-14-2002 09:48 AM

I stand corrected, I misread an earlier article, upon rereading, I see that I was wrong, but lol Madrebel do you have to such an asshole about it, or is this just natural for you!

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madrebel 02-14-2002 09:51 AM

<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by Mosquito:
I stand corrected, I misread an earlier article, upon rereading, I see that I was wrong, but lol Madrebel do you have to such an asshole about it, or is this just natural for you!

<HR></BLOCKQUOTE>
its natural for me to laugh at people with wrong information.

it really was funny though microsoft working with a 3rd party to fix they f'd up 3d api. hehe ahhh yeah thatll be the day.

Mosquito 02-14-2002 09:57 AM

And I suppose you've never screwed up eh? Battin 100.

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August 19, 1942
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madrebel 02-14-2002 09:58 AM

not with stuff like that.

i mean there are a million articles out there about openGL and DirectX. How you could confuse the 2 is beyond me.

Mosquito 02-14-2002 10:03 AM

Again, it was a simple mistake, as stated earlier, I misread an article earlier. Somehow I don't think I'm the only one who's messed up something, at least I've got the balls to admit when I'm wrong.
you say,

not with stuff like that.
Well I've been in the computer business for many years now, and have worked with some absolutely brilliant programmers, and hardware engineers, and guess what, they didn't know it all, but you do. Yah OK Bud...

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August 19, 1942
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madrebel 02-14-2002 10:08 AM

i didnt say i know it all.

but like i said there are a million and 1 articles about the differences of openGL and Direct3d. Just as many actricle of microsoft's stuborness in regards to openGL.

dont present yourself as an authority(what if someone beleived you. then they would be wrong too.) unless you know wtf youre talking about.

Mosquito 02-14-2002 10:18 AM

I was giving information that at the time I believed to be correct, I was not trying to present myself as an authority on that particular subject. And anyone who takes anything from a forum as the gospel, and act on it without coming up with some form of reliable second opinion probably deserves whatever they've got coming to them. Last I checked, part of the idea of a "forum" is to put forth ideas, and respond intelligently to them. Not to sit back and ridicule someone for not being the Almighty all knowing tech wizard.

Neither Open GL, nor Direct X are API's that I use, and therefore I do not read much on them. I just happened to have read one article a while back that had to do with the 2 standards, and I misread it. I was only trying to lay it on the table and see what other thought of it, I certaintly wasn't looking for a spanking from you.....although it was kind of kinky...DON'T TELL MY WIFE!!!

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August 19, 1942
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madrebel 02-14-2002 10:21 AM

lol im just sayin....people do beleive what they read on forums...look at the guy in the other thread asking how to skin a weapon with 3dsmax. im sure someone on a forum told him he needs 3dsmax to skin a weapon hehe.

i give you points for admitting youre wrong though thats cool http://www.alliedassault.com/ubb/wink.gif

why not tell your wife? lil 3 way action there big boy lol j/k http://www.alliedassault.com/ubb/smile.gif

Mosquito 02-14-2002 10:28 AM

You don't suppose he actually went a blew the $3000 just to do some modding do you??? Either really rich, or more likely found!!!

And tell the wife, you nuts...She's the quiet deadly jealous type with 12 years of kickboxing...

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August 19, 1942
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madrebel 02-14-2002 10:32 AM

<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by Mosquito:
You don't suppose he actually went a blew the $3000 just to do some modding do you??? Either really rich, or more likely found!!!

And tell the wife, you nuts...She's the quiet deadly jealous type with 12 years of kickboxing...

<HR></BLOCKQUOTE>

yummm kick boxing is cool.

and in regards to his "modding". hehe noone actually buys 3dsmax unless they do professional work. 3dsmax knows that. its part of the game.

people steal it....they either use it and get good at modeling or they get frustrated and give up(me http://www.alliedassault.com/ubb/smile.gif)...then if/once they go pro they buy 3dsmax because they are used to it.


Mosquito 02-14-2002 10:38 AM

Did I mention that it was thai kickboxing. It's gotta be the craziest martial art out there! She got into it when she went to Thailand when she was younger.

With respect to 3DS Max, I guess it's the same as Cold Fusion and Visual Studio. Nobody buys till you start programming professionally.

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August 19, 1942
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JasonTush 02-14-2002 10:50 AM

ROFLMAO

You guys have obviously confused this post with the "lets have an arguement about trivial things, call eachother names and try to get the last word in" post.

Anyway, what are my options for improving OpenGL performance, what tools are there out there that I can download. You mentioned downloading OpenGL, where from? Doesn't open GL come with my video drivers?

Come on guys, kiss and makeup and share your knowledge with me.

Mosquito 02-14-2002 10:57 AM

C'mon, your just jealous and want a piece of the action to. Seriously though, try either your video card manufacturers web page, or www.opengl.org as a start.

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August 19, 1942
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KillU2 02-14-2002 10:59 AM

To help improve your OpenGL performance, download some of the latest video drivers for your video card. Also, if you have an Nvidia card and some time on your hands, there is a special modification you can make to the drivers (Quadro) to gain a few extra FPS. http://www.alliedassault.com/ubb/biggrin.gif


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