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-   -   Darn: the door still doesnt slide :( New map awaits.... (alliedassault.us/showthread.php?t=10991)

Rakavolver 10-23-2002 07:52 PM

Darn: the door still doesnt slide :( New map awaits....
 
Hi Folks,

Long time since I´ve been here. I have been mapping a loooong time..too long actually on a map which plays like Stalingrad probably and I am allmost done (i guess hake:). Some details (I like them) and I am done. BUT: I have a question 4 all the mappers out here:

How the *biatch* do I make a sliding door? I found some subjects about sliding doors into walls, but I can´t find a way to make it work :( And my biggest frustration is: that there are many maps with sliding doors that actually WORK!!!! M16: So please guys, help me out...tell me how to do this. oOo:

Thanks in advance

Rakavolver (leipieo@hotmail.com)

RUNGSI 10-23-2002 09:06 PM

its been awile since I have made a sliding door.
If my memory is correct
you add
angle / 1

if it goes the wrong direction then you add a -
angle / -1

something like that

if it doesnt work. look on some q3a sites

Voxel 10-24-2002 01:52 AM

depends where you're stuck. create your door brush, add a door function to it... angle 0 90 180 270. look at the top view for reference.
that should do. sliding is simple, rotating is a tad more complicated.
oh yeah... for metal sound:
key: doortype
value: metal
it's wood by default.

joncoupe 10-24-2002 09:14 AM

? biatch ? :)

Rakavolver 10-24-2002 10:27 AM

Yo,

Tnx 4 the help! I found out what I did wrong (the damn angles :) )
And uh....BIATCH means nothing really....I just used that so I didnt have to use the F word aight :)

GREETZZ!

Rakavolver (leipieo@hotmail.com)


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