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Editing muzzleflash
Okay, I found the files in the pk3s, opened them, edited them to my liking, copied the folder structure and save them as 32-bit tga files, but they don't work. I don't have texture compression on. Is there something I'm missing?
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If you only edited the shape of the muzzel flash then perhaps you forgot to change the alpha channel.
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All I did was change the tint. Ugh, I'll go try to figure it out...
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