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Max Vis Count?
Just wondering what max vis is set at. I've been working on this map for a couple weeks and not even half done, but I want to make sure I dont add too much...
Any help is appreciated |
2,009,000 mb of VIS data.
You should try and compile it so you know you havent even got close to it. Or else you will have to replan the whole map. Kdja |
Ok thanks....I couldnt remember if it was 1 mil or 2mil....I've been away for a while and having to learn it all over again....
Well im only at 363,000 so I got lots to play with. Thanks again |
Hey BoneYard...
Have never seen you on these forums. And what ever happened to your server. Went down, went back up, went down, went back up and now it's an empty, Free For All server. What is the deal? Send me the beta of your map (when your ready to of course)? cool: |
Our old server we had to get rid of because of router problems....
We have 2 servers now... One not controlled by us... [Wtf] Quit F*cking with My server ... its controlled by someone outside the clan, I'm pretty sure this is the ffa one you mean. The other one is being lent to us by Fraghaus until we can find a new home, which is a triple oc-3, [WTF]Clan Public Server-FragHaus-FHA Gaming Zone. Plus, we have another going up today, although nowhere near the speed of the other two.... And I used to be around here a lot, I certainly remember your name, but I was working out of town mostly all summer. Glad to be back though :) |
HELP ME!!!!!
ive built a huge map based on V2 which i have named V6 this map has had gr8 responses from the ppl who i have shown screenshots to and they are now in high anticipation to its release BUT when i come to Compile ive overgone the allowed vis mine is 3948040 and the allowed limit is 2097152 i also get errors that it cant find certain objects ive placed in there like prefabs n stuff and it says my lights have leaked any help on this would be gr8tly appreciated and also is there another compile tool for this like there was for Worldcraft. cry:
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Check these threads out on TMT
Maximising FPS with area portals http://www.modtheater.com/forum/showthr ... eadid=1039 VIS leafgroup /COmpile errors and how to fix and a bunch more. http://www.modtheater.com/forum/showthr ... hreadid=22 kdja |
Map Help
Ive just about given up on my V6 map anyone with good mapping skills willing to help me get this thing up and running would be gr8tly appreciated maybe i could send u the map and u could fix it for me thx
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