Alliedassault

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-   -   Scope Help (alliedassault.us/showthread.php?t=11633)

Cambodian 11-02-2002 01:12 PM

Scope Help
 
Hey everyone, i'm great with photoshop and pretty good at modifying the scripting in moh (cant make scripts tho) i would like to know if there is anyone from EA or an experienced modder who can help me. Here is my problem, because EA wanted to cut down on size issues they made the scope .tga's either top and bottom or 1 for 4 like zoomoverlay.tga is only 1/4 of the whole scope and kartop and kar bottom are only 1/2 each, this limits the amount of detail and passion you can put into a scope with out it looking like an ink blot! if anyone know what script or file i need to edit so the game can take 1 .tga of the whole scope and use that as the file for the game, if you can answer that lets take it one step further, would yo u know how to make the limit of the scope on the screen, the space alloted for the scope on the screen is a vertical rectangle would anyone know how to adjust these parameters so that the edges of the scope could take up more of the screen?

Thanks,
Cambodian

Hobbs 11-02-2002 01:25 PM

I dont think you can merge the scope files into 1. As far as being creative... i've seen a ton of scopes that turned out amazing.. If you want to make the scope bigger, get rid of the black area that surrounds the scope in the tga file. This will make the immage a large square.

Redeye 11-02-2002 02:32 PM

you cant change the scope thing, i was trying to make OpFlash style kicksights for all the guns and was gonna use axis scope for all normal guns and allied scope for sniper rifles, but you cant change that either.


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