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Need help compiling the biggest MOH rcon list
All right guys, I need some help . It seems like the most asked about question is,
"where can I find a complete rcon list for MOH" Well I for one can not find one. So I figured we should all chip in and start one. Please try and keep this to rcon commands only. This way I can compile the list and then make a document. I will then send it off to dodd and flipside at TMT, to post in the guides section and make a sticky here at aa.com. We need to verify all command also. If someone finds a mistake. Please quote them in your post. Also you may see some left out info. If you can help fill that in, then please do. Then give the correct syntax or command. I also want an explanation so people know what the command is doing. Please follow my format. I will start off with some of the basic ones. We need everything from server commands to custom server settings via rcon, like gravity. Thanks guys. If this has been done please provide a link, thanks |
Rcon = remote console. Used to control your dedicated game server from across the room to across the world via your LAN or the Internet
rconaddress Usage: rconaddress [server ip address] This is how you initiate a connection to the rcon server your trying to control .Please note there is no spaces between rcon and address rconpassword usage: rconpassword [password] This is your rcon password you setup within your server.cfg file. If you ever post or send someone your cfg file. make sure you do not include this entry. Please note that there is no spaces between rcon and password status usage: rcon status Will return information on all connected clients including: current map name, client number, client's score, client's ping, client's name, client's IP address, client's qport and client's rate. serverinfo usage: rcon serverinfo Will return the following dedicated server information: [code:2bdc2]cheats : 0 -is cheats enabled on server 0=no 1=yes sv_allowDownload : 0 -does the server allow people to download current maps 0=no 1=yes ( does not work ) sv_maplist : dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm6 dm/mohdm7 -current map list running on server sv_hostname : =CKR= www.alliedassault.com members v1.11 custom maps TDM =CKR= -host name sv_privateClients : 4 -number of private slots. must connect with the correct password sv_maxclients : 16 - max number of clients allowed to connect sv_maxRate : 8000 - Max data transmit rate by clients connected to the server sv_maxPing : 600 - maximum ping allowed when client connects. If client connects with a ping over this value. They will not be allowed to join the server g_gametype : 2 - game type 1= FFA 2= TeamMatch 3= RoundBased 4= Objective deathmatch : 1 -?? version : Medal of Honor Allied Assault 1.11 win-x86 Mar 5 2002 - version of MOH running skill : 0 -?? dmflags : 0 -?? fraglimit : 0 - How many kills a team needs to win the battle timelimit : 15 - How long the map will run. By setting both fraglimit and timelimit at the same time. The game will end whenever one of these conditions are met first. protocol : 8 -?? mapname : dm/mohdm2 - current map playing on server sv_minPing : 0 - Min ping allowed to play on server sv_floodProtect : 1 -?? g_gametypestring : Team-Match - ?? sv_fps : 20 - Admin : Rudedog - Server's admin set via cfg file URL : www.alliedassault.com members -URL set via cfg file Connection : Full T1 -Just for information to users. Set via cfg file g_allowjointime : 5 - roundlimit : 0 - number of rounds when playing Obj based game play nomonsters : 0 -?? sv_friction : 4 -?? sv_stopspeed : 100 -?? sv_waterfriction : 1 -?? sv_waterspeed : 400 -?? sv_cinematic : 0 -?? g_forceready : 1 -?? g_forcerespawn : 0 -?? g_maxintermission : 15 -?? g_obj_alliedtext1 : Destroyed Village -motd for current map g_obj_axistext2 : [TFO]DogMeat Map Fix -motd for current map g_obj_axistext3 : TFO.ServeBeer.com 1.2 -motd for current map g_scoreboardpic : mohdm2 -??[/code:2bdc2] Say Usage: rcon say [your message] this command is used to broadcast messages to all clients in real time. dir Usage: rcon dir will return a directory listing of your dedicated servers MOH\main directory (folder) cd Usage: rcon cd [path] CD = Change Directory. This is the same command used in dos. You can change directory on the server. Clientkick Usage: rcon clientkick [client number] Use this command after using the status command. This enables a server admin to easily kick users via their client number instead of their name. cmdlist Usage: rcon cmdlist Will return all know rcon commands. Not all work though map usage: rcon map [omplete map name. ie: dm/mohdm4 or obj/obj_team4] Use this to change maps. exec usage: rcon exec server.cfg This will execute your server.cfg file. causing any changes made to this file to take effect. If you have multiple cfg file. Say one for TDM and one for OBJ. maps. You can use this to execute the *.cfg file of your choice. changing game types, maplist or other properties of a cfg file. meminfo usage: rcon meminfo This will return information, on how much memory your dedicated server is using. May be helpful when renting a server from another party. quit usage: rcon quit This will shutdown your dedicated game server. Kicking all clients and dropping your rcon connection. Some providers run scripts that monitor your MOH.exe. When they notice your moh.exe not running. They will start the moh.exe for you. This is good when you upload a new map and need to restart your server to the new maps load. Check with your provider to see if they have any type of script running on the server. seta sv_hostname Usage: rcon seta sv_hostname [server name] You can change your servers name ( ASE / GameSpy ) at any time. Just remember that it may take several seconds for gamespy or ASE to update. Good when you have just set the server private. sets Admin Usage: rcon sets admin [admin's name] This will also update your ASE info on the fly. It may take a couple of seconds to update on the master server seta g_motd Usage: rcon seta g_motd [message of the day] This will also update your ASE info on the fly. It may take a couple of seconds to update on the master server. Does not broadcast any messages to clients connecting to your server sets URL Usage: rcon sets URL [Server URL] This will also update your ASE info on the fly. It may take a couple of seconds to update on the master server. Does not broadcast any messages to clients connecting to your server. This link should provide information to your clients. Map list, Map downloads, Server rules. sets Connection Usage: rcon sets Connection [Server's connection speed] This will also update your ASE info on the fly. It may take a couple of seconds to update on the master server. Does not broadcast any messages to clients connecting to your server. This is only to inform your clients what type of connection your server uses. This can be anything. seta timelimit Usage: rcon seta timelimit [Number of minutes] Whole number, representing how long each map will be played. seta fraglimit Usage: rcon seta fraglimit [Number of frags] Whole number, representing how many kills a team needs to win a map set g_gametype Usage: rcon set g_gametype [Number from 1 to 4] Changes the game type 1= FFA 2= TeamMatch 3= RoundBased 4= Objective set g_teamdamage Usage: rcon set g_teamdamage [0 or 1] Changes FF ( friendly fire ) 0=off 1=on set g_inactiveSpectate Usage: rcon set g_inactiveSpectate [Number of seconds] Whole number, representing how long, in seconds, before an inactive player is moved into Spectate set g_inactiveKick usage: rcon set g_inactiveKick [Number of seconds] whole number, representing how long, in seconds, before an inactive spectator will be kicked. set rconpassword usage: rcon set rconpassword [Password] Is used to change your password from rcon. You will need to reconnect after running this command. set sv_maxclients Usage: rcon set sv_maxclients [Number of clients] Whole number, representing the total number of clients that can connect at the same time set sv_privateClients Usage: rcon set sv_privateClients [Number of clients] Whole number, representing the number of clients that must use a password to connect set sv_privatepassword Usage: set sv_privatepassword [Password] This is how you can set a private password. So only clients that provide the correct password and connect. To remove this from the server use "" without spaces. This will remove any password on the server. seta sv_minping usage: rcon seta sv_minping [Ping in ms] whole number, representing the minimum ping allowed by the server, for a client to connect. seta sv_maxping Usage: rcon seta sv_maxping [Ping in ms] whole number, representing the maximum ping allowed by the server, for a client to connect. seta sv_gamespy Usage: rcon seta sv_gamespy [1 or 0] This will broadcast your server information to the master server used by Game spy and ASE 0=no 1=yes seta sv_maxRate Usage: rcon seta sv_maxRate [Number] whole number, representing how much bandwidth each client can receive. This depends on your server's connection |
Here is the best reference I've found for Q3A based games, of course a few of these don't work in MoHAA but it's still a ton of good info.
[url:39c68]http://www.planetquake.com/q3console/[/url:39c68] Hope this helps, wish I had time to actually contribute more for this worthwhile project, forgive me while I go back to working on DMz Dogtag. evil: |
Not a problem DogMeat.
I appreciate any help. And look forward to your next release. I think your talent is needed more on your current project then this. |
dumpuser
Usage: rcon dumpuser [client name] Will return info on a user : [code:c7559]userinfo -------- dm_playermodel : allied_airborne - Name of the skin the client is currently using dm_playergermanmodel : german_elite_sentry - Name of the model the client is currently using name : JohnDoe - Name of the client rate : 20000 - Clients rate snaps : 20 - ?? password : bungee - If the client is connecting via a password, this is the password he is using[/code:c7559] kick usage: rcon kick [client name or "all"] kicks a client by his in game nick. If a the client has a space in his name. Surround his name in quotes. If you wish to kick all clients at once. then use all. Path usage: rcon path will return all current game paths for pk3 files on server restart usage: rcon restart will restart the current map systeminfo usage: rcon systeminfo Will return system info g_syncronousclients, sv_serverid, and timescale. |
sv_gravity
Usage: rcon sv_gravity [Number; Defualt = 800] This will change the gravity of all clients on the server g_allowVote Usage: rcon g_allowvote [0 or 1] This command will allow your clients to call votes 0=no 1=yes sv_maxvelocity Usage: rcon sv_maxvelocity [Number; Default = 6000] This will increas the velocity of the clients moving on the maps |
what exactly are you trying for with this format?
"usage: rcon kick x - x" would be a lot more healpful if it actually represented what needed to by typed.... ie usage: rcon kick [playername] rcon kick [clientnumber] rcon say [message] etc "x - x" doesnt actually seem to represent anything other than it should be in 2 parts separated by a hyphen. r3mix |
x represents a variable. Think of the hyphen as a separator. You are right I should use something other then a hyphen.
I will clean it up once I get some rest. this was a rcon marathon. oOo: |
I think what's more important is that he's taken a bit of time to do this. Thanks to your post, now people will understand if they haven't already picked it up. Great job, Rude and thanks for all of that info. I'm going to be watching this thread quite a bit to see if there's anything added I didn't know (and some of what you posted I didn't know).
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Thanks ChickenBoo
I took r3mix's advice and cleaned it up. Any feed back is welcome. I hope I didn't do this for nothing. oOo: I will leave this up for a couple of days before combining them into one post. I will then submit it to both TMT and AA.com. |
BTW dude i hated those sticknotes we used to have here that were half filled with irrelevant conversations and even flamings.... so ill delete all my posts outta this in a few hours and u can do same to keep it tidy.
r3mix |
That's why I lock them now. If someone wanted to 'discuss" the sticky they can create another post. I will then edit the locked version. Thus not cluttering it up with useless info.
How does my rcon stuff look now? better biggrin: |
yeah looks better
dont seem to have a delete option on my posts anymore so please just delete them anytime you want. r3mix |
set
Usage: rcon set [variable] [value] Sets the value of a variable. seta Usage: rcon seta [variable] [value] Sets the value of a variable and the archive flag so that the value will be saved to the user's default.cfg file to be loaded each time the game is loaded. sets Usage: rcon sets [variable] [value] Sets the value of a variable and the server flag so that the variable is transmitted to clients upon connect. Is implemented in MoHAA but does not seem to function properly. toggle Usage: rcon toggle [variable] Toggles the value of a flag variable. For example, "rcon toggle g_teamdamage" would turn friendly fire off if it was currently on. |
setu
Usage : rcon setu [variable] [value] Sets the variable with the userinfo flag, so it will be transmitted from a client to a server while connecting. Caveat : Not tested, however I suspect that like sets, it is not functioning properly. cmdlist Usage : rcon cmdlist [letter] Will return all know rcon commands. Optionally, if you put a single letter it will only return commands starting with that letter. Not all work though. cvarlist Usage : rcon cvarlist [letter] Will return all know variables, or cvars. Optionally, if you put a single letter it will only return cvars starting with that letter. And for the local only section: vid_restart Usage : vid_restart Restarts the MoHAA video system, which will fix many graphical errors such as invisible players, frozen players, and invisible gun/hand. Caveat : After issuing this command the screen may blank or show the Windows Desktop for a moment, this is normal. Oh and I had to laugh, only noticed this a minute ago: g_obj_axistext2 : [TFO]DogMeat Map Fix -motd for current map g_obj_axistext3 : TFO.ServeBeer.com 1.2 -motd for current map Thanks for the advertising biggrin: |
roundlimit
Usage: rcon set roundlimit [Number; Default = 0] This will change the time limit for each round on a round based game. |
This is a local command only
centerprint usage: centerprint [text] This command sends text to the center of the screen. Substitutes the non-working "echo" command. maggot.se |
Very nice, Thanks guys for all the help. Hopefully this list will help a lot of the server admins understand what can and can not be done via rcon.
Hey Maggot.se does that get broadcasted to all players? If so I like that command. I learned something new guys, Thanks DogMeat, I think my next version will be local console stuff as well. As this is another piece of info lacking around the MOH community Thanks again everyone for helping out. |
wow this is a nice list . thanks
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Great job guy's
Thanks for putting time into this Rude. cool:
Now maybe I can throw out all the little scraps of paper with notes on them. thanks to CK and Dogmeat as well. |
set net_port
usage: rcon set net_port [port number] This is used to set the game servers port number set net_noipx usage: rcon net_noipx [0 or 1 ] When playing on a private network with ipx you can enable MOH to use the IPX protocal 0=no 1=yes |
Ahh, sorry guys, I'm blind - Didn't noticed that it was only about rcon's. Prob sleeping far to little now-a-days *lol* =)
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No problem Maggot
That's my next project anyway's you and DogMeat are a step ahead |
Here's a couple fun ones.
Freeze 5* *= Changable value Freezes all players on the server for what ever amount of time you put. ( Good for getting the undevided attention of clanmates/ Clients) Crash If you need an explination of this you need to be blown up. eatthis: |
[quote:92f34]Freeze 5 * *= Changable value
Freezes all players on the server for what ever amount of time you put. ( Good for getting the undevided attention of clanmates/ Clients) [/quote:92f34] I've tried this, but the console says 'Unknown command "freeze"' Could you please explain further? Cause this would be a really useful command sometimes... angel: Thanks in advance ----------------------- EDIT: I tried it on a different server and it appears to work correctly (!). I will try it again on the first one. |
sv_walkspeed #
usage: rcon sv_walkspeed "0-inf" Sets the walk speed Default is 150. Very fun command because you can set it superfast and do just about anything :) sv_runspeed # usage: rcon sv_runspeed "0-inf" Sets the run speed Default is 250 sv_crouchmult # usage: rcon sv_crouchmult "0-inf" Sets the crouch speed Multiplyer Default is 0.6. Set this to 0 and you cant move while crouching. Set it to 1 and you move just as fast as standing. I believe theres one for jump hight as well but I'm unable to locate it :( |
Thanks for the help guys
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Just thought I'd help the cause by giving it a nice little shameless
*BUMP* oOo: |
Unlock your FPS by typing in console com_maxfps 999
If your computer is up to it, is runs over 200 on mine...i never got higher then 99, then i tried this command and it runs over 100 fps easily...pretty handy on The Bridge (low fps map)...on v2 your fps is amazing...(only if you have a good up to date computer)...i also tried it on a 700mhz Duron/ 384 mb sd-ram and GF2 GTS but the increase of fps was not that high..(maybe 15 more) but on my own machine (1600mhz, 512 ddr-ram, GF3 ti 200 my fps exploded to in the hundreds...try it out... |
Thanks, Dvol, but we are looking for rcon commands, I will add yours to my local console command list I'm working on also.
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Rude, once this is all done, you should make it into a HTML doc, and add it to the FAQ, like DogMeat did with the port guide.
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I was thinking the same thing Joe
Now that's scary biggrin: |
[quote:25ce0]Freeze 5 * *= Changable value
Freezes all players on the server for what ever amount of time you put. ( Good for getting the undevided attention of clanmates/ Clients) [/quote:25ce0] this is rcon command only good if you are running a server. also dont forget the value |
OK this isnt a command But it is usefull finding them, In the console if you want to find exact command for example SV_walkspeed just type sv_w and hit the TAB button and it will scroll through all of the choices that have sv_w* in them. You can also just type SV_ and it will scroll through the SV_* choices it will work for any letter or command in there
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I forgot
Timescale .x ex Timescale.2 I can't take credit for this but I learned it from the bullet time mod I only works with cheat on but it will slow the game down in slow motion depending on the value of .x 1.0 is default and it goes down from there, it just makes a good slow-motion effect but the best use I found for it was making screen shots during heavy action |
Thanks bowman.
I will leave this up 2 more days, then hopefully by the weekend I will put the list together all pretty and send it out to the MOH sites and post it in here Thanks to all who helped with this project |
Hey Rude,
Maybe you would like to check this before publishing your guide: http://216.239.37.100/search?q=cache:jb ... s&ie=UTF-8 The original page is no more, that's why I put the google cache link. There's nothing really new, but I found it interesting however... Regards |
Nice find. This is why I wanted to compile a MOH rcon list as some of the quake ones do not work.
I will go over that list and see if I can pull some other MOH rcon commands out of it. Thanks |
I just have to say guys, you are doing a great service to the community here. Deffinately going above and beyond the call of duty. Thank you!!
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I did some tests yesterday, and it appears that when you're connected to a server the rconaddress is bypassed, and every rcon command is sent to the server you're connected to (which is really bad for my interests eek: ). Maybe you would like to try it and add that piece of info just in case.
Regards |
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