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-   -   BIA: hells highway trailer (alliedassault.us/showthread.php?t=51616)

geRV 05-06-2006 01:58 PM

BIA: hells highway trailer
 
http://homepage.ntlworld.com/gerald.mar ... 106_wm.zip

Never knew this was gonna be using the unreal 3 engine, looks impressive, they even have the browning .30cal being setup with a guy carting the seperate tripod around for it, first 2 games weren't upto much though, flank flank and nothing more. annoy:

Proteus 05-06-2006 02:05 PM

I got an "invalid menu handle" error. That happens a lot with stuff I try to download, you know what's wrong?

Judas 05-06-2006 02:06 PM

[img]http://www.groundforce1.com/forums/images/avatars/166651146343c024ad0330b.gif[/img]

geRV 05-06-2006 02:07 PM

http://forums.microsoft.com/MSDN/ShowPo ... 9&SiteID=1

Last post in that may help, dunno really.

WidowMaker555 05-06-2006 02:08 PM

if that is acutal gameplay all i have to say is holy shit thats breathtaking

geRV 05-06-2006 02:10 PM

Yeha it does sem to be gameplay, even has the little icons appearing on the ground when hes ordering them to move. Not really suprised it looks that good considering its on UE3. ed:

Had to love the bit with the german behind the sheet, even the materials moved realistically, and the browning firing at the shed actually penetrated it and started collapsing it.

WidowMaker555 05-06-2006 02:10 PM

Quote:

Originally Posted by geRV
Yeha it does sem to be gameplay, even has the little icons appearing on the ground when hes ordering them to move. Not really suprised it looks that good considering its on UE3. ed:

Had to love the bit with the german behind the sheet, even the materials moved realistically, and the browning firing at the shed actually penetrated it and started collapsing it.

i know, some real good physics engine

geRV 05-06-2006 02:12 PM

Quote:

Originally Posted by Judas
[img]http://www.groundforce1.com/forums/images/avatars/166651146343c024ad0330b.gif[/img]


[img]http://homepage.ntlworld.com/gerald.marley/14/fruitowl2jc.jpg[/img]

Gonzo 05-06-2006 02:33 PM

holy shat, that looks great when he took the grenade of his chest and wow looked so awesome

Nyck 05-06-2006 02:42 PM

shit looked fackin awesome

Proteus 05-06-2006 02:43 PM

Thanks gerv, that looks amazing.

Jimmy Paterson 05-06-2006 02:50 PM

[img]http://www.combatlifesavers.us/forum/style_emoticons/default/doggystyle.gif[/img]

that looks fucking amazing

Milla 05-06-2006 03:25 PM

omfg gerv this looks amazing...now i need a new video card.

geRV 05-06-2006 03:36 PM

Theres a hi res version at this link http://www.3dgamers.com/dlselect/games/ ... i.wmv.html

Its more or less game quality, friggin queueing system though. annoy:

Milla you need an x1800xt, or get an x1900xtx like i have. happy:

Himmler 05-06-2006 03:48 PM

wow this looks like it could be one of the best WWII games ever imo

Proteus 05-06-2006 04:08 PM

Okay is there a way to download off that site without subscribing gerv?

edit: nvm, just had to scoll down.

Pyro 05-06-2006 04:31 PM

i didn't even know there was a second one

either way...fuck this play oblivion.

WidowMaker555 05-06-2006 06:05 PM

Quote:

Originally Posted by Pyro
i didn't even know there was a second one

either way...fuck this play oblivion.

lol

gtboys34 05-06-2006 07:31 PM

nice! I haven't played the second that much yet though but im gonna get as soon i get a better video card

Gonzo 05-06-2006 09:20 PM

speaking of WWII shooters they anncoued COD 3 for a fall release

Sirus 05-06-2006 09:52 PM

it looks good but I doubt its much different than the others

Cool Fool 05-07-2006 01:30 AM

im hoping CoD 3 wont be like CoD 2 was to CoD 1...identical with slighty better graphics in multi and different SP

SoLiDUS 05-07-2006 07:25 AM

I'm not excited about the game itself, but rather with the Unreal 3 engine... the future of first-person shooters is fucking beautiful.

Bucknub 05-07-2006 11:12 AM

that looks fucking sick


I hope that is real game play. that Grenade he tossed and blew the whole room apart was fuckin crazy

if there was an hour long movie of just that shit going on, even in just first person. Id pay to see it

Milla 05-07-2006 11:20 AM

I love how when the guy got shot in the head he fell realisticly and than your character grabbed him and laid him down.

Stammer 05-07-2006 11:27 AM

Some of that stuff makes me think it wasn't a real gameplay video but if it is real then GATDAYUM.

gtboys34 05-07-2006 12:10 PM

are those 360 graphics?

[DAS REICH] Blitz 05-07-2006 12:56 PM

Quote:

Originally Posted by gtboys34
are those 360 graphics?

oOo:

Tripper 05-07-2006 01:26 PM

Quote:

Originally Posted by gtboys34
are those 360 graphics?

lol go away

geRV 05-07-2006 01:42 PM

Actually..noone knows wtf system the trailers are being run on, its an xbox 360 game as well as a pc game, usually you can kinda tell in trailers from the sort of movement the character is making, if its a mouse its more smooth and accurate compared to a controllers habit of overshooting the mark easily.

Id assume pc but it could be either really.

Miscguy 05-07-2006 02:33 PM

Quote:

Originally Posted by Milla
I love how when the guy got shot in the head he fell realisticly and than your character grabbed him and laid him down.

Scripted.

Why you ask? Simple, Brothers in Arms. Those three words alone tell you that the game and all the "awesome" stuff in it is scripted. If you had shot the shack with your tommy, it wouldnt have done shit, you would have to order up the MG. Oh and if you killed all the guys without ordering up the MG before they got into the shack the script would be broken and you'd be stuck having to go back to your save and do it right.

geRV 05-07-2006 02:39 PM

Quote:

Originally Posted by Miscguy
Quote:

Originally Posted by Milla
I love how when the guy got shot in the head he fell realisticly and than your character grabbed him and laid him down.

Scripted.

Why you ask? Simple, Brothers in Arms. Those three words alone tell you that the game and all the "awesome" stuff in it is scripted. If you had shot the shack with your tommy, it wouldnt have done shit, you would have to order up the MG. Oh and if you killed all the guys without ordering up the MG before they got into the shack the script would be broken and you'd be stuck having to go back to your save and do it right.


You honestly think scripting in games works that simply? Ever think about grenading the shack? storming the shack? The tommygun may not have totally destroyed the shack but the bullets would have penetration into the shack which would kill anyone in their way.

WidowMaker555 05-07-2006 02:50 PM

Quote:

Originally Posted by geRV
Quote:

Originally Posted by Miscguy
Quote:

Originally Posted by Milla
I love how when the guy got shot in the head he fell realisticly and than your character grabbed him and laid him down.

Scripted.

Why you ask? Simple, Brothers in Arms. Those three words alone tell you that the game and all the "awesome" stuff in it is scripted. If you had shot the shack with your tommy, it wouldnt have done shit, you would have to order up the MG. Oh and if you killed all the guys without ordering up the MG before they got into the shack the script would be broken and you'd be stuck having to go back to your save and do it right.


You honestly think scripting in games works that simply? Ever think about grenading the shack? storming the shack? The tommygun may not have totally destroyed the shack but the bullets would have penetration into the shack which would kill anyone in their way.

pwnt.

[DAS REICH] Blitz 05-07-2006 03:00 PM

Quote:

Originally Posted by WidowMaker555
Quote:

Originally Posted by geRV
Quote:

Originally Posted by Miscguy
Quote:

Originally Posted by Milla
I love how when the guy got shot in the head he fell realisticly and than your character grabbed him and laid him down.

Scripted.

Why you ask? Simple, Brothers in Arms. Those three words alone tell you that the game and all the "awesome" stuff in it is scripted. If you had shot the shack with your tommy, it wouldnt have done shit, you would have to order up the MG. Oh and if you killed all the guys without ordering up the MG before they got into the shack the script would be broken and you'd be stuck having to go back to your save and do it right.


You honestly think scripting in games works that simply? Ever think about grenading the shack? storming the shack? The tommygun may not have totally destroyed the shack but the bullets would have penetration into the shack which would kill anyone in their way.

pwnt.

xdeux

Airborne Butters 05-07-2006 04:12 PM

I wasn't too impresed by the first 2 games, especially on console and lack of online play. Perhaps this'll be better? I shall watch.

Proteus 05-07-2006 04:13 PM

I don't know, I'm torn between the new amazing Unreal Engine and the very extremely scripted/repetative BIA I've played.

BIA really took the whole "Make thirty seconds of fun and repeat it many times" to a whole new level.

Paintballr 05-07-2006 08:58 PM

Still wont believe its gameplay. After the first 2 games that company mislead so much. They had no support for the game what so ever, even if it is gameplay they company will screw the fans and players over like they did with the first game. They had "ingame" screen shots of that kind of stuff from the first game and it turned out nothing like it.

Milla 05-08-2006 04:01 PM

It doesnt matter. The Unreal 3 engine is god himself on a computer.

geRV 05-08-2006 04:52 PM

Ive just watched some e3 vids, those graphics ARE ingame graphics not whored up footage to make it look better than it is.

WidowMaker555 05-08-2006 05:36 PM

Quote:

Originally Posted by Milla
It doesnt matter. The Unreal 3 engine is god himself on a computer.

say that in a few years happy:


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