![]() |
Rudedog's Airborne MP review
|
[quote:8cdee]AMD Dual Core 3800
7900GTX 512MB 2 Gigs of Ram Windows XP [/quote:8cdee] Nice to see they certainly went all out on the systems to test the game, saying that though it at least shows that the games more than playable on lower end machines. Still amazed about the mp having 12 friggin players, that needs bumped up asap so its upto the server owner how many can be accomadated. Minimum of 32 imo, 12 is a joke. Suppose theres the possibility of adding more mp maps via patches, with some luck stalingrad makes it in somehow...without the glitchy corridor would be preferable. |
EA asked and this is what Nv sent them. You would think Nv would send higher systems but like you said, it's nice to test on a mid level system
Lots of things where in but not in the box. many thing would come later as patches. the only problem we know how EA is with patches |
I remember how badly pacific assault flopped, all ea's bragging about the multi being more of a seperate game than a mode and it had about 100-150 people working on it. Then they seen the game wasn't doing as well as expected and almost axed the last patch which added anti aliasing to the game.
I really think these games would be better if ea did external beta testing, theres an assload of people that have ideas and features they'd like to see, plus ea would get feedback on the modes (and performance on a load of differently configured pc's) etc from an earlier stage so when the game did eventually come out it would be something good, not something that COULD be good but first needs more work. oh and: [quote:c3cc7]The best for me though was when I shot a rifle grenade at Rudedog. He happened to be on a roof while I was below him. The grenade hit the angled roof next to him, bounced up, and hooked him in the shoulder while he was crouched shooting at someone. The momentum of the grenade carried him off the roof straight into the air, all the while trailing the smoke from the rifle grenade – it looked like he had a mini booster rocket in his shoulder and he was lifting off the pad. He got 15 feet in the air and then the grenade exploded, and him with it[/quote:c3cc7] biggrin: sounds fun |
[quote:75ca3]The best for me though was when I shot a rifle grenade at Rudedog. He happened to be on a roof while I was below him. The grenade hit the angled roof next to him, bounced up, and hooked him in the shoulder while he was crouched shooting at someone. The momentum of the grenade carried him off the roof straight into the air, all the while trailing the smoke from the rifle grenade – it looked like he had a mini booster rocket in his shoulder and he was lifting off the pad. He got 15 feet in the air and then the grenade exploded, and him with it[/quote:75ca3]
LOL yah, lots of fun......... biggrin: The MP did play like AA and if they can pull off the dedicated stuff then we could have a winner. remember , my site is all about server sided stuff so I focused on that. Game play was top notch and we did have some fun playing. Some more then me oOo: |
Hope thers a cvar for that sniper smoke trail thing that the afterhourz site mentions, sounds more like quake 3 and the railgun trail. eek:
|
It's not very noticeable. It's very subtle
|
What exactly are the loadouts for mp then or are they customisable, that one guy mentioned a rifle grenade, so is it you can have a garand, and a colt, but its up to you if you want frag grenades or rifle grenades for longer range killing? Doubt you could have rifle and frag grenades at the same time.
Dod ended up getting pretty fustrating with rifle nades, kinda like the grenade spam on the hunt, at the start of a round just about everyone would usually fire all their grenades into the one area for some lucky\cheap kills. |
you only pick a primary weapon. you can have a rifle grenade (secondary weapon) and a hand grenade at the same time.
|
Hmm so in the airborne drops in the mp how much control do you have of your chute? Im assuming its restricted somewhat, but as long as i can land on the spire in dv im happy :)
btw this guys saying the walkout never happened (or he at least cant remember it) http://www.totalairborne.com/forums/sho ... ostcount=6 |
It was not like we threw our hands up.
We (IB/PK/whiskey/matt/myself/bulletworm) all looked at each other and said we cant believe this and walked out of the room into the area where they served food. Sat down at a table and talked about what just happened. Those guys went out to the parking lot on their own to smoke or get some fresh air. |
And what about chute control in multi? You tried landing on the church in dv? eek:
|
yes, you have a lot of control over your landing area's. If memory serves me, you can land almost anywhere in destroyed village. I believe I landed on the church a couple times.
Landing hint ... move forward when landing You will great your landing and be ready to fight the second you land. |
** update changed or removed one line.
I've removed the line about walking out in protest. After talking to some of the guys I've come to the conclusion I should have not spoken for everyone else and I apologizes to the rest of the PC guys for that. We all walked out more or less on our own and met up someplace where we could talk about what just happened privately. That is when Blackhat came over to ask what was up. Sorry for the misinformation. |
No shotgun in multi eek: Probably be modded in though.
Any opinions on the grenades? Do they behave in the rubber ball way that they did in pa? Also whats this 3 page thing i seen mentioned on total airborne? |
From what I recall, they worked fine, with the exception of a grenade key (thank you console).
|
Quote:
oOo: |
Quote:
|
Screenshot of "the hunt"
http://pnmedia.gamespy.com/screenshots/ ... 665573.jpg Kinda hard to make it out from that angle, another from ign here http://uk.media.pc.ign.com/media/794/79 ... 61565.html and a hands on preview http://uk.pc.ign.com/articles/810/810269p1.html |
do you think this board will rejuvenate when the game comes out?
one can only hope |
[quote="[DAS REICH] Blitz":a2645]do you think this board will rejuvenate when the game comes out?
one can only hope[/quote:a2645] Nope, this forum has long since past its best, its really just for us few hangers on now. Funny how thing went though, back in the day this was THE place for info on allied assault as we had the devs posting here and answering questions. 2015 finish allied assault, ea get into some retarded dispute with them, support is dropped after 3 patches and thats the end of that saga. Nowadays whenever ea are making a new MOH game all we hear is "we're listening to the community" yet airborne was all ready to ship with a half assed xbox server setup that offered no customisation to server admins whatsoever. oOo: Yes ea you most definatley are listening, pity you're deaf. eek: Im still hoping airborne turns out to be good though, this could be the last hurrah for a ww2 MOH game, most likely they'll follow IW and turn it into a modern styled game next. |
sounds retarded that you buy a new game and get the same maps people have been playing on or modded for cod for years
hunt, remegan, destroyed village.. oOo: |
Quote:
|
[quote="[DAS REICH] Blitz":c8eb8]do you think this board will rejuvenate when the game comes out?
one can only hope[/quote:c8eb8] I really want to push the site once the game is released, however if we don't get the patches and or support promised, then we can only do so much. |
is there a site like airborneassault.com or of that nature... or does no one actually make fan sites anymore
|
[quote="[DAS REICH] Blitz":b8836]is there a site like airborneassault.com or of that nature... or does no one actually make fan sites anymore[/quote:b8836]
[url="http://www.totalairborne.com/"]http://www.totalairborne.com/[/url] |
[quote:8d6f0]Rudedog's recommendation: Wait for the first patch to purchase.[/quote:8d6f0]
Was that a typo or is EA selling patches for MoH:A? [quote:8d6f0]No dedicated server shown at the event Only 12 players total Only 6 maps Only 3 game types No server options No http redirect No server features at all![/quote:8d6f0] I'm not picking this one up on release - not going to waste $50 bucks on this, especially with many other quality games coming out in the next few months. (Bioshock, Crysis, CoD 4, HL2:EP2, World in Conflict, etc.) |
Quote:
[quote:39f7c]No dedicated server shown at the event Only 12 players total Only 6 maps Only 3 game types No server options No http redirect No server features at all![/quote:39f7c] I'm not picking this one up on release - not going to waste $50 bucks on this, especially with many other quality games coming out in the next few months. (Bioshock, Crysis, CoD 4, HL2:EP2, World in Conflict, etc.)[/quote:39f7c] he meant wait for the first patch then purchase the game/ biggrin: Lots of the things wrong with the game have been fixed, theres an updated hands on here: http://planetmedalofhonor.gamespy.com/V ... ail&id=209 |
However watch out for whiskey's second look, 1st he states the FPS issue was fixed via EA tweaking the code, then he states the tweaks where from lowering the resolution.
oOo: |
Never even noticed that part, then agian the demos a few days away, if it runs like shit it will raise a few eyebrows. eek:
|
Quote:
and helo guys..... |
Quote:
|
back from the dead? ed:
|
SoViEt...wow there's a blast from the past. beer:
|
[img]http://www.appliedlanguage.com/flags_of_the_world/large_flag_of_malaysia.gif[/img]
|
[img]http://content.answers.com/main/content/wp/en/4/4a/Beholder.jpg[/img]
|
AH! BEHOLDER!
|
Quote:
EDIT: And hi Aimbutt |
nice MP review, rudedog!
|
All times are GMT -6. The time now is 06:45 PM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.